Guest Posted May 18, 2012 Share Posted May 18, 2012 Yeah, time for an update, 0.15 broke your plugin. Link to comment Share on other sites More sharing options...
RC1062 Posted May 18, 2012 Share Posted May 18, 2012 Give him time. He most likely may have a life outside of KSP and modding.Plus he hasn\'t been on for three days and probably isn\'t even aware the update is out. Link to comment Share on other sites More sharing options...
Spearka Posted May 24, 2012 Share Posted May 24, 2012 O_O god know how long .15 has been now and the Hope shuttle is STILL not fixed Link to comment Share on other sites More sharing options...
Kryten Posted May 24, 2012 Share Posted May 24, 2012 O_O god know how long .15 has been now and the Hope shuttle is STILL not fixedIt\'s been less than a week. Link to comment Share on other sites More sharing options...
noneyabidnis Posted May 25, 2012 Share Posted May 25, 2012 It\'s been less than a week.Ha! However, science has proven that time goes by four times more slowly when you\'re waiting. Link to comment Share on other sites More sharing options...
sarkun Posted May 25, 2012 Author Share Posted May 25, 2012 Hey guys!I\'m not dead yet - just super busy - even more than usual - I started a new full time job this week.Shame about the 0.15 breaking the plugin, but hey, the plugins were experimental as hell I\'ll be traveling this weekend, maybe I\'ll be able to take a look at it on the train.Sorry but I currently have no idea when an update will happen - between my new job and BF3 addiction, there\'s not much time left for Kerbals. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 25, 2012 Share Posted May 25, 2012 but 0.15 supports animations now so.... Link to comment Share on other sites More sharing options...
Spearka Posted May 25, 2012 Share Posted May 25, 2012 better hurry, my SF-IPS project is reliant on the Hope cargobay Link to comment Share on other sites More sharing options...
CleverWalrus Posted May 27, 2012 Share Posted May 27, 2012 Hello,I did a quick&dirty fix for the CargoBay and MultiJoin plugins, as already said to Sarkun by PM if he want i\'ll remove them asap but since i love these parts i fixed them somehow.Do the followng in Plugin folder:Delete PKSCargoBay.dllReplace PKSMultiJointObject.dll with the attached oneNote: i was unable to make the PKSCargoBay.dll works so i merged it\'s functionality with PKSMultiJointObject.dll, it\'s quick and dirty but it works as long as the author don\'t make a proper fix Link to comment Share on other sites More sharing options...
Skwee Posted May 28, 2012 Share Posted May 28, 2012 Hello,I did a quick&dirty fix for the CargoBay and MultiJoin plugins, as already said to Sarkun by PM if he want i\'ll remove them asap but since i love these parts i fixed them somehow.Do the followng in Plugin folder:Delete PKSCargoBay.dllReplace PKSMultiJointObject.dll with the attached oneNote: i was unable to make the PKSCargoBay.dll works so i merged it\'s functionality with PKSMultiJointObject.dll, it\'s quick and dirty but it works as long as the author don\'t make a proper fix Seems to have a bug where the camera will recenter way below the rocket, and make the game think that the rocket is extremely long due to where the camera is centered. If I just have the shuttle launch by itself it doesn\'t recenter the view below the rocket though, since there isn\'t a rocket. Link to comment Share on other sites More sharing options...
sal_vager Posted May 28, 2012 Share Posted May 28, 2012 That bug was caused by Tosh\'s old cart.dll, if you are not using the cart.dll or are already using the latest version then CleverWalrus may need to contact Tosh to find out what was causing it. Link to comment Share on other sites More sharing options...
Skwee Posted May 28, 2012 Share Posted May 28, 2012 That bug was caused by Tosh\'s old cart.dll, if you are not using the cart.dll or are already using the latest version then CleverWalrus may need to contact Tosh to find out what was causing it.I\'m using the cart.dll that comes with hstwcart 1.3.2, is there a newer version that has fixed the bug? Link to comment Share on other sites More sharing options...
sal_vager Posted May 28, 2012 Share Posted May 28, 2012 That is the fixed version, so whatever is causing this may be in CleverWalruses .dll instead, seeing as it is doing the same thing he may have run into the same problem Tosh had. Link to comment Share on other sites More sharing options...
Skwee Posted May 28, 2012 Share Posted May 28, 2012 That is the fixed version, so whatever is causing this may be in CleverWalruses .dll instead, seeing as it is doing the same thing he may have run into the same problem Tosh had.I see, thanks. Link to comment Share on other sites More sharing options...
CleverWalrus Posted May 28, 2012 Share Posted May 28, 2012 Considering the amount of editing that i did (1 line of code and repacking) i would say that is very difficult that the problem is caused by the 'temporarly fixed' DLL, it\'s more like the problem is between 0.15 and the DLL functionalities that need a re-work or update from the author, can u attach a .craft file for reproducing the problem? i played all last night with this DLL and had no problem regarding cameras. Link to comment Share on other sites More sharing options...
Skwee Posted May 28, 2012 Share Posted May 28, 2012 It is the .craft file that comes with the experimental release of this mod. (The able rocket with hope + cargo, doesn\'t matter whether it is the meek version or not) I also created my own launch vehicle to see if it was a problem with the .craft file, and i had the same problem. Link to comment Share on other sites More sharing options...
kevinlacht Posted June 3, 2012 Share Posted June 3, 2012 The plugins don\'t working in KSP 0.15.1.Do you want it to update so that I and other players can use it in 0.15.Tnx . Link to comment Share on other sites More sharing options...
MaverickSawyer Posted June 3, 2012 Share Posted June 3, 2012 Cargo bay is not working with 0.15.2, even with most up-to-date MuMech release. What\'s the fix (short of a rebuild of the files...)? Link to comment Share on other sites More sharing options...
Nomad Posted June 3, 2012 Share Posted June 3, 2012 If you are able to fix it, fix it. Just make sure you let OP who made the post know of your doings and that if they want you will remove it. Link to comment Share on other sites More sharing options...
Tiberion Posted June 3, 2012 Share Posted June 3, 2012 There isn\'t a fix short of sarkun updating his own plugin; Even if he were active I\'m not sure he would, since you can pretty much build the cargobay in the default partslab now. Main thing we\'re missing is a way to customize the activate key (its tied to the landing gear toggle currently.) Link to comment Share on other sites More sharing options...
Spearka Posted June 4, 2012 Share Posted June 4, 2012 also noticed attatchment nodes don\'t work on the wings...on spaceplane hangar at least Link to comment Share on other sites More sharing options...
victorcr Posted June 8, 2012 Share Posted June 8, 2012 Too bad! i really like the cargo bay stuff! Link to comment Share on other sites More sharing options...
Spearka Posted June 24, 2012 Share Posted June 24, 2012 not seeing much activity, how\'s progress with the bugfixing sarkun? Link to comment Share on other sites More sharing options...
wdhryg Posted July 4, 2012 Share Posted July 4, 2012 How to link error. Link to comment Share on other sites More sharing options...
bradley101 Posted August 31, 2012 Share Posted August 31, 2012 I cant find rear rcs fuel tank for hope shuttle please help! Link to comment Share on other sites More sharing options...
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