Zeroignite Posted August 27, 2013 Share Posted August 27, 2013 What's the memory footprint of KerbTown + Kerbin City? Link to comment Share on other sites More sharing options...
Climberfx Posted August 27, 2013 Share Posted August 27, 2013 Own My God. This is getting amazing... Link to comment Share on other sites More sharing options...
1of6Billion Posted August 27, 2013 Share Posted August 27, 2013 In more than 10 chars: EPIC! Link to comment Share on other sites More sharing options...
nothke Posted August 27, 2013 Author Share Posted August 27, 2013 Launchpad...!?!]http://i.imgur.com/FUMvufP.jpgWe don't need no stinking launchpad!Ha, that looks awesome, gives me an idea that we need a real launch pad over water similar to this =)btw, I knew Kerbals made a bad concrete mixure.. It's too porous Link to comment Share on other sites More sharing options...
sirkut Posted August 27, 2013 Share Posted August 27, 2013 Ha, that looks awesome, gives me an idea that we need a real launch pad over water similar to this =)btw, I knew Kerbals made a bad concrete mixure.. It's too porousYou should make the launch pad over the water look like a fireworks barge. Link to comment Share on other sites More sharing options...
Opusupo Posted August 27, 2013 Share Posted August 27, 2013 Ha, that looks awesome, gives me an idea that we need a real launch pad over water similar to this =)btw, I knew Kerbals made a bad concrete mixure.. It's too porousThe one bug/feature of this is the old launch debris doesn't automatically clear, causes a few explosions when a ship spawns in the middle of a debris field. Link to comment Share on other sites More sharing options...
nothke Posted August 27, 2013 Author Share Posted August 27, 2013 (edited) The one bug/feature of this is the old launch debris doesn't automatically clear, causes a few explosions when a ship spawns in the middle of a debris field. Yes, this is a known problem with KerbTown, but I even think it's quite good cause then you can spawn ships next to each other (for example a supporting crane or a vehicles you intend to dock), without having to move 300 meters away from the pad to not get it erased. It's annoying that (stock) KSP sometimes inadvertently erases the ships that I wanted to stay there. You just have to be careful when launching with KerbTown and clear the pad debris from the tracking station.You should make the launch pad over the water look like a fireworks barge. No, I'll reserve that for a "SeaLaunch" like ocean platform. I am thinking of something just like it is on the picture the current "launch bridge" is on current Kerbin City, a cantilever pad over water, but properly designed with a steel and mesh structure. Edited August 27, 2013 by nothke Link to comment Share on other sites More sharing options...
henrik908 Posted August 27, 2013 Share Posted August 27, 2013 NEWS! EARTHQUAKE IN KERBIN CITY, Jeb didnt get hurtedyes seriously, its an earthquake, think its a bug, the kerbal is automaticly jumping and my screen is shaking Link to comment Share on other sites More sharing options...
Opusupo Posted August 27, 2013 Share Posted August 27, 2013 Yes, this is a known problem with KerbTown, but I even think it's quite good cause then you can spawn ships next to each other (for example a supporting crane or a vehicles you intend to dock), without having to move 300 meters away from the pad to not get it erased. It's annoying that (stock) KSP sometimes inadvertently erases the ships that I wanted to stay there. You just have to be careful when launching with KerbTown and clear the pad debris from the tracking station.I don't mind it one bit,like you said you can always delete the debris in the tracking station, or even build a crane with KAS and clear it by picking it up and dropping it over the side of the bridge, er... launch platform. Link to comment Share on other sites More sharing options...
6677 Posted August 27, 2013 Share Posted August 27, 2013 Weeklys (sp?) are released at Wednesdays usually. Another should be out tomorrow. And i hope it will showcase this mod Tuesday evening for GMT, which makes it mid day or morning on tuesday for mexico, IE squad. Link to comment Share on other sites More sharing options...
StarVision Posted August 27, 2013 Share Posted August 27, 2013 Weeklys (sp?) are released at Wednesdays usually. Another should be out tomorrow. And i hope it will showcase this mod , although I guess Timezones could affect that. Link to comment Share on other sites More sharing options...
Tw1 Posted August 27, 2013 Share Posted August 27, 2013 , although I guess Timezones could affect that.Exactly. For me, Tuesday has been and gone. Link to comment Share on other sites More sharing options...
itchyDoggy Posted August 27, 2013 Share Posted August 27, 2013 Wow... This is awesome. Link to comment Share on other sites More sharing options...
KD3 Posted August 27, 2013 Share Posted August 27, 2013 Just thought I'd leave this here Link to comment Share on other sites More sharing options...
EvilotionCR2 Posted August 27, 2013 Share Posted August 27, 2013 Can I design my own building for the KerbinCity? It would be my fictional's company HQ,I will design it myself. Link to comment Share on other sites More sharing options...
Olympic1 Posted August 27, 2013 Share Posted August 27, 2013 This mod will become famous, because we are in the KSP Weekly !!Link: KSP Weekly August 27, 2013and also on xPDxTVx his channel !! Link to comment Share on other sites More sharing options...
OrbitusII Posted August 27, 2013 Share Posted August 27, 2013 At least Jeb survived, I suppose. Link to comment Share on other sites More sharing options...
asmi Posted August 28, 2013 Share Posted August 28, 2013 Awesome work, guys! Here is my Koeing-737 landing in the new airport: http://imgur.com/a/VNpmW Link to comment Share on other sites More sharing options...
nothke Posted August 28, 2013 Author Share Posted August 28, 2013 Can I design my own building for the KerbinCity? It would be my fictional's company HQ,I will design it myself.You should join the project development thread, this thread is only for the actual city builds. Link to comment Share on other sites More sharing options...
OrbitusII Posted August 28, 2013 Share Posted August 28, 2013 (edited) Loving this mod! Made myself a car just to drive around and see the (limited) sights! Javascript is disabled. View full albumHere's the craft file for the car if you want to try it out for yourself. Action groups are as follows:<U> toggle low-beams (Square lights in front)<1> toggle high-beams<9> toggle rocket engines (take a wild guess)<0> Hit this first! disable front wheel motors (loses some acceleration but makes it safer)The Kerbal is stored in a pod on top of the car. Take him out and put him in the driver's seat, then stage to get rid of that extra weight. Exiting the car is a little tricky, but doable. Don't make turns over 15 m/s to avoid rolling, and the turn radius is pretty terrible to begin with... Edited August 28, 2013 by OrbitusII Link to comment Share on other sites More sharing options...
POTKC Posted August 28, 2013 Share Posted August 28, 2013 I asked to be added to the list for phase 3 in the dev thread, apparently that did not happen... Link to comment Share on other sites More sharing options...
POTKC Posted August 28, 2013 Share Posted August 28, 2013 Could you please provide the download in .zip format, I can't open .rar files!!! Also, no one tell me to get 7zip, I'm on a Mac!!! Link to comment Share on other sites More sharing options...
Tw1 Posted August 28, 2013 Share Posted August 28, 2013 My little adventure: Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
LukiShko Creations Posted August 28, 2013 Share Posted August 28, 2013 Hello, can I help you guys in making textures or sth? Link to comment Share on other sites More sharing options...
hoodedarche0 Posted August 29, 2013 Share Posted August 29, 2013 (edited) Could you please provide the download in .zip format, I can't open .rar files!!! Also, no one tell me to get 7zip, I'm on a Mac!!!If you are on a mac like I am and can't open .rar files there are 2 free options to fix that.1. A download application called unrar(me) or something like that you can find it online.2. A free application('s) from the app store called The Unarchiver or Tiny Expander both work perfectly fine but in my experience I would recommend getting both as they sometimes can't open a file type but the other one can.Hope this helps out!!-hoodedarche0Graeme FortlageInfiniteDice Industries Team Member 2 of 2*EDIT* P.S. Clear out your PM inbox I tried to contact you privately about this manner but was informed that your inbox is to full. Edited August 29, 2013 by hoodedarche0 Link to comment Share on other sites More sharing options...
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