kenbobo Posted March 10, 2016 Share Posted March 10, 2016 Just now, linuxgurugamer said: The author is around, just no need to update right now Thanks. Link to comment Share on other sites More sharing options...
Table Posted March 10, 2016 Share Posted March 10, 2016 2 hours ago, fallout2077 said: Why does it need to be updated? Is there anything specifically not working for you? Aside from the engines displaying in the fuel tanks tab (an issue I am seeing with multiple mods), I'm not seeing any issues with the mod in 1.0.5. Plus, we have LinuxGuruGamer releasing a community fixes pack for KW, so that should be tying us over until the inevitable update of KW for KSP 1.1, whenever that releases. Nvm, I found the community fixes Link to comment Share on other sites More sharing options...
Virtualgenius Posted March 11, 2016 Share Posted March 11, 2016 @kenbobo most of the modders have been holding off till the release of 1.1 and the authors havent indicated they are no longer supporting KW, there are community fixes provided by LinuxGuruGamer who has done a great job patching things and has my gratitude and thanks. Just incase your Google Foo is lacking here is a link to the community fix http://spacedock.info/mod/51/KW%20Rocketry%20-%20Community%20Fixes Link to comment Share on other sites More sharing options...
Temeter Posted March 19, 2016 Share Posted March 19, 2016 (edited) On 10.3.2016 at 11:25 PM, linuxgurugamer said: The author is around, just no need to update right now Always good to know Kickasskyle is still around keeping the mod going. KW was the first big rocket mod I used, it's the kind of mod that was basically compulsory to get the full rocket experience back when we only had 2.5m parts, just as B9 did the same for planes. Still awesome to have. Edited March 20, 2016 by Temeter Link to comment Share on other sites More sharing options...
bradwiggo Posted March 27, 2016 Share Posted March 27, 2016 KW rocketry doesn't work for me in KSP 1.0.5 The game loads, but the parts are not there, as I checked in the files and there was supposed to be something in advanced rocketry and there was just the stock parts there. Link to comment Share on other sites More sharing options...
blowfish Posted March 27, 2016 Share Posted March 27, 2016 1 hour ago, bradwiggo said: KW rocketry doesn't work for me in KSP 1.0.5 The game loads, but the parts are not there, as I checked in the files and there was supposed to be something in advanced rocketry and there was just the stock parts there. Have you installed the community fixes? If not, try installing them. If that doesn't fix the problem, try re-installing both KW rocketry and the community fixes from scratch. If that doesn't fix it, post your output logs for us to inspect - instructions on how are in the first link in my signature. Link to comment Share on other sites More sharing options...
bradwiggo Posted March 27, 2016 Share Posted March 27, 2016 41 minutes ago, blowfish said: Have you installed the community fixes? If not, try installing them. If that doesn't fix the problem, try re-installing both KW rocketry and the community fixes from scratch. If that doesn't fix it, post your output logs for us to inspect - instructions on how are in the first link in my signature. I already installed the community fix, it didn't work. https://onedrive.live.com/redir?resid=6F294D80B5D8B123!6737&authkey=!AOi1a0XK74MG5Bc&ithint=file%2ctxt Link to comment Share on other sites More sharing options...
bradwiggo Posted March 27, 2016 Share Posted March 27, 2016 1 hour ago, blowfish said: Have you installed the community fixes? If not, try installing them. If that doesn't fix the problem, try re-installing both KW rocketry and the community fixes from scratch. If that doesn't fix it, post your output logs for us to inspect - instructions on how are in the first link in my signature. I fixed it, I put it in the wrong folder. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 30, 2016 Share Posted March 30, 2016 Greetings. 1.1 Hype: https://drive.google.com/file/d/0Bzid7e3pW1k7eDlNSV9jYS1ldm8/view?usp=sharing This is a working KW for 1.1, including the full KW Rocketry, Community Patches and working ModuleManager for 1.1 Link to comment Share on other sites More sharing options...
SpaceMart Posted March 30, 2016 Share Posted March 30, 2016 7 hours ago, linuxgurugamer said: Greetings. 1.1 Hype: https://drive.google.com/file/d/0Bzid7e3pW1k7eDlNSV9jYS1ldm8/view?usp=sharing This is a working KW for 1.1, including the full KW Rocketry, Community Patches and working ModuleManager for 1.1 You sir, are a god. Thanks! Link to comment Share on other sites More sharing options...
Table Posted March 30, 2016 Share Posted March 30, 2016 11 hours ago, linuxgurugamer said: Greetings. 1.1 Hype: https://drive.google.com/file/d/0Bzid7e3pW1k7eDlNSV9jYS1ldm8/view?usp=sharing This is a working KW for 1.1, including the full KW Rocketry, Community Patches and working ModuleManager for 1.1 the fuel tanks have no fuel in them for me, even in the vab or sph there's still no fuel in the fuel tanks Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 30, 2016 Share Posted March 30, 2016 Did you copy everything, including module manager to the directory? Do you have any other mods installed? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 31, 2016 Share Posted March 31, 2016 1 hour ago, linuxgurugamer said: Did you copy everything, including module manager to the directory? Do you have any other mods installed? I just tested it, works fine for me. Please get back to me with the answers to my questions Link to comment Share on other sites More sharing options...
Virtualgenius Posted March 31, 2016 Share Posted March 31, 2016 (edited) @linuxgurugamer I think there might be a problem with fairings for the pre-release they start to glow red around 50km I am using the 64bit version of build 1174 of the pre-release Edited March 31, 2016 by Virtualgenius Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 31, 2016 Share Posted March 31, 2016 7 hours ago, Virtualgenius said: @linuxgurugamer I think there might be a problem with fairings for the pre-release they start to glow red around 50km I am using the 64bit version of build 1174 of the pre-release which fairing, and can you show me a picture? Also, try the same thing with the stock fairings Link to comment Share on other sites More sharing options...
kaue4arp10 Posted March 31, 2016 Share Posted March 31, 2016 On 30/03/2016 at 8:15 AM, linuxgurugamer said: Greetings. 1.1 Hype: https://drive.google.com/file/d/0Bzid7e3pW1k7eDlNSV9jYS1ldm8/view?usp=sharing This is a working KW for 1.1, including the full KW Rocketry, Community Patches and working ModuleManager for 1.1 I just came here expecting the usual "its going to take some time until we can update" thing that comes with every update, but this was fast, did you have prior access to 1.1 btw? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 31, 2016 Share Posted March 31, 2016 (edited) On 2/14/2016 at 0:36 PM, Unholypens said: Since KerbalStuff has been shut down, is there anywhere i can get the community fixes? I really want to use this mod, but it doesn't load, so I'm assuming that I need the fixes. wish I did, but no. The only thing needed was an updated ModuleManager. This file includes everything, KW, Community fixes and MM LGG Edited March 31, 2016 by linuxgurugamer Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 1, 2016 Share Posted April 1, 2016 (edited) @linuxgurugamer Here is the pic as requested this doesnt happen with stock fairings http://imgur.com/BvXSMCq P.S I really hate this forum software no matter what I try i cant get the pic to show Edited April 1, 2016 by Virtualgenius Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 1, 2016 Share Posted April 1, 2016 On 3/31/2016 at 11:08 PM, Virtualgenius said: @linuxgurugamer I think there might be a problem with fairings for the pre-release they start to glow red around 50km I am using the 64bit version of build 1174 of the pre-release Craft file, please. and how fast were you going at the time? Thanks Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 1, 2016 Share Posted April 1, 2016 (edited) I dont have the craft file sorry i was testing and didnt save its basically built of the subassembly of the 1.25 heavy with maverick 1D engine on the central core 2 globe VI srb and 4 fins the second stage runs the wildcat engine speed I think was about 1500ms Orbit on the navball. I have recreated it for you http://imgur.com/2wPoFj9 https://www.dropbox.com/s/zhspx2b0hp9ina3/Test.craft?dl=0 Edited April 1, 2016 by Virtualgenius Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 1, 2016 Share Posted April 1, 2016 I believe that I saw the same thing on a Twitch stream using stock fairings. For now, I'm going to leave this alone, since the fairings are using stock code Link to comment Share on other sites More sharing options...
Honeybadga Posted April 11, 2016 Share Posted April 11, 2016 I started a new career in 1.0.5 and noticed that the costs for unlocking most of the KW parts in the tech tree are very inconsistent with the stock parts. Has anyone made a config to bring the unlocking costs more in line with the stock parts? If so, would you be willing to share? Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 11, 2016 Share Posted April 11, 2016 On 3/9/2016 at 5:09 PM, kenbobo said: Has this been abandoned by the author? Will there be no more official updates? Or will there be one for 1.1? The authors came back to the last big update. They might come out of hiding again. 1.1 isn't even out yet. Link to comment Share on other sites More sharing options...
Table Posted April 20, 2016 Share Posted April 20, 2016 Why is there no fuel on the fuel tanks? What have I done wrong? Can someone help me? Thanks. Link to comment Share on other sites More sharing options...
VenomousRequiem Posted April 20, 2016 Share Posted April 20, 2016 @Table From the looks of it, you have Contares and AIES, which neither are updated for 1.1. God only knows how many other incompatible mods you have. Maybe a 1.0.5 version of InterstellarFuelSwitch? That might break things. Link to comment Share on other sites More sharing options...
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