CriticalChewie Posted December 19, 2014 Share Posted December 19, 2014 mciann, this may or may not help, but I suggest you try Claw's decoupler fix, part of the Stock Bug Fix Modules that can be found at http://forum.kerbalspaceprogram.com/threads/97285-0-25-Semi-v0-90-Stock-Bug-Fix-Modules-%28Release-v0-1-5c-10-Dec-14%29 Link to comment Share on other sites More sharing options...
skyfire322 Posted December 20, 2014 Share Posted December 20, 2014 I'm having an issue to where the engines, fairings and RCS ports are activated in the VAB and won't connect to ships. This will ultimately lead to a crash. Link to comment Share on other sites More sharing options...
skyfire322 Posted December 20, 2014 Share Posted December 20, 2014 I'm having an issue to where the engines, fairings and RCS ports are activated in the VAB and won't connect to ships. This will ultimately lead to a crash.http://i103.photobucket.com/albums/m141/skyfire322/2014-12-19_00001_zps95cc4f4d.jpgI fixed it by deleting TweakScale. Not sure if anyone else is having compatibility issues or not, but that seemed to do the trick for me. Link to comment Share on other sites More sharing options...
Colonel of Ferocity Posted December 20, 2014 Share Posted December 20, 2014 I'm having issues with a couple of the fairings (the ones where you only need to set two of them at the side and they automatically form). They don't seem to work any longer, so I'm waiting for an update. Link to comment Share on other sites More sharing options...
somnambulist Posted December 20, 2014 Share Posted December 20, 2014 so, what's the story about getting an official .90 update? When may we expect this?This works in 0.90 its a parts only pack10 char. And stuff. Link to comment Share on other sites More sharing options...
wiviking Posted December 20, 2014 Share Posted December 20, 2014 I'm having issues with a couple of the fairings (the ones where you only need to set two of them at the side and they automatically form). They don't seem to work any longer, so I'm waiting for an update.All of the KW fairings are fixed size. I think you need to look here: Procedural Fairings Link to comment Share on other sites More sharing options...
Horus Posted December 23, 2014 Share Posted December 23, 2014 (edited) Do really like using the KW, but seems it's not working properly now. Scrolled through half of the thread and found no resolution for shrouds problem. Proly, I've missed it. Could anyone point me to it?Would be really nice to post such critical solutions in OP.EDIT: sorry for a message in a hurry - some shrouds are working. Will try to fix the non working. Edited December 23, 2014 by Horus Link to comment Share on other sites More sharing options...
Elthy Posted December 23, 2014 Share Posted December 23, 2014 I think the sound of the gigant SRBs is somehow strange. You can clearly hear its looped, there is a very dominant sound of "speeding air" (i cant even describe it in my own language). Do you hear that, too? Link to comment Share on other sites More sharing options...
Dr. Evil Posted December 23, 2014 Share Posted December 23, 2014 "Rushing air" is the phrase you might be looking for. Link to comment Share on other sites More sharing options...
somnambulist Posted December 24, 2014 Share Posted December 24, 2014 Do really like using the KW, but seems it's not working properly now. Scrolled through half of the thread and found no resolution for shrouds problem. Proly, I've missed it. Could anyone point me to it?.99% of the problems people have with fairings is because they installed the mod incorrectly. KWRocketry needs to be installed at the top level of your GameData folder in a folder named, "KWRocketry". Anything else will break things. Do not rename folders inside KWRocketry. It will break things. Link to comment Share on other sites More sharing options...
MinimumSky5 Posted December 26, 2014 Share Posted December 26, 2014 There is a config in the Extras folder of the download that removes auto shrouds, its meant to be used for RO/RSS, but you might have installed it incorrectly. Link to comment Share on other sites More sharing options...
smaalle Posted December 27, 2014 Share Posted December 27, 2014 isnt there any news of the update of KWrocketry for 0.90 Link to comment Share on other sites More sharing options...
Mecripp Posted December 27, 2014 Share Posted December 27, 2014 isnt there any news of the update of KWrocketry for 0.90Works fine for me in .90. Link to comment Share on other sites More sharing options...
Midnight Jade Posted December 27, 2014 Share Posted December 27, 2014 I confirm that. Working fine in 0.90. Link to comment Share on other sites More sharing options...
szmark Posted December 27, 2014 Share Posted December 27, 2014 Anyone else having problems with fairing separation?Whenever I use struts to secure stuff to the fairings, when I want to open the fairing it will blow off and destroy everything inside. Link to comment Share on other sites More sharing options...
Mecripp Posted December 27, 2014 Share Posted December 27, 2014 Anyone else having problems with fairing separation?Whenever I use struts to secure stuff to the fairings, when I want to open the fairing it will blow off and destroy everything inside.Only time had that happen it was anther mod not playing nice but off hand don't remember what mod it was.EDIT- Can you list your mods might ring a bell. Link to comment Share on other sites More sharing options...
DBT85 Posted December 27, 2014 Share Posted December 27, 2014 Not used KW yet but wondered if it's going to be added to the CKAN? http://forum.kerbalspaceprogram.com/threads/100067-The-Comprehensive-Kerbal-Archive-Network-%28CKAN%29-Package-Manager-v1-5-0-24-Dec-2014/page37 Link to comment Share on other sites More sharing options...
Poodmund Posted December 27, 2014 Share Posted December 27, 2014 It already is but won't show up as 0.90 compatible as it has not been noted as 0.90 compatible in the meta data. If you toggle to view incompatible mods you will see it there. Link to comment Share on other sites More sharing options...
DBT85 Posted December 27, 2014 Share Posted December 27, 2014 It already is but won't show up as 0.90 compatible as it has not been noted as 0.90 compatible in the meta data. If you toggle to view incompatible mods you will see it there.ahh ok thank you Link to comment Share on other sites More sharing options...
LameFrog Posted December 28, 2014 Share Posted December 28, 2014 when we can get 0.90 version? Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted December 28, 2014 Share Posted December 28, 2014 It's available in the OP. The 0.25 version works fine in 0.90, no need for an update. Link to comment Share on other sites More sharing options...
wasmic Posted December 28, 2014 Share Posted December 28, 2014 when we can get 0.90 version?It was literally answered on this very page. It's generally considered good conduct to read the last five pages or so before posting anything. Link to comment Share on other sites More sharing options...
Comguard Posted December 28, 2014 Share Posted December 28, 2014 I need some help in using this mod efficiently:1. Sometimes an engine appears to lower below the fuel tank - it still works but looks strange.2. I'm not sure how to use the larger diametres correctly. I can't mount them sideways, the radial decouplers are not strong enough to hold larger parts and the KW Rocketry mod doesn't add extra radial decouplers? I wonder if e.g. the Thor Heavy Booster rockets are supposed to be a first stage? Whenever I try to mount them sideways they just tear the radial decoupler apart (I can't use more than one, it will always just connect to one decoupler which leads to unavoidable wobbling). Link to comment Share on other sites More sharing options...
szmark Posted December 28, 2014 Share Posted December 28, 2014 EDIT- Can you list your mods might ring a bell.Mechjeb, Trajectories, ScienceAlert, VOID Link to comment Share on other sites More sharing options...
Mecripp Posted December 28, 2014 Share Posted December 28, 2014 Mechjeb, Trajectories, ScienceAlert, VOIDThats the list lol this well lets see, I use MJ and Void there not it and Trajectories used to crash my game so try taking out ScienceAlert and see if that fixed it. Link to comment Share on other sites More sharing options...
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