JeffreyCor Posted February 3, 2014 Share Posted February 3, 2014 Having a strange problem between this an KSP Interstellar. The IR Telescope in that mod is heating continuously as if it was in reentry even when sitting on the launchpad. All other parts behave normally and debug shows ambient temperature at 19C yet the part continued to heat at about 1C per second while sitting surpassing 800C. In launch this heat increases and eventually smokes and blows up. I couldn't see any reason for this single part to have this problem with DR. Any ideas? Quote Link to comment Share on other sites More sharing options...
Lucy1nTheSky Posted February 3, 2014 Share Posted February 3, 2014 I've been having problems with jet engines overheating. I've been told that this is likely a conflict between DRE and KSPInterstellar. On my own preliminary investigation though, uninstalling DRE still left my engines overheating. Any advice? Quote Link to comment Share on other sites More sharing options...
JeffreyCor Posted February 3, 2014 Share Posted February 3, 2014 If it's the overheat gauge going up on the engine it's KSPI, adding a precooler should fix that. If it's the "temperature: XX C " it's something with DR. With the telescope I found it stops heating once in space so changed the max temp in the deadlyreentry.cfg to 250000 (a stupid high temp) so it didn't blow up. I did find the opposite side once in space the temperature is -2000C, but at least freezing isn't a part of the mod Quote Link to comment Share on other sites More sharing options...
NathanKell Posted February 4, 2014 Share Posted February 4, 2014 DRE doesn't do anything strange to telescopes; it doesn't even know telescopes, as things, exist. If you're getting overheating from a KSPI part, I suggest you look at what modules it has, and see if those modules do things to heat. Quote Link to comment Share on other sites More sharing options...
Decoherent Posted February 4, 2014 Share Posted February 4, 2014 (edited) Is there an alternate download location? The Dropbox link is just giving me 5xx errors.EDIT- Never mind, it worked now, but it didn't for 5 minutes. Probably just Dropbox having problems. Edited February 4, 2014 by Decoherent Quote Link to comment Share on other sites More sharing options...
Starwaster Posted February 5, 2014 Author Share Posted February 5, 2014 Is there an alternate download location? The Dropbox link is just giving me 5xx errors.EDIT- Never mind, it worked now, but it didn't for 5 minutes. Probably just Dropbox having problems.Or maybe a swarm of KSO downloaders swarming to also download DRE to use with KSO..... maybe.... Quote Link to comment Share on other sites More sharing options...
a__gun Posted February 5, 2014 Share Posted February 5, 2014 (edited) a__gun: I'll check that out.Had any luck with this?I looked at the config for the inflateable heatshield and found this: MODULE { name = ModuleHeatShield animationName = heatshield animationCurve { key = 0 0.1 0 0 key = 0.8 0.2 0 0 key = 1 1 0 0 } direction = 0, -1, 0 // bottom of pod reflective = 0.25 // 25% of heat is ignored at correct angle }A curve within the heatshield module itself - going to try it on the 2.5 shielded when I get the chance. Edited February 5, 2014 by a__gun Quote Link to comment Share on other sites More sharing options...
Initar Posted February 5, 2014 Share Posted February 5, 2014 About the KSO:My DRE custom.cfg has two modified parameters: @shockwaveExponent = 1.06and @temperatureExponent = 1.05Temperature are a bit higher, but that works just fine with vanilla DRE heat shields and all, but the KSO keeps loosing control and burns, landing gear first. What am i doing wrong? Any advise? Quote Link to comment Share on other sites More sharing options...
Jarkko279 Posted February 7, 2014 Share Posted February 7, 2014 (edited) Can i download older versions of this mod anywhere? this one makes my fps drop to 2?!? i just updated to this and deleted the old one. I tried this even with vanilla kps and it just becomes unplayable.. Edited February 7, 2014 by Jarkko279 Quote Link to comment Share on other sites More sharing options...
Taki117 Posted February 7, 2014 Share Posted February 7, 2014 Can i download older versions of this mod anywhere? this one makes my fps drop to 2?!? i just updated to this and deleted the old one. I tried this even with vanilla kps and it just becomes unplayable..When you say Vanilla KSP I assume you mean this was the only mod installed. If that's the case then have a look at turning down your Aerodynamic Effects Slider. Quote Link to comment Share on other sites More sharing options...
DasBananenbrot Posted February 7, 2014 Share Posted February 7, 2014 Can i download older versions of this mod anywhere? this one makes my fps drop to 2?!? i just updated to this and deleted the old one. I tried this even with vanilla kps and it just becomes unplayable..That sounds odd Quote Link to comment Share on other sites More sharing options...
Jarkko279 Posted February 7, 2014 Share Posted February 7, 2014 (edited) it seems if i remove the deadly reentry dll. fps is normal and parts work but not the heat effect itself The slider wont do it. the earlier version worked just fine.. its not my hardware.. Edited February 7, 2014 by Jarkko279 Quote Link to comment Share on other sites More sharing options...
DasBananenbrot Posted February 7, 2014 Share Posted February 7, 2014 Never heard of something like that before ...Someone else who may experienced this? Do you use any other mods, sure you installed right? Quote Link to comment Share on other sites More sharing options...
NathanKell Posted February 7, 2014 Share Posted February 7, 2014 Please post your output_log.txt - sounds like something is erroring out. Quote Link to comment Share on other sites More sharing options...
Jarkko279 Posted February 7, 2014 Share Posted February 7, 2014 Ihave mods now. it didnt work althou i had a fresh install. as for installing i just extract the game data folder to kps/game data. like all the other mods. Output log? is this the loading screen. it never crashes. just plays extremely slow..loads the game just normal. if i only put lets say mk1 pod to the launch pad it instantly drops fps to 2-4. i crashlanded on kerbin due to slow fps. as soon as the ship exploded the fps jumps back to normal althou the "gameworld" is still running.. again if i only delete the reentry.dll the game runs just fine.. Quote Link to comment Share on other sites More sharing options...
Jarkko279 Posted February 7, 2014 Share Posted February 7, 2014 WTF? It seems the physics are all messed up. Launched a mk1 pod on my fresh career. i press EVA and Jebediah just pounces all over around my pod. If i press EVa again it respawns a new KERBAL. had like six jebes pouncing all over my pod! it works fine if i delete the mod. PLZ. how does one fix this? Quote Link to comment Share on other sites More sharing options...
Jarkko279 Posted February 8, 2014 Share Posted February 8, 2014 Yep reinstalled everything. works well. I guess this is one way to spend youre fridays Quote Link to comment Share on other sites More sharing options...
Starwaster Posted February 8, 2014 Author Share Posted February 8, 2014 WTF? It seems the physics are all messed up. Launched a mk1 pod on my fresh career. i press EVA and Jebediah just pounces all over around my pod. If i press EVa again it respawns a new KERBAL. had like six jebes pouncing all over my pod! it works fine if i delete the mod. PLZ. how does one fix this?Yep reinstalled everything. works well. I guess this is one way to spend youre fridays You found a way to clone Jeb and then you fixed it???? Quote Link to comment Share on other sites More sharing options...
LaydeeDem Posted February 8, 2014 Share Posted February 8, 2014 Is this normal? Quote Link to comment Share on other sites More sharing options...
NathanKell Posted February 8, 2014 Share Posted February 8, 2014 Is what normal?Looks like you have the debug window open and so the extra stats show up in the right click menu. Quote Link to comment Share on other sites More sharing options...
LaydeeDem Posted February 8, 2014 Share Posted February 8, 2014 Is it normal to be experiencing up to 3 G's while sitting on the launch pad? Quote Link to comment Share on other sites More sharing options...
NathanKell Posted February 8, 2014 Share Posted February 8, 2014 Oh. You didn't mention the launch pad part!Why no, it is not. Unless your rocket is wobbling badly on the pad, in which case actually yes... Quote Link to comment Share on other sites More sharing options...
Mystique Posted February 9, 2014 Share Posted February 9, 2014 Is engine overheat problem actually fixed? Still getting it with some low-tier KW Rocketry engines and NERVA (including modded double-stock-NERVA). Quote Link to comment Share on other sites More sharing options...
NathanKell Posted February 9, 2014 Share Posted February 9, 2014 At this point any overheating for engines you get for DRE *should* be the same as you'd get without DRE. Quote Link to comment Share on other sites More sharing options...
pingopete Posted February 9, 2014 Share Posted February 9, 2014 On RSS no matter how shallow my reentry, my crew always die from gforce maxing out. Changing the custom or default config gToleranceMult doesn't make any difference what so ever. Even on the most shallow, suborbital reentry's I'm getting way beyond 15'gs? Does anyone know how to fix this? I've got the DRE 4.3 and farram aerospace running. I like playing realistically and not running this mod would feel like cheating Any help greatly appreciated Quote Link to comment Share on other sites More sharing options...
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