Oinker Posted October 20, 2015 Share Posted October 20, 2015 Any idea what causes this weird look when Kerbin is facing away from the sun?Still having issues? Try the Any idea what causes this weird look when Kerbin is facing away from the sun? Still having issues? Try the Proot City Lights DDS conversion here. Also, a poster implied this was a memory problem (said you should use ATM). I quit using ATM now that KSP supports DDS tex loading stock (they don't eat up RAM just VRAM). I have instead switched to using mods with DDS tex or converted them myself. If you're using Texture Replacer, you could be chewing up a bunch of memory with planet textures. Try one of the Endraxial DDS conversions as well - big one by Joe if you have a video card with VRAM to waste, otherwise, go with the reduced.'>Proot City Lights DDS conversion here. Also, a poster implied this was a memory problem (said you should use ATM). I quit using ATM now that KSP supports DDS tex loading stock (they don't eat up RAM just VRAM). It was giving me grief with 1.04. I have instead switched to using mods with DDS tex or converted them myself. If you're using Texture Replacer, you could be chewing up a bunch of memory with planet textures. Try one of the Endraxial DDS conversions as well - big one by Joe if you have a video card with VRAM to waste, otherwise, go with the reduced. The cloud textures, btw, should be png's and the stock ones should work fine. If you have part mods using png's, try to find DDS conversions of them. Most authors have already converted them. Link to comment Share on other sites More sharing options...
Findthepin1 Posted October 27, 2015 Share Posted October 27, 2015 Does this work in 1.0.4? Link to comment Share on other sites More sharing options...
RangeMachine Posted October 27, 2015 Share Posted October 27, 2015 Does this work in 1.0.4?Yes, sir. Link to comment Share on other sites More sharing options...
Findthepin1 Posted October 28, 2015 Share Posted October 28, 2015 The game stops loading when it tries to load GameData (clouds for eve and jool)/BoulderCo/Clouds/Textures/altostratus.png. The GameData (clouds for eve and jool) folder is the renamed "GameData" folder that came with the Recommended (4K) Eve and Jool Clouds thing in Astronomer's Visual Pack. Every time it stops at altostratus.png and I have to force-quit and reopen the game. Btw this is all on a Mac 10.8.5 running KSP 1.0.4. from Steam. Is something wrong with it? Link to comment Share on other sites More sharing options...
Findthepin1 Posted October 28, 2015 Share Posted October 28, 2015 EDIT: I deleted altostratus.png and it works now. Link to comment Share on other sites More sharing options...
efendie Posted October 28, 2015 Share Posted October 28, 2015 (edited) Hi, Im a new Kerbal,Im unziped this mode in filder E:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\GameDataAnd nothing changes. No clouds and HI-RES on planets any clue ?- - - Updated - - -KSP: 1.0.4 (Win32) - Unity: 4.6.4f1 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bitKSP-AVC Plugin - 1.1.5 Edited October 28, 2015 by efendie Link to comment Share on other sites More sharing options...
V8jester Posted October 29, 2015 Share Posted October 29, 2015 Hi, Im a new Kerbal,Im unziped this mode in filder E:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\GameDataAnd nothing changes. No clouds and HI-RES on planets any clue ?- - - Updated - - -KSP: 1.0.4 (Win32) - Unity: 4.6.4f1 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bitKSP-AVC Plugin - 1.1.5Did you drop one folder into "game data" or did you drop two folders into game data?When you open the zio you will see one folder called Gamedata. Be sure you aren't installing the Gamedata folder into Gamedata. You need to open it and install the two folders "BoulderCo" and "EnvironmentalVisualEnhancements" Link to comment Share on other sites More sharing options...
efendie Posted October 29, 2015 Share Posted October 29, 2015 yep, problem was in folders hierarchy.THX Link to comment Share on other sites More sharing options...
V8jester Posted October 29, 2015 Share Posted October 29, 2015 yep, problem was in folders hierarchy.THXCool beans, glad I could help. Link to comment Share on other sites More sharing options...
Kordolius Posted October 30, 2015 Share Posted October 30, 2015 I'm using this mod for atmospheric effects (clouds) but find that the cloud layer speed is far too fast on Kerbin. (relative speed of ~300 m.s-1 at 5km altitude - didn't bother to calculate angular speed relative to kerbin).Is it standard, or do I have a problem ?Is there a way to tune it ?Thanks for your inputs. Link to comment Share on other sites More sharing options...
davidy12 Posted November 10, 2015 Share Posted November 10, 2015 Okay it kind of works for 1.0.5 but the part of the planet in dark doesn't show up in LR. And High res crashes my game. Link to comment Share on other sites More sharing options...
RangeMachine Posted November 10, 2015 Share Posted November 10, 2015 Okay it kind of works for 1.0.5 but the part of the planet in dark doesn't show up in LR. And High res crashes my game.For me, with my custom pack all works fine. Link to comment Share on other sites More sharing options...
Alshain Posted November 10, 2015 Share Posted November 10, 2015 Works fine with Astronomers Edge of Oblivion. Link to comment Share on other sites More sharing options...
davidy12 Posted November 10, 2015 Share Posted November 10, 2015 Keeps crashing as soon as it finishes loading. Log doesn't show nothing.- - - Updated - - -For me, with my custom pack all works fine.Do you mind sending me that via PM? Link to comment Share on other sites More sharing options...
r_rolo1 Posted November 10, 2015 Share Posted November 10, 2015 (edited) For me, it works OK on the light side ... nothing in the dark side. OTOH city lights are bugging again, covering everything in the dark side below 1000m, incuding the oceans :/EDIT: Aparently a reinstall and a computer reboot solved the issue. EVE on my side is 1.0.5 certified Edited November 10, 2015 by r_rolo1 Link to comment Share on other sites More sharing options...
The_Judgement Posted November 10, 2015 Share Posted November 10, 2015 For me, I am trying to use this mod with Astronomer's Clouds (High) and I have found this in the crash log: (0xACFF2012) (Mono JIT code): (filename not available): Clouds.Clouds:loadCloudLayers (bool) + 0x1ca (ACFF1E48 ACFF2198) [041B4E70 - Unity Root Domain] + 0x0It seems that there is some file missing.Regards. Link to comment Share on other sites More sharing options...
r_rolo1 Posted November 10, 2015 Share Posted November 10, 2015 Ok, I came around to a most peculiar situation: I discovered Atlantis!Long story short, I was flying around to test the new water around KSC when I tried to land in the ocean. Then at roughly 150m of altitude the City lights appeared below my plane.Apparently this has a altitude cutout ( maybe 1000 m from the bottom of the ocean ) .See it disapear when I got airborne again:Any idea of how to fix this? Link to comment Share on other sites More sharing options...
rbray89 Posted November 11, 2015 Author Share Posted November 11, 2015 EVE has been updated. Get it here: https://github.com/rbray89/EnvironmentalVisualEnhancements/releases/tag/EVE-1.05-1 Link to comment Share on other sites More sharing options...
Aegrim Posted November 11, 2015 Share Posted November 11, 2015 Makes the planet invisible for me, KSC and runways are just sitting on a beam of light.Also no clouds in map view or normal view. (planet isn't invisible in map view).EDIT - I'm getting what the guy below gets Link to comment Share on other sites More sharing options...
Ilya Posted November 11, 2015 Share Posted November 11, 2015 It isn't working for me. All it did is this: http://i.imgur.com/DocAaOt.jpg . Here's the output log: https://drive.google.com/file/d/0B4GvO2TTRyTlSGV4UjNFU005SXc/view?usp=sharing Link to comment Share on other sites More sharing options...
rbray89 Posted November 11, 2015 Author Share Posted November 11, 2015 Sorry folks, looks like my release mechanism was broken. Updated and corrected. Link to comment Share on other sites More sharing options...
m4ti140 Posted November 11, 2015 Share Posted November 11, 2015 Oh god yes! Link to comment Share on other sites More sharing options...
razark Posted November 11, 2015 Share Posted November 11, 2015 That seems better, but a couple of things:-Am I supposed to be seeing a city texture on the ground in daytime?-The clouds no long appear in the menu screens. Is this the new normal, or did I break it? Link to comment Share on other sites More sharing options...
rbray89 Posted November 11, 2015 Author Share Posted November 11, 2015 That seems better, but a couple of things:-Am I supposed to be seeing a city texture on the ground in daytime?-The clouds no long appear in the menu screens. Is this the new normal, or did I break it?City texture is there during day.Clouds don't appear in main-menu for now. Link to comment Share on other sites More sharing options...
Alshain Posted November 11, 2015 Share Posted November 11, 2015 Will it still work with 3rd party textures? Link to comment Share on other sites More sharing options...
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