Jikahn Posted April 3, 2017 Share Posted April 3, 2017 9 hours ago, Freds said: The same happened with my EVE space plane. It is designed to land with parachutes (so no need to complicated landing procedures), but, when i open the parachutes.... the same issue happens . Just tested without KJR: The bug still happens. Tomorrow i'll try without FAR. I had it happen with another craft, after removing KJR, but was unable to find reproduction steps. I uninstalled FAR temporarily and it landed fine. Quote Link to comment Share on other sites More sharing options...
Freds Posted April 4, 2017 Share Posted April 4, 2017 I made some tests: We already know that Realchute 1.4.2.0 + FAR + KJR == Problem. Real chute 1.4.2.0, without FAR and without KJR --> Works OK. Real chute 1.4.2.0, without FAR and with KJR --> Works OK. Real Chute 1.4.2.0 With FAR, without KJR --> Problem happens. But now the interesting test: Real chute 1.4.1.2 With FAR, with KJR -> Works OK. Maybe the problem is with the "FAR compatibility update. Addresses changes to FARAeroUtil.GetCurrentDensity()" part of the changelog..... or maybe it is with FAR GetCurrentDensity function... . The tests was made with the same quicksave, with my prototype spaceplane flying over EVE. Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted April 4, 2017 Share Posted April 4, 2017 2 hours ago, Freds said: Realchute 1.4.2.0 + FAR + KJR you left out the versions of FAR and KJR you are using. That's important info. No one is going to look into this by just assuming you mean the latest releases Quote Link to comment Share on other sites More sharing options...
Freds Posted April 4, 2017 Share Posted April 4, 2017 51 minutes ago, Drew Kerman said: you left out the versions of FAR and KJR you are using. That's important info. No one is going to look into this by just assuming you mean the latest releases FAR -> Last dev version. KJR -> Last version available on CKAN ( 3.3.1 ). Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 4, 2017 Share Posted April 4, 2017 Guys, I'm absolutely not going to touch any KJR related issues. The latest version is outdated and I will not test with it. I'll look into any FAR related issues but even there, latest version is a development version so it might have to wait until there's a final version. We'll see. But KJR, let me speak plainly here: Not a chance. Quote Link to comment Share on other sites More sharing options...
Jikahn Posted April 5, 2017 Share Posted April 5, 2017 (edited) I'm running the latest developement version of FAR, without KJR now, and it's still occuring sporadically but I have a ton of other mods. The next time it happens I'll post another log. Edited April 5, 2017 by Jikahn Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 5, 2017 Share Posted April 5, 2017 (edited) @Jikahn, duplicated your descent with a special debug version of Real Chute and found FAR returning massive atmo density spikes on the way down. The amount of drag applied to the chutes depends (naturally) on density so it's no wonder they're tearing things apart. Going to have to lay this one at Ferram's doorstep but I don't know when I'll be able to create an issue for it. Massive storms inbound and I could be without power in a few hours. Very busy preparing for it. (Please note that the only compatible version of FAR is a development version.... I keep saying this people, mods that aren't updated or development issues you have to expect this) Spoiler Atmospheric Density = 1.1073525863604 Atmospheric Density = 752.229104537727 Atmospheric Density = 752.229104537727 Atmospheric Density = 1.10700368104925 Atmospheric Density = 1051.62869928411 Atmospheric Density = 1051.62869928411 Atmospheric Density = 1.10748890288837 Atmospheric Density = 80.3961905375419 Atmospheric Density = 80.3961905375419 Atmospheric Density = 1.10491272079267 Atmospheric Density = 1017.36885021257 Atmospheric Density = 1017.36885021257 Atmospheric Density = 1.1022412588734 Atmospheric Density = 3.58554628815456 Atmospheric Density = 3.58554628815456 Atmospheric Density = 1.10042226085249 Atmospheric Density = 16.4062355705019 Atmospheric Density = 16.4062355705019 Atmospheric Density = 1.09813038318578 Atmospheric Density = 290.812775807894 Atmospheric Density = 290.812775807894 Atmospheric Density = 1.09616697253006 Atmospheric Density = 48.2875900207531 Atmospheric Density = 48.2875900207531 Atmospheric Density = 1.09455933756198 Atmospheric Density = 76.6523242343819 Atmospheric Density = 76.6523242343819 Atmospheric Density = 1.09304349811262 Atmospheric Density = 52.7367713977489 Atmospheric Density = 52.7367713977489 Atmospheric Density = 1.09149898567584 Atmospheric Density = 62.6026800229461 Atmospheric Density = 62.6026800229461 Atmospheric Density = 1.09030550271206 Atmospheric Density = 35.7921772169185 Atmospheric Density = 35.7921772169185 Atmospheric Density = 1.08918551125203 Atmospheric Density = 89.9674444079612 Atmospheric Density = 89.9674444079612 Atmospheric Density = 1.08793329671187 Atmospheric Density = 21.6658183065738 Atmospheric Density = 21.6658183065738 Atmospheric Density = 1.08696639877809 Atmospheric Density = 209.325311323899 Atmospheric Density = 209.325311323899 Atmospheric Density = 1.08605898397325 Atmospheric Density = 12.1361798253852 Atmospheric Density = 12.1361798253852 Atmospheric Density = 1.08529909835054 Atmospheric Density = 963.389413731618 Atmospheric Density = 963.389413731618 Atmospheric Density = 1.08489976085296 Atmospheric Density = 389.585621538826 Atmospheric Density = 389.585621538826 Atmospheric Density = 1.08388714671329 Atmospheric Density = 17.4414158500588 Atmospheric Density = 17.4414158500588 Atmospheric Density = 1.08375455873906 Atmospheric Density = 208.763995960804 Atmospheric Density = 208.763995960804 Atmospheric Density = 1.08274614425316 Atmospheric Density = 26.2920660081208 Atmospheric Density = 26.2920660081208 Atmospheric Density = 1.082040418845 Atmospheric Density = 67.8045421375687 Atmospheric Density = 67.8045421375687 Atmospheric Density = 1.08197336007834 Atmospheric Density = 14.1164348921296 Atmospheric Density = 14.1164348921296 Atmospheric Density = 1.08105623539433 Atmospheric Density = 111.691137045349 Atmospheric Density = 111.691137045349 Atmospheric Density = 1.08118188216132 Atmospheric Density = 9.02815641374707 Atmospheric Density = 9.02815641374707 Atmospheric Density = 1.08048909217263 Atmospheric Density = 486.940424583342 Atmospheric Density = 486.940424583342 Atmospheric Density = 1.08016711068381 Atmospheric Density = 8.29827542958467 Atmospheric Density = 8.29827542958467 Atmospheric Density = 1.07962699399875 Atmospheric Density = 470.792321866789 Atmospheric Density = 470.792321866789 Atmospheric Density = 1.07950135831924 [UIMasterController]: ShowUI Game Paused! Active Vessel is in atmosphere. Cannot save. [UIMasterController]: ShowUI Game Unpaused! Atmospheric Density = 111.17677583147 Atmospheric Density = 111.17677583147 Atmospheric Density = 1.07936368798861 Atmospheric Density = 113.826600145164 Atmospheric Density = 113.826600145164 Atmospheric Density = 1.07905145809229 Atmospheric Density = 0.0415402276392916 Atmospheric Density = 0.0415402276392916 Atmospheric Density = 1.07922772023267 Atmospheric Density = 2.46562941034369 Atmospheric Density = 2.46562941034369 Atmospheric Density = 1.07894094005751 Edited April 5, 2017 by Starwaster Quote Link to comment Share on other sites More sharing options...
Jikahn Posted April 5, 2017 Share Posted April 5, 2017 (edited) I do expect it. I'll point the FAR thread over here. Thanks for looking at it. Stay safe from the storms. 1 hour ago, Starwaster said: @Jikahn, duplicated your descent with a special debug version of Real Chute and found FAR returning massive atmo density spikes on the way down. The amount of drag applied to the chutes depends (naturally) on density so it's no wonder they're tearing things apart. Going to have to lay this one at Ferram's doorstep but I don't know when I'll be able to create an issue for it. Massive storms inbound and I could be without power in a few hours. Very busy preparing for it. (Please note that the only compatible version of FAR is a development version.... I keep saying this people, mods that aren't updated or development issues you have to expect this) Reveal hidden contents Atmospheric Density = 1.1073525863604 Atmospheric Density = 752.229104537727 Atmospheric Density = 752.229104537727 Atmospheric Density = 1.10700368104925 Atmospheric Density = 1051.62869928411 Atmospheric Density = 1051.62869928411 Atmospheric Density = 1.10748890288837 Atmospheric Density = 80.3961905375419 Atmospheric Density = 80.3961905375419 Atmospheric Density = 1.10491272079267 Atmospheric Density = 1017.36885021257 Atmospheric Density = 1017.36885021257 Atmospheric Density = 1.1022412588734 Atmospheric Density = 3.58554628815456 Atmospheric Density = 3.58554628815456 Atmospheric Density = 1.10042226085249 Atmospheric Density = 16.4062355705019 Atmospheric Density = 16.4062355705019 Atmospheric Density = 1.09813038318578 Atmospheric Density = 290.812775807894 Atmospheric Density = 290.812775807894 Atmospheric Density = 1.09616697253006 Atmospheric Density = 48.2875900207531 Atmospheric Density = 48.2875900207531 Atmospheric Density = 1.09455933756198 Atmospheric Density = 76.6523242343819 Atmospheric Density = 76.6523242343819 Atmospheric Density = 1.09304349811262 Atmospheric Density = 52.7367713977489 Atmospheric Density = 52.7367713977489 Atmospheric Density = 1.09149898567584 Atmospheric Density = 62.6026800229461 Atmospheric Density = 62.6026800229461 Atmospheric Density = 1.09030550271206 Atmospheric Density = 35.7921772169185 Atmospheric Density = 35.7921772169185 Atmospheric Density = 1.08918551125203 Atmospheric Density = 89.9674444079612 Atmospheric Density = 89.9674444079612 Atmospheric Density = 1.08793329671187 Atmospheric Density = 21.6658183065738 Atmospheric Density = 21.6658183065738 Atmospheric Density = 1.08696639877809 Atmospheric Density = 209.325311323899 Atmospheric Density = 209.325311323899 Atmospheric Density = 1.08605898397325 Atmospheric Density = 12.1361798253852 Atmospheric Density = 12.1361798253852 Atmospheric Density = 1.08529909835054 Atmospheric Density = 963.389413731618 Atmospheric Density = 963.389413731618 Atmospheric Density = 1.08489976085296 Atmospheric Density = 389.585621538826 Atmospheric Density = 389.585621538826 Atmospheric Density = 1.08388714671329 Atmospheric Density = 17.4414158500588 Atmospheric Density = 17.4414158500588 Atmospheric Density = 1.08375455873906 Atmospheric Density = 208.763995960804 Atmospheric Density = 208.763995960804 Atmospheric Density = 1.08274614425316 Atmospheric Density = 26.2920660081208 Atmospheric Density = 26.2920660081208 Atmospheric Density = 1.082040418845 Atmospheric Density = 67.8045421375687 Atmospheric Density = 67.8045421375687 Atmospheric Density = 1.08197336007834 Atmospheric Density = 14.1164348921296 Atmospheric Density = 14.1164348921296 Atmospheric Density = 1.08105623539433 Atmospheric Density = 111.691137045349 Atmospheric Density = 111.691137045349 Atmospheric Density = 1.08118188216132 Atmospheric Density = 9.02815641374707 Atmospheric Density = 9.02815641374707 Atmospheric Density = 1.08048909217263 Atmospheric Density = 486.940424583342 Atmospheric Density = 486.940424583342 Atmospheric Density = 1.08016711068381 Atmospheric Density = 8.29827542958467 Atmospheric Density = 8.29827542958467 Atmospheric Density = 1.07962699399875 Atmospheric Density = 470.792321866789 Atmospheric Density = 470.792321866789 Atmospheric Density = 1.07950135831924 [UIMasterController]: ShowUI Game Paused! Active Vessel is in atmosphere. Cannot save. [UIMasterController]: ShowUI Game Unpaused! Atmospheric Density = 111.17677583147 Atmospheric Density = 111.17677583147 Atmospheric Density = 1.07936368798861 Atmospheric Density = 113.826600145164 Atmospheric Density = 113.826600145164 Atmospheric Density = 1.07905145809229 Atmospheric Density = 0.0415402276392916 Atmospheric Density = 0.0415402276392916 Atmospheric Density = 1.07922772023267 Atmospheric Density = 2.46562941034369 Atmospheric Density = 2.46562941034369 Atmospheric Density = 1.07894094005751 Edited April 5, 2017 by Jikahn Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 5, 2017 Share Posted April 5, 2017 (edited) 4 hours ago, Jikahn said: I do expect it. I'll point the FAR thread over here. Thanks for looking at it. Stay safe from the storms. Something's bothering me though.... I looked at the FAR method that I'm calling to get density and it's the same one FAR uses when it displays density in its GUI. If it's spiking then I'd expect the GUI to display that as well and it's not. Might be something wrong in how I'm using reflection to call the value but I can't look into it right now for the aforementioned reasons. If I still have power tonight I'll take another look at that. No, I take it back.... on further investigation, it's working the way it should. Density values I get back are within expected range... most of the time. Just under certain circumstances is it off. Edited April 5, 2017 by Starwaster Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 5, 2017 Share Posted April 5, 2017 @Jikahn @Freds Here, try downloading this and copy it over your existing RealChute.dll file (GameData\RealChute\Plugins) https://www.dropbox.com/s/5a5ugsjv2wc1vdl/RealChute.dll?dl=1 Quote Link to comment Share on other sites More sharing options...
Jikahn Posted April 5, 2017 Share Posted April 5, 2017 Just now, Starwaster said: @Jikahn @Freds Here, try downloading this and copy it over your existing RealChute.dll file (GameData\RealChute\Plugins) https://www.dropbox.com/s/5a5ugsjv2wc1vdl/RealChute.dll?dl=1 Ok will do. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 5, 2017 Share Posted April 5, 2017 (edited) OK spoke to ferram4 about stuff and he says we don't even really need to call FAR's density methods anymore. Things we would have needed it for are handled in stock anyway so I'll change it to just rely on stock even if FAR is present. In the meantime, if you do have FAR and are having chute issues, download the dll that I linked to two posts up and that should help. I think. Big maybe there. Also, ferram says that KJR is fine for 1.2.2 as is without an update. Edited April 5, 2017 by Starwaster Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted April 6, 2017 Share Posted April 6, 2017 6 hours ago, Starwaster said: Also, ferram says that KJR is fine for 1.2.2 as is without an update. FYI one reason I made sure he specified his KJR version is some people are using a dev build to allow compatibility with Infernal Robotics, just in case you weren't aware of that Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 6, 2017 Share Posted April 6, 2017 1 hour ago, Drew Kerman said: FYI one reason I made sure he specified his KJR version is some people are using a dev build to allow compatibility with Infernal Robotics, just in case you weren't aware of that You're right, I wasn't aware there was a dev of KJR out there anywhere Quote Link to comment Share on other sites More sharing options...
Jikahn Posted April 6, 2017 Share Posted April 6, 2017 So far so good with the new DLL and I even reinstalled the Jan25 dev version of KJR for IR compatibility. Quote Link to comment Share on other sites More sharing options...
Freds Posted April 7, 2017 Share Posted April 7, 2017 It worked perfectly!! Tested with a ship with 2 chutes setted to "drogue mode", for high altitude deceleration, and 4 in "main chute mode", for low altitude deceleration! Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted April 29, 2017 Author Share Posted April 29, 2017 (edited) On 3/25/2017 at 11:56 AM, Starwaster said: @stupid_chris if you'd do the honors of updating the front page? Oh damn I skimmed right over this in the midst of finals madness. Done now. And yes, it does make a lot of sense to drop FAR density calcs if Stock actually has aero that doesn't throw matches at a gas station for giggles. On another brighter note, last final is in a few hours. Good things may come soon to those who are patient enough Edited April 29, 2017 by stupid_chris Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 29, 2017 Share Posted April 29, 2017 3 hours ago, stupid_chris said: Oh damn I skimmed right over this in the midst of finals madness. Done now. And yes, it does make a lot of sense to drop FAR density calcs if Stock actually has aero that doesn't throw matches at a gas station for giggles. On another brighter note, last final is in a few hours. Good things may come soon to those who are patient enough Yeah, actually I have the FAR-less changes on my machine that I still need to push out but I've been working on Real Fuels for the past month trying to figure out how to handle boiloff in Analytic Mode when Analytic Mode is more like the old temperature model instead of using heat flux. I'll try to get those changes pushed out the door this weekend. Now, back to bed. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 30, 2017 Share Posted April 30, 2017 (edited) Ok, I put out a new release that only uses the stock density method, 1.4.3 https://github.com/StupidChris/RealChute/releases/tag/v1.4.3.0 That should be the last until next KSP update or unless @stupid_chris has his new version out? Assuming that was what was being hinted at before Edited April 30, 2017 by Starwaster Quote Link to comment Share on other sites More sharing options...
GenryRar Posted April 30, 2017 Share Posted April 30, 2017 12 hours ago, Starwaster said: Ok, I put out a new release that only uses the stock density method, 1.4.3 That should be the last until next KSP update or unless @stupid_chris has his new version out? Assuming that was what was being hinted at before can u pls explain, after this changes RealChute not works with FAR anymore? Or you drop functionality that not needed for this? Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 30, 2017 Share Posted April 30, 2017 42 minutes ago, GenryRar said: can u pls explain, after this changes RealChute not works with FAR anymore? Or you drop functionality that not needed for this? It will work just fine with FAR. Previously, in order to have custom density values for other planets you needed FAR. Recent KSP updates allow for that possibility without modding so it's no longer necessary to retrieve those values from FAR. Quote Link to comment Share on other sites More sharing options...
GenryRar Posted April 30, 2017 Share Posted April 30, 2017 6 minutes ago, Starwaster said: It will work just fine with FAR. Previously, in order to have custom density values for other planets you needed FAR. Recent KSP updates allow for that possibility without modding so it's no longer necessary to retrieve those values from FAR. Hah, thx for answer! And also for new version! Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted April 30, 2017 Share Posted April 30, 2017 15 hours ago, Starwaster said: @stupid_chrisOk, I put out a new release that only uses the stock density method, 1.4.3 Link? would this be the same download linked above, here? Quote Link to comment Share on other sites More sharing options...
GenryRar Posted April 30, 2017 Share Posted April 30, 2017 17 minutes ago, Stone Blue said: Link? would this be the same download linked above, here? https://github.com/StupidChris/RealChute/releases/latest Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted April 30, 2017 Share Posted April 30, 2017 15 minutes ago, GenryRar said: https://github.com/StupidChris/RealChute/releases/latest Doh!... thanx I clicked the Github link on the OP, and got 1.4.1.2... forgot to check the "Releases" button... Quote Link to comment Share on other sites More sharing options...
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