Columbia Posted May 14, 2016 Share Posted May 14, 2016 On 5/13/2016 at 11:10 PM, TangerineSedge said: That is a beautiful looking Panther (It is a Panther, yes?) turret, and the Tiger to the side looks awesome as well. Can't wait to see it finished. Also, what is it with landing gear think it is so special recently Close, it's supposedly for a T-34. On second thought, their turrets look similar.. Also, how you were able to recognize the Tiger I is beyond me. Be like all the other structural parts, landing gear, and serve your purpose. Quote Link to comment Share on other sites More sharing options...
TangerineSedge Posted May 14, 2016 Share Posted May 14, 2016 10 minutes ago, Columbia said: Close, it's supposedly for a T-34. On second thought, their turrets look similar.. Also, how you were able to recognize the Tiger I is beyond me. Be like all the other structural parts, landing gear, and serve your purpose. Put enough hours into War Thunder in the Tiger and you start seeing it in your sleep But now you say it, that does look like a T-34. Guess I didn't recognise it without crosshairs pointed at it Quote Link to comment Share on other sites More sharing options...
VR_Dev Posted May 14, 2016 Share Posted May 14, 2016 (edited) Two of my kOS F-22 Drones racing around Scott Manley's air race course. I'm gonna add the cannons back on and use BDA guard more to make them shoot at each other if one flies into range. Edited May 14, 2016 by clown_baby Quote Link to comment Share on other sites More sharing options...
Nik_601 Posted May 14, 2016 Share Posted May 14, 2016 (edited) Some replicas of launch vehicles with payloads: "Cyclon-3' with Musson (Geo-IK) "Dnepr" with TerraSAR-X Geophysical rocket "Vertical" Edited May 14, 2016 by Nik_601 Quote Link to comment Share on other sites More sharing options...
Columbia Posted May 16, 2016 Share Posted May 16, 2016 I rebuilt the Fw 190 from the ground up (fifth time I did so) and performance is much much better. It doesn't look much different from the earlier one, and I still need to make the dorsal fin smaller as well as make it faster. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 16, 2016 Share Posted May 16, 2016 (edited) WIP F-5/T-38... It's one of many designs... Edited May 16, 2016 by Triop Quote Link to comment Share on other sites More sharing options...
Columbia Posted May 17, 2016 Share Posted May 17, 2016 Tried to make a bearing that would work in 0g, for a space station. Still pretty unreliable but does the job (ish). Quote Link to comment Share on other sites More sharing options...
Castille7 Posted May 17, 2016 Share Posted May 17, 2016 (edited) Here's something I've been wanting to do for a long time and now I finally got the chance to work on the idea again with the new updates for 1.1. It's an Offshore Helipad, my original plan was to install one of these at the Old Airbase Island with a Tug Boat and Barge. The water depth was very close to what I wanted and then it began to slide. I have another idea I will try that should anchor it better. Also the pad got damaged during this test. This is still in the works and I am not sure exactly what the complete project will look like. I have a video I plan to upload later showing how this was accomplished. It was really exciting to see a plan working as expected after a few tweaks. Offshore Oilfield Helipad Barge Fabrication I am using a Barge I built from an older version and noticed it will need to be enlarged for the Heliport Structure. This is the rear section which is one of three showing an idea of how many struts are used in these Barges. I found it was a little fascinating to see so many of them and thought to share it for this WIP. ** Here is an update and also a heads up for others that may have forgotten. I guess the joke is on me today, steel does not float anymore and this barge is now just a memory.*** I guess it's back to the drawing board and use other flotation ideas for my barge. I think everyone is now using empty fuel tanks or cargo bays. Barge & Heliport Update I now have a nice Barge to transport the Helipad to the Island. I am reaching 42 m/s now and working on the unloading process. I was able to unload and upright it but not without damage. Edited May 24, 2016 by castille7 Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted May 17, 2016 Share Posted May 17, 2016 7 minutes ago, castille7 said: Here's something I've been wanting to do for a long time and now I finally got the chance to work on the idea again with the new updates for 1.1. It's an Offshore Helipad, my original plan was to install one of these at the Old Airbase Island with a Tug Boat and Barge. The water depth was very close to what I wanted and then it began to slide. I have another idea I will try that should anchor it better. Also the pad got damaged during this test. This is still in the works and I am not sure exactly what the complete project will look like. I have a video I plan to upload later showing how this was accomplished. It was really exciting to see a plan working as expected after a few tweaks. Offshore Oilfield Helipad When I did my oil rig i tried something similar but i ended up just floating it Quote Link to comment Share on other sites More sharing options...
Castille7 Posted May 17, 2016 Share Posted May 17, 2016 6 minutes ago, selfish_meme said: When I did my oil rig i tried something similar but i ended up just floating it I used a lot of Ore and hit it lucky with the angle of the legs. Quote Link to comment Share on other sites More sharing options...
Castille7 Posted May 19, 2016 Share Posted May 19, 2016 During my Oilfield project the barge I built was getting so much speed I thought about making a huge speed boat, it's going 43 ms and has 40,000 fuel so we will be traveling for a while. I plan to change its design a bit before releasing. RipTide Quote Link to comment Share on other sites More sharing options...
Azimech Posted May 20, 2016 Share Posted May 20, 2016 On 16-5-2016 at 2:17 PM, Columbia said: I rebuilt the Fw 190 from the ground up (fifth time I did so) and performance is much much better. It doesn't look much different from the earlier one, and I still need to make the dorsal fin smaller as well as make it faster. Actually I think it's a big improvement! Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted May 21, 2016 Share Posted May 21, 2016 So, this works... Quote Link to comment Share on other sites More sharing options...
Guest Posted May 21, 2016 Share Posted May 21, 2016 (edited) New build for my D.Rafale (replica) using the new awesome cockpit from AOAtech. Since it will fly with FAR (tried it already, it's awesome) the curves have to be very smooth, so ended up using procedural parts rounded cones. Tweakscale is used too to get the correct proportions of the engines. Next, I'll add BDA weaponry and AI pilot to fight some random crafts. Should be interesting. Edited May 21, 2016 by RevanCorana Quote Link to comment Share on other sites More sharing options...
Triop Posted May 22, 2016 Share Posted May 22, 2016 Needs wings... Quote Link to comment Share on other sites More sharing options...
PointySideUp Posted May 22, 2016 Share Posted May 22, 2016 Getting close to finishing the next strange design, Von Brawny! Another huge science cruiser with part of a VonBraun ring in it. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 22, 2016 Share Posted May 22, 2016 Added the weapons, tweaked the shape, etc. Quote Link to comment Share on other sites More sharing options...
Munbro Kerman Posted May 22, 2016 Share Posted May 22, 2016 American Rocket Replicas (STOCK) Falcon 9 Falcon 9 w/ CRS Dragon Falcon Heavy Space Launch System (now with launch tower) Space Launch System Cargo That's all for today, folks! Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted May 23, 2016 Share Posted May 23, 2016 Me again! I've been developing a version of the Zarya for about a week now, and I'm pretty happy with it. Here are some prototype photos (in the end it will be welded quite heavily hopefully): I'm pretty happy with the greebly bits I've got. However, while the top is accurate, it just looks too bland for my liking. Any suggestions on how to add texture to it? The Russian modules are generally very detailed in terms of different levels and elevations of individual random things, and I really want to get it looking nice. Quote Link to comment Share on other sites More sharing options...
Rushligh Posted May 24, 2016 Share Posted May 24, 2016 im to lazy to post pics of my latest project again. link has them all in the topic. the community has really picked up OPT where it was left off. it's quite impressive really. Quote Link to comment Share on other sites More sharing options...
Azimech Posted May 25, 2016 Share Posted May 25, 2016 Never mind the wonky propeller, this is the first self-propelled piston-engined "car". Running at an amazing 2.5 km/h. Quote Link to comment Share on other sites More sharing options...
Azimech Posted May 25, 2016 Share Posted May 25, 2016 (edited) Part two: Made some wheels for it, top speed now 9 km/h. Engine running around 80-100 RPM. Edited May 25, 2016 by Azimech Quote Link to comment Share on other sites More sharing options...
Some1 Posted May 25, 2016 Share Posted May 25, 2016 Awhile back I created a fighter for a fictional nation - The Unified Provences of Kilo. I am not done upgrading it yet-I still have much to fix. It is called the KF-59E-2 Spearhead. As of now it is used in combat; just made some upgrades. As I litterly just registered (Been a lurker for awhile), I have no clue how to add pictures, so I shall give you a link to the craft on KerbalX: Link Quote Link to comment Share on other sites More sharing options...
Rushligh Posted May 26, 2016 Share Posted May 26, 2016 (edited) This is just an experiment so far: the Giga Buggy. i got really annoyed with the wheel mechanic in 1.0.2... its horrible, and the stock wheels are even worse. so i though... why not make my OWN wheels? this horrible abomination was the result... max of 28 m/s currently (i can force it up to 40 but it's highly unstable) required mods: -kerbal joint re-encorcement -SXT -KSPI-E -OPT 1.8 (v4 moded and updated) -Kerbodyne plus -mk2 Expansion -Infernal Robotics (for 1.1.2)https://www.dropbox.com/s/nm7rsgtwqjxk623/Giga%20Buggy.craft?dl=0 Edited May 26, 2016 by Rushligh Quote Link to comment Share on other sites More sharing options...
Guest Posted May 26, 2016 Share Posted May 26, 2016 23 hours ago, Rushligh said: This is just an experiment so far: the Giga Buggy. i got really annoyed with the wheel mechanic in 1.0.2... its horrible, and the stock wheels are even worse. so i though... why not make my OWN wheels? this horrible abomination was the result... max of 28 m/s currently (i can force it up to 40 but it's highly unstable) required mods: -kerbal joint re-encorcement -SXT -KSPI-E -OPT 1.8 (v4 moded and updated) -Kerbodyne plus -mk2 Expansion -Infernal Robotics (for 1.1.2)https://www.dropbox.com/s/nm7rsgtwqjxk623/Giga%20Buggy.craft?dl=0 That looks quite awesome actually but rip partcount >O Quote Link to comment Share on other sites More sharing options...
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