snarfevs Posted February 4, 2014 Share Posted February 4, 2014 (edited) asd Edited May 31, 2023 by snarfevs asdf Link to comment Share on other sites More sharing options...
a__gun Posted February 4, 2014 Share Posted February 4, 2014 If these are models they look amazing. If they are just concept art they're still looking pretty cool Link to comment Share on other sites More sharing options...
Cilph Posted February 4, 2014 Share Posted February 4, 2014 Well that came out of nowhere. . Impressive. Link to comment Share on other sites More sharing options...
comham Posted February 4, 2014 Share Posted February 4, 2014 (edited) That's really pretty texture work.Also, it's nice that you chose to make science parts. Every other category is pretty oversubscribed.also I laughed at the descriptions, those iso codes, keep writing Edited February 4, 2014 by comham Link to comment Share on other sites More sharing options...
Sochin Posted February 4, 2014 Share Posted February 4, 2014 What a nice set of parts. Link to comment Share on other sites More sharing options...
Ledenko Posted February 4, 2014 Share Posted February 4, 2014 I love the writing and would like to subscribe for more! Link to comment Share on other sites More sharing options...
Patze Posted February 4, 2014 Share Posted February 4, 2014 Amazing model and texture work. Link to comment Share on other sites More sharing options...
CaptainKipard Posted February 4, 2014 Share Posted February 4, 2014 (edited) Looks nice but the texture resolution is a lot higher than it needs to be. There's really no justification for it considering that people have other mods installed too. Cutting into the memory budget like this just for a few smallish parts is a little silly, don't you think? You should be aiming for about 256 pixels per meter. That's roughly the resolution on B9 parts, and they already look a hell of a lot better than stock. Edited February 4, 2014 by Cpt. Kipard Link to comment Share on other sites More sharing options...
Proot Posted February 4, 2014 Share Posted February 4, 2014 Looks promising! Link to comment Share on other sites More sharing options...
biohazard15 Posted February 4, 2014 Share Posted February 4, 2014 Those models and descriptions are brilliant! Can't wait for this mod. Link to comment Share on other sites More sharing options...
kiwiak Posted February 4, 2014 Share Posted February 4, 2014 wow. just wow. Link to comment Share on other sites More sharing options...
Neutrinovore Posted February 4, 2014 Share Posted February 4, 2014 Art is great, descriptions are hilarious!!! I'm definitely interested in further developments. Hopefully eventually we'll see some actual specs, more than the great descriptions above, I mean. As in, what these parts do in game.Whew, roflmao! Link to comment Share on other sites More sharing options...
OopsThatNotWork Posted February 4, 2014 Share Posted February 4, 2014 If you can make the parts look that good in game without a huge memory spike, well played and you can add me as a downloader. Link to comment Share on other sites More sharing options...
jpinard Posted February 4, 2014 Share Posted February 4, 2014 Wow, this looks just crazy good! Link to comment Share on other sites More sharing options...
mrrpamplemousse Posted February 4, 2014 Share Posted February 4, 2014 I totaly love your style man! Kerbaly but sturdy, like B9, keep it up.(When I saw those parts on deviantart, I thought it was some nooby designer, but now I have hopes!) Link to comment Share on other sites More sharing options...
Nertea Posted February 4, 2014 Share Posted February 4, 2014 Beautiful texture work there! Link to comment Share on other sites More sharing options...
comham Posted February 5, 2014 Share Posted February 5, 2014 Even if those textures prove too much for KSP as it is now, hang on to them to use if/when 64 bit makes memory issues a thing of the past, because they're great. Link to comment Share on other sites More sharing options...
4nxs Posted February 5, 2014 Share Posted February 5, 2014 Very interesting, the PIM-1 especially. Nice work! Link to comment Share on other sites More sharing options...
1of6Billion Posted February 6, 2014 Share Posted February 6, 2014 Here, have some rep and bring them to the game, prrlease! Link to comment Share on other sites More sharing options...
Helix935 Posted February 6, 2014 Share Posted February 6, 2014 Looks great! Link to comment Share on other sites More sharing options...
Termaul Posted February 6, 2014 Share Posted February 6, 2014 This looks quit nice cant wait to see where it goes Link to comment Share on other sites More sharing options...
MainSailor Posted February 11, 2014 Share Posted February 11, 2014 Morgellons fibers! Seriously though...these look amazing. I can't wait to stick a bunch of these on a probe or lander. Link to comment Share on other sites More sharing options...
landeTLS Posted February 11, 2014 Share Posted February 11, 2014 Models look really awesome. I suspect their tris count is a bit higher than the stock parts. But that wouldnt be a problem. I found to my suprise that bobcats aresV launcher stage contains nearly 34000 tris (!) And thats loaded by the game without issue. I think the tris count really dont matter so much as long as the physics collider is simple (as ksp handles physics on the cpu but graphics on the gpu) Link to comment Share on other sites More sharing options...
YANFRET Posted February 11, 2014 Share Posted February 11, 2014 Models look really awesome. I suspect their tris count is a bit higher than the stock parts. But that wouldnt be a problem. I found to my suprise that bobcats aresV launcher stage contains nearly 34000 tris (!) And thats loaded by the game without issue. I think the tris count really dont matter so much as long as the physics collider is simple (as ksp handles physics on the cpu but graphics on the gpu)Hey Lande remember the utilities lander idea I meantioned? Some of these parts would be just the trick to make it look industrial and exciting. Link to comment Share on other sites More sharing options...
landeTLS Posted February 11, 2014 Share Posted February 11, 2014 Hey Lande remember the utilities lander idea I meantioned? Some of these parts would be just the trick to make it look industrial and exciting.Yes. I love the industrial look. I think these parts would go nicely with that kind of concept. But perhaps the color sceme isnt really chaka monkey style. I have some ideas for some industrial parts for cm and some Sls and spacex based stuff.I wrote a long message to you about the subject but my phone crashed and im too lazy to rewrite it right now:P. Ill probably just update you on it later when i have something to show off. Im currently working on a few new parts models for both el, ors and for chaka monkey Link to comment Share on other sites More sharing options...
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