Javster Posted March 2, 2014 Share Posted March 2, 2014 When I install this mod, part of my keyboard stops working. Link to comment Share on other sites More sharing options...
Deejay2000 Posted March 2, 2014 Share Posted March 2, 2014 When I install this mod, part of my keyboard stops working.It's...It's...It's...The Keyboard Kraken?! Link to comment Share on other sites More sharing options...
Woopert Posted March 2, 2014 Share Posted March 2, 2014 Fantastic work on this!I was wondering myself if anyone made a mod to see other planets in the game... adding satellites is just an extra touch!! This is really neat, I think if I saw correctly I zoomed while in IVA (using the Kerbal's natural telescopic eyes ) and saw Jool and its moons. Link to comment Share on other sites More sharing options...
Rubber Ducky Posted March 3, 2014 Author Share Posted March 3, 2014 (edited) Version 1.3 released! See the OP for details. Should fix the vessel rendering bugs, and adds a few new features. Edited March 3, 2014 by Rubber Ducky Link to comment Share on other sites More sharing options...
rbray89 Posted March 3, 2014 Share Posted March 3, 2014 Dang! I wish I had thought of this. Very clever. Love the concept! Once I'm done with volumetric clouds and rings, we may have to talk about joining forces. Link to comment Share on other sites More sharing options...
Rubber Ducky Posted March 3, 2014 Author Share Posted March 3, 2014 Dang! I wish I had thought of this. Very clever. Love the concept! Once I'm done with volumetric clouds and rings, we may have to talk about joining forces.Thanks! I absolutely love Visual Enhancements, and I'd be more than happy to combine or work together. Link to comment Share on other sites More sharing options...
Woopert Posted March 4, 2014 Share Posted March 4, 2014 Great to see a new update! It's scary to think about what you an rbray89 could come up if you joined forces... Link to comment Share on other sites More sharing options...
Dappa Posted March 4, 2014 Share Posted March 4, 2014 (edited) Version 1.3 released! See the OP for details. Should fix the vessel rendering bugs, and adds a few new features.I don't see the planets (their flares) any longer in 1.3, while they were fine in 1.2. I also have not been able to spot any satellite flares. Edited March 4, 2014 by Dappa clarification Link to comment Share on other sites More sharing options...
HerrGeneral Posted March 4, 2014 Share Posted March 4, 2014 I can see the flares just fine, but the actual mesh for any planet that's too far away seems to be invisible (i.e. Jool). I think that's a stock game thing though. Link to comment Share on other sites More sharing options...
Rubber Ducky Posted March 4, 2014 Author Share Posted March 4, 2014 I don't see the planets (their flares) any longer in 1.3, while they were fine in 1.2. I also have not been able to spot any satellite flares.Could you enable debug mode in the settings menu (and apply it) and load a flight, and then send me the output_log.txt? Link to comment Share on other sites More sharing options...
DasBananenbrot Posted March 4, 2014 Share Posted March 4, 2014 (edited) From all the 1.3 changes THISis my favourite. I wanted something like that and visible planets and satellites for a long time now.... I think I can now die happily .. EDIT: Dang! I wish I had thought of this. Very clever. Love the concept! Once I'm done with volumetric clouds and rings, we may have to talk about joining forces.would like to see that happening Edited March 4, 2014 by DasBananenbrot Made one post out of a double post :D Link to comment Share on other sites More sharing options...
Proot Posted March 4, 2014 Share Posted March 4, 2014 5 Stars + RepAmazing, simply, awesome mod. A must have in record time. Congrats.Last features are insanely clever and desired. Link to comment Share on other sites More sharing options...
The-Bean Posted March 4, 2014 Share Posted March 4, 2014 Great mod, thanks! Would an improved / more realistic skybox be possible? Something like Orbiter's perhaps? Link to comment Share on other sites More sharing options...
DasBananenbrot Posted March 4, 2014 Share Posted March 4, 2014 Great mod, thanks! Would an improved / more realistic skybox be possible? Something like Orbiter's perhaps?How do you mean that ? New skybox ? For that you can use Texture Replacer..... Link to comment Share on other sites More sharing options...
nubcaker Posted March 4, 2014 Share Posted March 4, 2014 THANK YOU so much for adding the fading skybox. I've wanted something like that for years now. Link to comment Share on other sites More sharing options...
Albert VDS Posted March 4, 2014 Share Posted March 4, 2014 Alright, black sky when in day light. Link to comment Share on other sites More sharing options...
AndreyATGB Posted March 4, 2014 Share Posted March 4, 2014 Wow, this is amazing. It's really shocking how much such a seemingly small thing can add to the game. First seeing planets and vessels in orbit shining and now realistic black sky when looking at planets. It's an awesome thing to land and see your orbiter skim across the sky. Link to comment Share on other sites More sharing options...
MOARdV Posted March 4, 2014 Share Posted March 4, 2014 Visually, this is fantastic. I need to put more powerful zoom scopes on my ships, so I can do some better target spotting. I do have one request/nit: can you use checkboxes for the enable / disable switches in the UI? There is ambiguity on the labels as to what a button press is going to do - if it says "enable (feature)", does clicking it mean it will turn on? Or that it is currently on, but clicking will turn it off? Both behaviors seem to be present, so I'm not entirely sure what is turned on or turned off. Yes, some of the buttons show or hide other elements, but not all of them do. Link to comment Share on other sites More sharing options...
sidfu Posted March 4, 2014 Share Posted March 4, 2014 rubber ducky can u post a few ss in a imgur gallery on first page showig the how differnt the flares and brightness is. also wouldnt it be better to have a green dot to light up or off for the menu to tell whats disabled or enabled. Link to comment Share on other sites More sharing options...
vardicd Posted March 4, 2014 Share Posted March 4, 2014 Happily announcing that so far, No glitches. Link to comment Share on other sites More sharing options...
Rubber Ducky Posted March 4, 2014 Author Share Posted March 4, 2014 Visually, this is fantastic. I need to put more powerful zoom scopes on my ships, so I can do some better target spotting. I do have one request/nit: can you use checkboxes for the enable / disable switches in the UI? There is ambiguity on the labels as to what a button press is going to do - if it says "enable (feature)", does clicking it mean it will turn on? Or that it is currently on, but clicking will turn it off? Both behaviors seem to be present, so I'm not entirely sure what is turned on or turned off. Yes, some of the buttons show or hide other elements, but not all of them do.Ah, will add some indicators in the GUI for the next update. Thanks! Link to comment Share on other sites More sharing options...
DasBananenbrot Posted March 4, 2014 Share Posted March 4, 2014 How about mun phases or in general that unlit parts of a planet /moon are extremely dark when looking at parts that are directly lit by the sun? Link to comment Share on other sites More sharing options...
kiwiak Posted March 4, 2014 Share Posted March 4, 2014 This mod will be among mine must have for every install, along with things like engineer redux.Great work. Link to comment Share on other sites More sharing options...
Cooly568 Posted March 4, 2014 Share Posted March 4, 2014 I have a little question, I know everyone else it seems has been loving the dimming on the skybox, but I ask, is there anyway to disable the dimming? I've played with the settings a bit and I can't seem to disable the dimming.Still an amazing mod anyways. Link to comment Share on other sites More sharing options...
DasBananenbrot Posted March 4, 2014 Share Posted March 4, 2014 I have a little question, I know everyone else it seems has been loving the dimming on the skybox, but I ask, is there anyway to disable the dimming? I've played with the settings a bit and I can't seem to disable the dimming.Still an amazing mod anyways.Why would you want that? Isn't MOAR realism always good Link to comment Share on other sites More sharing options...
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