skykooler Posted April 16, 2014 Share Posted April 16, 2014 Bit too green perhaps.http://i.imgur.com/ihLrLzd.pngI like the green! That looks awesome! Link to comment Share on other sites More sharing options...
- VisitoR - Posted April 16, 2014 Share Posted April 16, 2014 No, infact you need eve to use this mod. Be sure you have TR too.Can u explain what eve and tr means is these mods ? if yes can u write the whole name thx ^^ Link to comment Share on other sites More sharing options...
- VisitoR - Posted April 16, 2014 Share Posted April 16, 2014 No, infact you need eve to use this mod. Be sure you have TR too.Hi Can u explain eve and tr ? Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 currently i have the better cloud mod / city lights mod installed ..if i install this one i must delete the other right ?You must delete ONLY the cloudlayers.cfg included in Environmental Visual Enhancements, TR = Texture Replacer. Link to comment Share on other sites More sharing options...
Lack Posted April 16, 2014 Share Posted April 16, 2014 I like the green! That looks awesome!Thanks,I've playen around with it a bit more. Link to comment Share on other sites More sharing options...
tychochallenge Posted April 16, 2014 Share Posted April 16, 2014 Was there any specific spot you landed on? Day side, night side, Sunrise, sunset? I just tried replicating it, and I got nothing wrong.No, infact you need eve to use this mod. Be sure you have TR too.Oh btw guys, working on laythe as we type. How is this looking so far?http://i.imgur.com/ULUwZsy.png I tested flying a ship through and the clouds go all the way to the ground. I'll probably wanna change that, or would you guys like clouds the whole way down? Or maybe the stop at about 2,000M, or higher.Perhaps some high stratus clouds, and then Eve's 2 layers from EVE except the clouds are blue Link to comment Share on other sites More sharing options...
falken Posted April 16, 2014 Share Posted April 16, 2014 What are the fadedist. at? They should be at 100.Wow, that seemed to fix it. Should all my fadedists be at 100 in settings or in scaled settings too? My fade dists are defaulted to 8.I wonder why mine is so out. Here is the settings for my layer 3: RimPower 2Rim Scale 3DetailDist 2E-06MinLight 0.5Fadedist 8 (now 100)Rimdist 0.0001Is there any way I can get someone's saved config? This was a fresh install so I don't know why mine is all puggled. Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 Wow, that seemed to fix it. Should all my fadedists be at 100 in settings or in scaled settings too? My fade dists are defaulted to 8.I wonder why mine is so out. Here is the settings for my layer 3: RimPower 2Rim Scale 3DetailDist 2E-06MinLight 0.5Fadedist 8 (now 100)Rimdist 0.0001Is there any way I can get someone's saved config? This was a fresh install so I don't know why mine is all puggled.All of the atmo layers should have a 100 fadedist in ONLY settings. I don't know why yours is botched up. Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 Based off of some of your suggestions, this is what i've come up with so far. -Javascript is disabled. View full albumFeedback is always nice. Link to comment Share on other sites More sharing options...
falken Posted April 16, 2014 Share Posted April 16, 2014 All of the atmo layers should have a 100 fadedist in ONLY settings. I don't know why yours is botched up.Alright, I'll do some fixing. Do my settings look around standardish? Also, here's what my mun looks like with the fade distances fixed. That about right? Link to comment Share on other sites More sharing options...
- VisitoR - Posted April 16, 2014 Share Posted April 16, 2014 You must delete ONLY the cloudlayers.cfg included in Environmental Visual Enhancements, TR = Texture Replacer.thank you very much Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 Alright, I'll do some fixing. Do my settings look around standardish? Also, here's what my mun looks like with the fade distances fixed. That about right?http://i.imgur.com/L7emu6Kl.pngThat's about right Link to comment Share on other sites More sharing options...
DasBananenbrot Posted April 16, 2014 Share Posted April 16, 2014 I like that laythe. It look a bit like Neptune Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 I like that laythe. It look a bit like Neptune *Goes for titan, gets neptune* Link to comment Share on other sites More sharing options...
DasBananenbrot Posted April 16, 2014 Share Posted April 16, 2014 *Goes for titan, gets neptune*http://i0.kym-cdn.com/photos/images/newsfeed/000/181/367/closeenough.png?1317606898Haha had a good laugh there but it is not bad at all. I actually really like that. A Neptune like blue planet was missing Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 Haha had a good laugh there but it is not bad at all. I actually really like that. A Neptune like blue planet was missing All i feel is it needs to be darker at the surface. Link to comment Share on other sites More sharing options...
czokletmuss Posted April 16, 2014 Share Posted April 16, 2014 It's nice and all but personally for me it's too blue - too Neptun-ish. Maybe make it darker? Link to comment Share on other sites More sharing options...
DasBananenbrot Posted April 16, 2014 Share Posted April 16, 2014 All i feel is it needs to be darker at the surface. Yeah , definetely Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 It's nice and all but personally for me it's too blue - too Neptun-ish. Maybe make it darker?Feel like this is a little too dark, but how about this?Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
czokletmuss Posted April 16, 2014 Share Posted April 16, 2014 Gloomy. As it should be so far from the Sun - do you have some pics from low orbit? Link to comment Share on other sites More sharing options...
tychochallenge Posted April 16, 2014 Share Posted April 16, 2014 Feel like this is a little too dark, but how about this?http://imgur.com/a/3EqkhIt kinda is a little too dark, what you could do is place a thin layer of (semi)bright clouds around 7-8 km high, but the shade of dark blue would be perfect for lower cloud layers:) Link to comment Share on other sites More sharing options...
WillHop Posted April 16, 2014 Share Posted April 16, 2014 I love the way Laythe is turning out, and this mod makes everything look so much better! However, when Laythe is redone, landing is going to be incredibly hit and miss! Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 I love the way Laythe is turning out, and this mod makes everything look so much better! However, when Laythe is redone, landing is going to be incredibly hit and miss!Actually, the land seems to pop out more the lower you get, so a nice LLO could help you determine a landing site. You could then calculate where the land is going to end up and land accordingly. You could also use scansat to map it out, then land. Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted April 16, 2014 Author Share Posted April 16, 2014 I'm quite fond of this one:Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
WillHop Posted April 16, 2014 Share Posted April 16, 2014 I'm quite fond of this one:-snip-That's my favourite so far. Link to comment Share on other sites More sharing options...
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