Beale Posted January 19, 2018 Author Share Posted January 19, 2018 (edited) Real quality leather 100% certified. Edited January 19, 2018 by Beale Quote Link to comment Share on other sites More sharing options...
Saltshaker Posted January 21, 2018 Share Posted January 21, 2018 On 1/6/2018 at 5:44 AM, damonvv said: Seems like I had to send more science modules to my old station after all!(click on photos for higher resolution) Day before launch! -snip-x10 What mod is that? (adding the extra launchpads to KSC) Quote Link to comment Share on other sites More sharing options...
Damon Posted January 21, 2018 Share Posted January 21, 2018 6 hours ago, Saltshaker said: What mod is that? (adding the extra launchpads to KSC) My own, which may release some day. Landing pad from; Quote Link to comment Share on other sites More sharing options...
Beale Posted January 21, 2018 Author Share Posted January 21, 2018 Progress! Квант-1 мой друг. Obviously it is still far from complete. Quote Link to comment Share on other sites More sharing options...
TheRedTom Posted January 22, 2018 Share Posted January 22, 2018 12 hours ago, Beale said: Q U A N T U M B O Y E Quote Link to comment Share on other sites More sharing options...
Deltac Posted January 22, 2018 Share Posted January 22, 2018 13 hours ago, Beale said: Obviously it is still far from complete. Yes, needs more green paint! *get's a paint bucket* Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted January 22, 2018 Share Posted January 22, 2018 14 hours ago, Beale said: Progress! Квант-1 мой друг. Obviously it is still far from complete. Yes yes ! Red ! Nice Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted January 22, 2018 Share Posted January 22, 2018 Waiting for Proton revamp / expansion be like... Quote Link to comment Share on other sites More sharing options...
Beale Posted January 22, 2018 Author Share Posted January 22, 2018 (edited) 3 hours ago, CobaltWolf said: Waiting for Proton revamp / expansion be like... Development How about splitting the Kvant-1? It may disrupt some craft files, but: 2.5m lab you can put together without resorting to clipping it, etc. The octagonal section can have a hollow interior for placing experiments, etc. It will lead to further 37K parts. The octagonal section is also a fairing base, for building the Kvant tug easily. Edited January 22, 2018 by Beale Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted January 22, 2018 Share Posted January 22, 2018 35 minutes ago, Beale said: Development How about splitting the Kvant-1? It may disrupt some craft files, but: 2.5m lab you can put together without resorting to clipping it, etc. The octagonal section can have a hollow interior for placing experiments, etc. It will lead to further 37K parts. The octagonal section is also a fairing base, for building the Kvant tug easily. That's... actually not a bad idea. But you might want to keep a full part for a few versions. Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted January 22, 2018 Share Posted January 22, 2018 why not do both? full part and split part? no reason not to, that I can see just by reading the post here. Quote Link to comment Share on other sites More sharing options...
Beale Posted January 23, 2018 Author Share Posted January 23, 2018 (edited) 22 hours ago, notJebKerman said: That's... actually not a bad idea. But you might want to keep a full part for a few versions. 19 hours ago, RaiderMan said: why not do both? full part and split part? no reason not to, that I can see just by reading the post here. Thanks for the feedback! I think it would be better to make a "clean separation" if doing this, and do it right now to avoid part bloat. But, I will still like to hear more opinions. For more information on the 37K modules, four were planned for MIR, you can see they have some similarities to the final MIR modules. 37KD - this module was equipped with an airlock and large hatch at the aft end to allow cosmonauts to conduct spacewalks from Mir. 37KT - the technological module was to be equipped with materials processing experiments and was equipped with a docking port for the Buran space shuttle. 37KP - this applications module was to be equipped with earth resources and military reconnaissance sensors. 37KG - this cargo module would deliver experiments to Mir too heavy for the Progress resupply ship. 37K ComparisonFrom top: Chelomei's TKS module from Almaz, consisting of the FGB tug, VA re-entry capsule, and abort rocket; 37K Kvant laboratory module, with FGB tug as used to dock with aft port of Mir; 37K Kvant laboratory after docking; NPO Energia design for follow-on 37K modules (cancelled); FGB-derived modules actually used. I think when you consider all this versatility, it's a good idea to split them. Edited January 23, 2018 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted January 23, 2018 Author Share Posted January 23, 2018 (edited) Some more combinations... Edited January 23, 2018 by Beale Quote Link to comment Share on other sites More sharing options...
Deltac Posted January 23, 2018 Share Posted January 23, 2018 8 minutes ago, Beale said: Some more combinations... Transformers, more than meets the eye! Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted January 23, 2018 Share Posted January 23, 2018 (edited) 22 minutes ago, Deltac said: Transformers, more than meets the eye! dammit..beat me to it. Edited January 23, 2018 by RaiderMan Quote Link to comment Share on other sites More sharing options...
Krab96 Posted January 24, 2018 Share Posted January 24, 2018 (edited) 1.Why air rudders for Soyuz doesnt steer? They must turn. 2.How add textures on mods parts and where download there? Т.к. мой англицкий очень плох на всякий случай продублирую на русском. 1.Почему аэродинамические рули на Союзе не управляемы, когда должны быть отклоняемыми? 2.Как натянуть текстуры на детали из мода, не смог найти нужную папку? И где эти текстуры взять? Edited January 28, 2018 by Krab96 Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted January 24, 2018 Share Posted January 24, 2018 1 hour ago, Krab96 said: 1.Why air rudders for Soyuz doesnt steer? They must turn. 2.How add textures on mods parts and where download there? Reveal hidden contents Т.к. мой англицкий очень плох на всякий случай продублирую на русском. 1.Почему аэродинамические рули на Союзе не управляемы, когда должны быть отклоняемыми? P.S. Почему решетчатые рули также неподвижны? 2.Как натянуть текстуры на детали из мода, не смог найти нужную папку? И где эти текстуры взять? 1. They are only there for stability, they aren't control surfaces. 2. Quote Link to comment Share on other sites More sharing options...
Krab96 Posted January 24, 2018 Share Posted January 24, 2018 (edited) 59 minutes ago, notJebKerman said: 1. They are only there for stability, they aren't control surfaces. 2. 1. No, it is the aerodynamic rudder, that can be deflected. 2. Thank you. Edited January 24, 2018 by Krab96 Quote Link to comment Share on other sites More sharing options...
Deltac Posted January 24, 2018 Share Posted January 24, 2018 2 hours ago, Krab96 said: 1. No, it is the aerodynamic rudder, that can be deflected. ah very nice find! Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted January 24, 2018 Share Posted January 24, 2018 3 hours ago, Krab96 said: 1. No, it is the aerodynamic rudder, that can be deflected. Hide contents 2. Thank you. Nice find. Probably one of the few things about R7 not explained by astronautix... Quote Link to comment Share on other sites More sharing options...
Beale Posted January 24, 2018 Author Share Posted January 24, 2018 (edited) I was also thinking of a "non lab" version, just a basic crew compartment? (The red band can be replaced by grey or white). Edited January 24, 2018 by Beale Quote Link to comment Share on other sites More sharing options...
Hay Posted January 25, 2018 Share Posted January 25, 2018 19 hours ago, Beale said: I was also thinking of a "non lab" version, just a basic crew compartment? (The red band can be replaced by grey or white). Good idea, but I think a yellow band would make it fit better with the existing mir/salyut parts. Quote Link to comment Share on other sites More sharing options...
Deltac Posted January 25, 2018 Share Posted January 25, 2018 20 hours ago, Beale said: I was also thinking of a "non lab" version, just a basic crew compartment? (The red band can be replaced by grey or white). Sounds like a good idea, more parts I will have to recolor! I'm thinking of when you're finished with this round of MIR Revamps that I'll look into painting the parts white or off white (or moldy green and white) to give that bit of old MIR authenticity. It's something I've had on the back burner and now I think I'll get to it once you're finished! Quote Link to comment Share on other sites More sharing options...
Beale Posted January 25, 2018 Author Share Posted January 25, 2018 I don't know what this is Quote Link to comment Share on other sites More sharing options...
Deltac Posted January 25, 2018 Share Posted January 25, 2018 1 hour ago, Beale said: I don't know what this is It's where bear stores food for winter! Quote Link to comment Share on other sites More sharing options...
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