Deltac Posted August 15, 2018 Share Posted August 15, 2018 1 hour ago, Beale said: Still looking for thoughts on this: Having more textures to choose from in the VAB is a great thing! The obvious problem comes down to during re-entry, when the blankets get burned off. Stock KSP doesn't allow texture switching outside of the VAB/SPH, so some people will be all moody about that! My opinion: Additional Texture options are always good. Maybe someday stock KSP will have some cool effects (When humans have settled on Mars). AND lastly, Voskhod Hype! Come on everyone! >:O Quote Link to comment Share on other sites More sharing options...
Fly Angry Posted August 16, 2018 Share Posted August 16, 2018 (edited) 5 hours ago, Beale said: Still looking for thoughts on this: [insert "thumbs up" emoji here] Edited August 16, 2018 by Fly Angry Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted August 16, 2018 Share Posted August 16, 2018 6 hours ago, Beale said: Still looking for thoughts on this: Yes please! Quote Link to comment Share on other sites More sharing options...
Derb Posted August 16, 2018 Share Posted August 16, 2018 9 hours ago, Beale said: Still looking for thoughts on this: As a texture switch option? Definitely yes. Would the orbital modules have blankets as well? Quote Link to comment Share on other sites More sharing options...
TK-313 Posted August 16, 2018 Share Posted August 16, 2018 14 hours ago, Beale said: Cute cute Almaz. Now if that "twin-board radar" was its own part... SCANsat-compatible... Awww, sweet dreams. Quote Link to comment Share on other sites More sharing options...
Derb Posted August 16, 2018 Share Posted August 16, 2018 37 minutes ago, TK-313 said: Cute cute Almaz. Now if that "twin-board radar" was its own part... SCANsat-compatible... Awww, sweet dreams. But... ...it is? SCANsat adds a 'SCANresource Scanner' module to it, doesn't it? Quote Link to comment Share on other sites More sharing options...
TK-313 Posted August 16, 2018 Share Posted August 16, 2018 (edited) 9 minutes ago, Derb said: But... ...it is? SCANsat adds a 'SCANresource Scanner' module to it, doesn't it? Eh... I wasn't referring to the M700, but the thing that is represented by the four radiator panels (on the actual station it was a mapping and launch detection radar) Edited August 16, 2018 by TK-313 Quote Link to comment Share on other sites More sharing options...
Derb Posted August 16, 2018 Share Posted August 16, 2018 Just now, TK-313 said: Eh... I wasn't referring to the M700, but the thing that is represented by the four radiator panels (on the actual station is was a mapping and launch detection radar) That makes a lot more sense. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted August 16, 2018 Share Posted August 16, 2018 49 minutes ago, TK-313 said: Cute cute Almaz. Now if that "twin-board radar" was its own part... SCANsat-compatible... Awww, sweet dreams. IIRC was that not a station, but a spare Almaz converted to be a giant satellite? In any case - if a purpose can be found, I think it should be made! More variety the better. Quote Link to comment Share on other sites More sharing options...
TK-313 Posted August 16, 2018 Share Posted August 16, 2018 (edited) 8 minutes ago, CobaltWolf said: IIRC was that not a station, but a spare Almaz converted to be a giant satellite? In any case - if a purpose can be found, I think it should be made! More variety the better. *checks* Yeah, that was the automatic variant of the station. Not sure if they actually were "spares", though, and not a derived design (3 of these were made, 2 launched, the last launch was in 1991). Edited August 16, 2018 by TK-313 Quote Link to comment Share on other sites More sharing options...
Legcutter Posted August 16, 2018 Share Posted August 16, 2018 17 hours ago, Beale said: Awww yesss! Adapters at last! Time to get creative Quote Link to comment Share on other sites More sharing options...
Beale Posted August 16, 2018 Author Share Posted August 16, 2018 (edited) 20 hours ago, Fly Angry said: [insert "thumbs up" emoji here] 20 hours ago, HooHungLow said: Yes please! 17 hours ago, Derb said: As a texture switch option? Definitely yes. Would the orbital modules have blankets as well? On 8/15/2018 at 11:09 PM, Deltac said: Having more textures to choose from in the VAB is a great thing! The obvious problem comes down to during re-entry, when the blankets get burned off. Stock KSP doesn't allow texture switching outside of the VAB/SPH, so some people will be all moody about that! Many thanks guys, It is worth to say, this would be the default texture with Black and Green variants to the colour (Yes, that means the royal line of Grey soyuz ends). This is required because the differences in UV map and general texture between both styles are really too far different. @Derb Basically yes, anything that is now grey will go to fabric. Very rough idea below (Lacking normal maps, detail / wrong UV maps). 10 hours ago, TK-313 said: Cute cute Almaz. Now if that "twin-board radar" was its own part... SCANsat-compatible... Awww, sweet dreams. Plans are forming... GITHUB More adapters! Go crazy! Edited August 16, 2018 by Beale Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted August 16, 2018 Share Posted August 16, 2018 (edited) 1 hour ago, Beale said: It is worth to say, this would be the default texture with Black and Green variants to the colour (Yes, that means the royal line of Grey soyuz ends). It's OK. My body is ready! Edited August 16, 2018 by HooHungLow Quote Link to comment Share on other sites More sharing options...
Kablob Posted August 17, 2018 Share Posted August 17, 2018 1 hour ago, Beale said: Ohh, that looks real nice. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted August 17, 2018 Share Posted August 17, 2018 I for one like the traditional Tantares gray soyuz quite a bit Quote Link to comment Share on other sites More sharing options...
scottadges Posted August 17, 2018 Share Posted August 17, 2018 Let me just say @Beale you are absolutely KILLING IT with all these parts upgrades and updates. (for non-American/English-native speakers, "killing it" means you're doing an awesome super-fantastic job) It's great that you're still so involved with this mod. Thanks for all your work! Quote Link to comment Share on other sites More sharing options...
Fly Angry Posted August 17, 2018 Share Posted August 17, 2018 (edited) 3 hours ago, Beale said: Many thanks guys, It is worth to say, this would be the default texture with Black and Green variants to the colour (Yes, that means the royal line of Grey soyuz ends). I do like the grey Soyuz, but if it's one over the other.... I vote yes. Pull the trigger, imo. Edited August 17, 2018 by Fly Angry l2spell, Fly. Must try harder. Quote Link to comment Share on other sites More sharing options...
scottadges Posted August 17, 2018 Share Posted August 17, 2018 3 hours ago, Beale said: It is worth to say, this would be the default texture with Black and Green variants to the colour (Yes, that means the royal line of Grey soyuz ends). My thoughts on the grey, I think the color variants are a bit more realistic and you can do more with them. So bring on the colors! Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted August 17, 2018 Share Posted August 17, 2018 2 hours ago, CobaltWolf said: I for one like the traditional Tantares gray soyuz quite a bit Party pooper. Quote Link to comment Share on other sites More sharing options...
Derb Posted August 17, 2018 Share Posted August 17, 2018 (edited) 2 hours ago, CobaltWolf said: I for one like the traditional Tantares gray soyuz quite a bit 2 hours ago, Fly Angry said: I do like the grey Soyuz, but if it's one over the other.... I vote yes. Pull the trigger, imo. It doesn't have to be one or the other so long as we have the .mu with the old UV map and textures. The stock part switch allows for model switching as used in Ven's Stock Revamp for the 1.4 Rockomax tanks, giving the choice of Orange, Black/White, or Ven's model + textures, in one single part. Edited August 17, 2018 by Derb Quote Link to comment Share on other sites More sharing options...
Fly Angry Posted August 17, 2018 Share Posted August 17, 2018 16 minutes ago, Derb said: It doesn't have to be one or the other so long as we have the .mu with the old UV map and textures. The stock part switch allows for model switching as used in Ven's Stock Revamp for the 1.4 Rockomax tanks, giving the choice of Orange, Black/White, or Ven's model + textures, in one single part. This is true. Good point. Quote Link to comment Share on other sites More sharing options...
Derb Posted August 17, 2018 Share Posted August 17, 2018 4 minutes ago, Fly Angry said: This is true. Good point. I wonder whether @Drakenex would want to do it that way either permanently for their colored "metal Soyuz" skins, or as a stopgap measure if the skins could be converted to the new UV map. (using the .mu with old UV map and model switching, that is). Quote Link to comment Share on other sites More sharing options...
Deltac Posted August 17, 2018 Share Posted August 17, 2018 RIP Voskhod hype, 8/17/2018 Quote Link to comment Share on other sites More sharing options...
Drakenex Posted August 17, 2018 Share Posted August 17, 2018 (edited) 7 hours ago, Derb said: I wonder whether @Drakenex would want to do it that way either permanently for their colored "metal Soyuz" skins, or as a stopgap measure if the skins could be converted to the new UV map. (using the .mu with old UV map and model switching, that is). yup, that's the way to go. I'll use stock mesh and texture switching. Edit: and no more pink Soyuz, bunch of unsold units on storage .... Edited August 17, 2018 by Drakenex Quote Link to comment Share on other sites More sharing options...
Tyko Posted August 17, 2018 Share Posted August 17, 2018 18 hours ago, Beale said: Many thanks guys, It is worth to say, this would be the default texture with Black and Green variants to the colour (Yes, that means the royal line of Grey soyuz ends). This is required because the differences in UV map and general texture between both styles are really too far different. @Beale wow...you're amazing! You keep cranking out these high quality parts at an incredible pace. Thanks so much for doing this! Quote Link to comment Share on other sites More sharing options...
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