Beale Posted October 7 Author Share Posted October 7 On 10/6/2024 at 6:18 PM, Orion 1 said: Off topic, but I was wondering if the old Soviet blue and white style Soyuz parts have been deleted. I've been scared to update my version of Tantares because I don't want to lose them, do they still exist in the latest version? If I checked for myself I'm just worried that I won't be able to access any of the craft files I've made with them (uninstalling a mod can sometimes do that, even if you reinstall it, because ksp is weird sometimes). Afraid not, it did not really immediately fit in with the new blankety look. Maybe it will re-appear in future or something. Quote Link to comment Share on other sites More sharing options...
Beale Posted October 9 Author Share Posted October 9 It's very broken right now, and not in a fun way Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted October 10 Share Posted October 10 Aerodynamics being sucky? Quote Link to comment Share on other sites More sharing options...
Beale Posted October 11 Author Share Posted October 11 (edited) 16 hours ago, The Dressian Exploder said: Aerodynamics being sucky? Nightmare combination of: Bad Aero Bad COM issues (easily fixable though tbh) Bad RCS controls (I'm going to fake the RCS entirely and it's going to be cardinal under the hood, just fake FX flares that look accurate). Worst case scenario, I can stick a pair of parachutes in it. We have starship at home Edited October 11 by Beale Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted October 11 Share Posted October 11 With regards to bad aero, have you made sure every side of the part models are textured? As someone mentioned earlier in the thread the BDB guys had issues with X-15 that were caused by that. Quote Link to comment Share on other sites More sharing options...
hraban Posted October 11 Share Posted October 11 Hello Beale, I have a few questions and a big compliment for your work on the MARS project. What is the diameter of the lander? Does the exhaust jet of the engines run parallel to the vertical axis or are they mounted at a slight angle? Why does the RCS have to be faked? Are the attached fins steered or fixed? I would be pleased to learn more “technical” details about the project. Thank you Quote Link to comment Share on other sites More sharing options...
GoldForest Posted October 11 Share Posted October 11 @Beale Like mentioned, your aero issues might be due to missing textures. I know you like to leave endcaps unextured while the parts are wip, so if that's the case just throw on a placeholder texture and it should fox your issues. Quote Link to comment Share on other sites More sharing options...
theogameren Posted October 11 Share Posted October 11 wow, i love this! i love all the parts to use and my favourite........ ALL the Norwegian names in the parts. Quote Link to comment Share on other sites More sharing options...
Beale Posted October 12 Author Share Posted October 12 (edited) On 10/11/2024 at 3:37 PM, hraban said: Hello Beale, I have a few questions and a big compliment for your work on the MARS project. What is the diameter of the lander? Does the exhaust jet of the engines run parallel to the vertical axis or are they mounted at a slight angle? Why does the RCS have to be faked? Are the attached fins steered or fixed? I would be pleased to learn more “technical” details about the project. Thank you Hey! Good to hear from you once more. 2.25m (about so), the nodes on it are 0.625m. Parallel as far as I know. The module controlling it in KSP does not know what to do with the 45 degree jets for pitch, so we have a fake effect at 45 degree, but under the hood it's really 90 degree. They will be steered but I didn't make them yet Here are some great documents for this project: https://graphicsnickstevens.substack.com/p/1987-nuclear-mars-plans-part-2?utm_source=substack&utm_medium=email&utm_content=share https://graphicsnickstevens.substack.com/p/1987-nuclear-mars-mission https://github.com/Tantares/Tantares I THINK you could kind of kitbash a full mission at this point, but there's obviously still many small parts missing. Edited October 12 by Beale Quote Link to comment Share on other sites More sharing options...
hraban Posted October 12 Share Posted October 12 Thank you for the information Beale. Looks like a really good job. I hope you find a solution for safe control on landing. I do have one comment to make though: The concept proposed for the ascent module with engines in both the first and second stage may look good but seems nonsensical given the compact design required. In contrast to the drawings, I would design it with a central engine in the second stage and the “first stage” only as a jettisonable tank module. Good Luck! Quote Link to comment Share on other sites More sharing options...
hraban Posted October 13 Share Posted October 13 (edited) Hi Beale, based on the drawings of Nick Stevens I tried to create a model for the Mars Return Module. It soon became clear that the 2D drawings were not compatible with a 3D representation. Trying to stick to the drawing as much as possible and to fit two kerbals into an object that has to fit into a cyinder with a maximum diameter of 2.1m led to the following design: A circular ascent module is therefore probably history, sorry Note that the dark rings represent the outer skin of the lander. If you are interested in the basic model (.obj), please get in touch. I will be happy to make the model available to you. Edited October 13 by hraban Quote Link to comment Share on other sites More sharing options...
ArgentBlue Posted October 13 Share Posted October 13 3 hours ago, hraban said: Hi Beale, based on the drawings of Nick Stevens I tried to create a model for the Mars Return Module. It soon became clear that the 2D drawings were not compatible with a 3D representation. Trying to stick to the drawing as much as possible and to fit two kerbals into an object that has to fit into a cyinder with a maximum diameter of 2.1m led to the following design: A circular ascent module is therefore probably history, sorry Note that the dark rings represent the outer skin of the lander. If you are interested in the basic model (.obj), please get in touch. I will be happy to make the model available to you. Not just that, but also having taken a better look at some of the documentation posted here both stages of the ascent vehicle have 4 engines, not just the first stage. Quote Link to comment Share on other sites More sharing options...
Luneo Lucy Posted October 13 Share Posted October 13 4 hours ago, hraban said: Hi Beale, based on the drawings of Nick Stevens I tried to create a model for the Mars Return Module. It soon became clear that the 2D drawings were not compatible with a 3D representation. Trying to stick to the drawing as much as possible and to fit two kerbals into an object that has to fit into a cyinder with a maximum diameter of 2.1m led to the following design: A circular ascent module is therefore probably history, sorry Note that the dark rings represent the outer skin of the lander. If you are interested in the basic model (.obj), please get in touch. I will be happy to make the model available to you. Hi, that's nice work but I don't think Beale's intention is to make something sensical but rather reproduce what has been designed already. Don't throw away this work though, maybe it'll be nice one day for an eventual mod that aims to complement Tantares with fitting fictional additions... Quote Link to comment Share on other sites More sharing options...
hraban Posted October 13 Share Posted October 13 13 minutes ago, Luneo Lucy said: Hi, that's nice work but I don't think Beale's intention is to make something sensical but rather reproduce what has been designed already. Don't throw away this work though, maybe it'll be nice one day for an eventual mod that aims to complement Tantares with fitting fictional additions... Don't worry Luneo Lucy, if I find the time, the rough draft will become something for my LEM Mod (Lander and Exploration Modules) or it will end up in my NBS Mod (Never Build Ships). Quote Link to comment Share on other sites More sharing options...
Beale Posted October 14 Author Share Posted October 14 On 10/13/2024 at 1:54 PM, hraban said: Hi Beale, based on the drawings of Nick Stevens I tried to create a model for the Mars Return Module. It soon became clear that the 2D drawings were not compatible with a 3D representation. Trying to stick to the drawing as much as possible and to fit two kerbals into an object that has to fit into a cyinder with a maximum diameter of 2.1m led to the following design: A circular ascent module is therefore probably history, sorry Note that the dark rings represent the outer skin of the lander. If you are interested in the basic model (.obj), please get in touch. I will be happy to make the model available to you. Ah for sure, I understood the correct shape from the drawings, I just felt the circular was cooler tbh, but it is certainly unique. I would like to see you finish this. On 10/13/2024 at 5:05 PM, ArgentBlue said: Not just that, but also having taken a better look at some of the documentation posted here both stages of the ascent vehicle have 4 engines, not just the first stage. Oh damn, you're right. That might be fixable. Their thrust will need nerfing, as it already has an insane TWR on Duna / Mars. Quote Link to comment Share on other sites More sharing options...
CardZLol Posted October 14 Share Posted October 14 Every second you're not running, Soyuz only gets closer (To release!) Quote Link to comment Share on other sites More sharing options...
EvilSpace Posted October 15 Share Posted October 15 8 hours ago, CardZLol said: Every second you're not running, Soyuz only gets closer (To release!) wow I thought this was a PNG of a REAL rocket Quote Link to comment Share on other sites More sharing options...
BSS_Snag Posted October 15 Share Posted October 15 9 hours ago, CardZLol said: Every second you're not running, Soyuz only gets closer (To release!) How close? I know how fast i run, but i don't now the rate that it gets closer.... Quote Link to comment Share on other sites More sharing options...
CardZLol Posted October 15 Share Posted October 15 6 hours ago, BSS_Snag said: How close? I know how fast i run, but i don't now the rate that it gets closer.... Well, if you run relatively slowly then it might have a chance. (Although, it just need to finish the boosters and get them ingame, and it'll be ready (other than the fairings)) Quote Link to comment Share on other sites More sharing options...
Beale Posted October 15 Author Share Posted October 15 Works as advertised™ https://github.com/Tantares/Tantares Haven't made fins yet, but might be best if you use tweakscale or something to make smaller fins: Spoiler I think a patient pilot could actually land it propulsively, with careful resource usage, it does control reasonably well (I have Mandatory RCS installed too). However, parachute assisted is the less hair-losing way to do it. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted October 15 Share Posted October 15 35 minutes ago, Beale said: Works as advertised™ https://github.com/Tantares/Tantares Haven't made fins yet, but might be best if you use tweakscale or something to make smaller fins: Hide contents I think a patient pilot could actually land it propulsively, with careful resource usage, it does control reasonably well (I have Mandatory RCS installed too). However, parachute assisted is the less hair-losing way to do it. Propulsive or nothing. We die like Kerbals. Brothers, sisters, ill see you on the kraken side! Quote Link to comment Share on other sites More sharing options...
CTuB4uk Posted November 1 Share Posted November 1 (edited) Is soyuz still being worked on after the forum collapse? Edited November 1 by CTuB4uk Quote Link to comment Share on other sites More sharing options...
marxman28 Posted November 1 Share Posted November 1 11 hours ago, CTuB4uk said: Is soyuz still being worked on after the forum collapse? Soyuz parts were last overhauled with the previous update in late May 2024. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted November 1 Share Posted November 1 3 minutes ago, marxman28 said: Soyuz parts were last overhauled with the previous update in late May 2024. I think they mean the rocket, not the space capsule. Soyuz the rocket is in the process of being updated by @CardZLol Quote Link to comment Share on other sites More sharing options...
CTuB4uk Posted November 2 Share Posted November 2 (edited) Is this an overhaul of all R-7 launch vehicles or just soyuz? Edited November 2 by CTuB4uk Quote Link to comment Share on other sites More sharing options...
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