CaptKordite Posted February 20, 2020 Share Posted February 20, 2020 1 hour ago, Machinique said: Are you using LFO, or using Cyro-engines/Cyro-tanks to do a LH2 build? Just the LFO engines in TantaresLV. Quote Link to comment Share on other sites More sharing options...
jlangdale Posted February 20, 2020 Share Posted February 20, 2020 (edited) Quote Can someone explain why the male/female docking ports don't work? What does this 180 degree increments mean? I can never get two craft to join as one. I'm using 1.9. Nevermind, I figured it out. 180 rotation had to be set. Edited February 20, 2020 by jlangdale Quote Link to comment Share on other sites More sharing options...
Beale Posted February 20, 2020 Author Share Posted February 20, 2020 11 hours ago, CaptKordite said: Just the LFO engines in TantaresLV. Unfortunately because it is a hydrogen rocket, using liquid fuel is a lot more dense, and makes it much heavier. We'll see what KSP2 brings to the table, maybe the Energias of the world might get the love they deserve. Quote Link to comment Share on other sites More sharing options...
rettter3 Posted February 20, 2020 Share Posted February 20, 2020 (edited) Hey @Beale, I found a bug. It looks, like the collidors of the Rodsnofonn aren't in the right place. Edited February 20, 2020 by rettter3 Quote Link to comment Share on other sites More sharing options...
CaptKordite Posted February 20, 2020 Share Posted February 20, 2020 (edited) In building my Energia, I was wondering what those blockie things are on the sides of the boosters. I hadn't realized it's LANDING GEAR! Edited February 20, 2020 by CaptKordite Quote Link to comment Share on other sites More sharing options...
Delta dart Posted February 21, 2020 Share Posted February 21, 2020 I Love the original progress spacecraft with no panels and the m1 Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 21, 2020 Share Posted February 21, 2020 I had a good crack at the unofficial Tantares wiki guide today. Build guides are done for Sputnik, Vostok, Soyuz, Kosmos, Proton, Zenit, Energia & N1 launch vehicles. Next up will be to finish the spacecraft and landers, and finally the space station segments. I've left a few questions/requests for input in the issues, so if any Tantares masters fancy providing some input that would be welcome. And do let me know if you spot any errors! Quote Link to comment Share on other sites More sharing options...
Frandsen Posted February 21, 2020 Share Posted February 21, 2020 (edited) So.. i wanted to try this on and give it a go.. but Spending the last 3 days trying to load crafts included and getting errors of stuff missing. So i tryed getting this with CKAN, but STILL theres crap missing ... what to that. Pardon my french, but this is getting fustrating. What the hell do i need to simply launch a soviet style space program, what mods am i missing ??? Edited February 21, 2020 by Frandsen edit Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 21, 2020 Share Posted February 21, 2020 4 minutes ago, Frandsen said: So.. i wanted to try this on and give it a go.. but Spending the last 3 days trying to load crafts included and getting errors of stuff missing. So i tryed getting this with CKAN, but STILL theres crap missing ... what to that. Pardon my french, but this is getting fustrating. What the hell do i need to simply launch a soviet style space program, what mods am i missing ??? You could build them from scratch following the instructions on the brand new wiki! But all the craft file in the dropbox link in the OP work fine. If you've somehow got a bunch of older ones off CKAN then they will have errors because some of the RCS changed names in the last update. I'll ping some more craft files over to Beale as I build them for documenting on the wiki but for now there are detailed instructions for building most things and reference pics for everything else. Quote Link to comment Share on other sites More sharing options...
Frandsen Posted February 21, 2020 Share Posted February 21, 2020 I downloaded the craft files, 2 of them have errors. Progress : Vessel [Progress] is missing part module ModuleRestockLaunchClamp Soyuz-VI:Vessel [Soyuz-VI] is missing part module ModuleRestockLinkedMesh Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 21, 2020 Share Posted February 21, 2020 Good excuse to download Restock! (you won't regret it). But thanks for pointing it out. It's an easy mistake to make but craft file shouldn't accidentally have dependencies on other mods. I'm sure Beale will fix in due course (unless I get there before him ) Quote Link to comment Share on other sites More sharing options...
Frandsen Posted February 22, 2020 Share Posted February 22, 2020 (edited) Thanks Friznit, ive got ckan to instal and running it now... whats whith all the flying cats at start? ... not that i mind cats.. just odd Sidenote: I havent played much kerbal since Bobcat's soviet space program stuff stopped working :O Edited February 22, 2020 by Frandsen note Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 22, 2020 Share Posted February 22, 2020 8 hours ago, Frandsen said: Thanks Friznit, ive got ckan to instal and running it now... whats whith all the flying cats at start? ... not that i mind cats.. just odd Sidenote: I havent played much kerbal since Bobcat's soviet space program stuff stopped working :O It's Caturday! (nothing to worry about and it's not this mod...) Quote Link to comment Share on other sites More sharing options...
danil2001n Posted February 22, 2020 Share Posted February 22, 2020 (edited) Странно, но много деталей отсутствует, двигатели союза и т.д. Translation into standard English: Strange, but a lot of details are missing, union engines, etc. Edited February 22, 2020 by adsii1970 Moderator edit to include English translation Quote Link to comment Share on other sites More sharing options...
Random Annoying Guy Posted February 22, 2020 Share Posted February 22, 2020 Why arent some parts in tantares_assets not finished? Quote Link to comment Share on other sites More sharing options...
Beale Posted February 22, 2020 Author Share Posted February 22, 2020 (edited) On 2/22/2020 at 1:56 PM, danil2001n said: Странно, но много деталей отсутствует, двигатели союза и т.д. Translation into standard English: Strange, but a lot of details are missing, union engines, etc. parts missing? Or general appearance of parts you mean? Edited February 23, 2020 by Beale Quote Link to comment Share on other sites More sharing options...
Doc Shaftoe Posted February 22, 2020 Share Posted February 22, 2020 6 minutes ago, Beale said: Why is the sky blue? Because God loves the Infantry? Quote Link to comment Share on other sites More sharing options...
Frandsen Posted February 23, 2020 Share Posted February 23, 2020 Could anyone hook me up with the craft files for this lovely lady ? Quote Link to comment Share on other sites More sharing options...
Gunslinger1 Posted February 24, 2020 Share Posted February 24, 2020 I just noticed that the old shenzhou parts aren't in the latest update. Anyone know how I can go about getting those parts back? Quote Link to comment Share on other sites More sharing options...
wallum61 Posted February 24, 2020 Share Posted February 24, 2020 2 minutes ago, Gunslinger1 said: I just noticed that the old shenzhou parts aren't in the latest update. Anyone know how I can go about getting those parts back? If you click on the Github or SpaceDock links in the OP you can still download older versions that will contain the parts you're after. Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted February 24, 2020 Share Posted February 24, 2020 (edited) Several questions to see if I'm having unique problems or if they are known issues: 1) Androgynous docking ports don't dock. I've tried extending and retracting the bumpers, restarting, etc. Prior posts from others mention similar problems but I didn't see any solutions. Do I need to do anything special to use androgynous ports? 2) Unmanned craft with the Hamal 1 or 2 command modules, plus the Hamal SAS reaction wheel unit, don't allow use of "target" nor "maneuver" SAS. The VAB part text says I should have those modes. Is this a known problem? If not I'll post screenshots and logs. Edited February 24, 2020 by DeadJohn corrected "Hamal RCS" to "Hamal SAS" Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted February 24, 2020 Share Posted February 24, 2020 On 2/21/2020 at 8:42 AM, Friznit said: I had a good crack at the unofficial Tantares wiki guide today. Build guides are done for Sputnik, Vostok, Soyuz, Kosmos, Proton, Zenit, Energia & N1 launch vehicles. Next up will be to finish the spacecraft and landers, and finally the space station segments. I've left a few questions/requests for input in the issues, so if any Tantares masters fancy providing some input that would be welcome. And do let me know if you spot any errors! It's pretty awesome that you've taken on this pack, too. Thanks for your efforts! Big coincidence that I was reading about the Venera missions before seeing your post. Would the Molniya launch vehicle fit into your guide anywhere? https://en.wikipedia.org/wiki/Molniya_(rocket) Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 24, 2020 Share Posted February 24, 2020 8 minutes ago, OrbitalManeuvers said: It's pretty awesome that you've taken on this pack, too. Thanks for your efforts! Big coincidence that I was reading about the Venera missions before seeing your post. Would the Molniya launch vehicle fit into your guide anywhere? https://en.wikipedia.org/wiki/Molniya_(rocket) I've listed it under Vostok along with some of the other R-7 variants. My crazy logic being that people would be most interested in building Sputnik, Vostok and Soyuz because they're the most famous ones, and whilst Luna/Voskhod/Molniya/Polyot were all variations along the way, there's a limited amount you can do with the available parts in game - e.g. there's no S1.5400 engine (that I know of) for the Blok-L fourth stage on Molniya, though you could kitbash something with any suitably small vacuum engine. Quote Link to comment Share on other sites More sharing options...
Beale Posted February 24, 2020 Author Share Posted February 24, 2020 6 hours ago, DeadJohn said: Several questions to see if I'm having unique problems or if they are known issues: 1) Androgynous docking ports don't dock. I've tried extending and retracting the bumpers, restarting, etc. Prior posts from others mention similar problems but I didn't see any solutions. Do I need to do anything special to use androgynous ports? 2) Unmanned craft with the Hamal 1 or 2 command modules, plus the Hamal SAS reaction wheel unit, don't allow use of "target" nor "maneuver" SAS. The VAB part text says I should have those modes. Is this a known problem? If not I'll post screenshots and logs. Thanks, I will investigate. On 2/23/2020 at 1:00 AM, Frandsen said: Could anyone hook me up with the craft files for this lovely lady ? One of the craft files is "Mir module" which I think is Kvant-2, but I need to do full craft files for the whole thing I think. Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 24, 2020 Share Posted February 24, 2020 (edited) I've got craft files I think from your old download that cover Kvant, Kvant-2, Spektr, Priroda, Kristall and the core module. They need scrubbing for the new part names but I think that pretty much covers it? Edit: btw when I'm done documenting things I'll chuck you all the craft files to add to the drop box - should be an example of every LV, spacecraft and space station module, give or take. Edited February 24, 2020 by Friznit Quote Link to comment Share on other sites More sharing options...
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