Mecripp Posted November 9, 2014 Share Posted November 9, 2014 (edited) @ Dragon01 the rover is spamming error coming from the RPM now and you can fix the door with MODULE{ name = ModuleAnimateGeneric animationName = tesla_door startEventGUIName = Open back door endEventGUIName = Close back door actionGUIName = Toggle door}It open's in VAB and it open's on EVA EDIT- If you like can take a screenshot for you.EDIT- Found that the RPM spam was on my end it was something, I was playing with all good now. Edited November 9, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
Guest Posted November 9, 2014 Share Posted November 9, 2014 Yes, I know. This functionality was fixed in 0.25. It will be done in the next version, be patient.Is there anything I can change in the cfg file to stop the legs retracting on Home 3 when switchingI'm afraid not, I'll look into the issue. This shouldn't be happening, but maybe it returned in 0.25. If this is fixable at all, I'll try to fix it. Otherwise, I'll need to ask BobCat to look into it, and this rarely works out. Link to comment Share on other sites More sharing options...
sp1989 Posted November 9, 2014 Share Posted November 9, 2014 For nostalgia sake is the JoolV salvageable? Link to comment Share on other sites More sharing options...
Guest Posted November 9, 2014 Share Posted November 9, 2014 Yes, it is. I have it partially working, but little motivation to finish it. Maybe at a later date. Link to comment Share on other sites More sharing options...
crberus Posted November 10, 2014 Share Posted November 10, 2014 Yes, it is. I have it partially working, but little motivation to finish it. Maybe at a later date.I hope, it will be more stable than Bobcat's Original Version. Link to comment Share on other sites More sharing options...
Maverick221 Posted November 14, 2014 Share Posted November 14, 2014 hey, can anyone give me the link for assembled craft for buran? Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2014 Share Posted November 21, 2014 Just a heads up - Soviet Engine Pack is up, HOME3 is updated. Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2014 Share Posted November 21, 2014 (edited) Another heads up. A huge legacy release just got completed. Check out the OP. It went easier than I thought. There's Jool V, Nautilus MPSS (with all issues fixed, even if the centrifuge is a bit laggy) and an update (and a pic) for the Falcon II. MPSS solar panels look incredible after all those years, BTW, they hold up next to NFS solar panels. Also did some minor visual maintenance and updated a link to the KAS thread.With that update, the only BobCat made things not re-relased here would be DEMVs, the "Charles' Deli and Shoe Store" (HOME 2m) and Falcon I jet engine. The former are broken due to plugin not being fixed for 0.25 and I couldn't find any trace of the latter (the HOME 2m part sorta works, but badly. If anyone actually wants it, post here). I will, at some point, add DRE and ECLSS support to all things that require them, but otherwise, it's unlikely there will be any drastic changes, unless BobCat makes something new. Edited November 21, 2014 by Guest Link to comment Share on other sites More sharing options...
crunch Posted November 22, 2014 Share Posted November 22, 2014 could i please have a list of planned craft and other stuff Link to comment Share on other sites More sharing options...
Guest Posted November 22, 2014 Share Posted November 22, 2014 There's no "list of planned craft". Indeed, no new additions are currently planned at all. BobCat might just throw something new in if he feels like it, but I have no idea what, if anything. When the ECLSS mod resolves some issues it has, I'll integrate it, but that's it. Link to comment Share on other sites More sharing options...
Guest Posted November 22, 2014 Share Posted November 22, 2014 It's nice to have the venerable Jool V back! I'd missed that workhorse. Link to comment Share on other sites More sharing options...
crberus Posted November 23, 2014 Share Posted November 23, 2014 There's no "list of planned craft". Indeed, no new additions are currently planned at all. BobCat might just throw something new in if he feels like it, but I have no idea what, if anything. When the ECLSS mod resolves some issues it has, I'll integrate it, but that's it.You could make Constellation Martian Mission or SLS if you want, i think. Link to comment Share on other sites More sharing options...
crunch Posted November 23, 2014 Share Posted November 23, 2014 There's no "list of planned craft". Indeed, no new additions are currently planned at all. BobCat might just throw something new in if he feels like it, but I have no idea what, if anything. When the ECLSS mod resolves some issues it has, I'll integrate it, but that's it.but bobcats not here, he just cant throw something new together if gone for the time being Link to comment Share on other sites More sharing options...
Guest Posted November 23, 2014 Share Posted November 23, 2014 He's not completely gone, I talked to him on Skype recently. His motivation isn't a lot, but he didn't forget about KSP. He might be back someday, you'll likely see it here if it happens. Link to comment Share on other sites More sharing options...
wasmic Posted November 23, 2014 Share Posted November 23, 2014 Wow, thanks for uploading the Jool V and the MPSS Nautilus. Those are still really pretty despite their age. Link to comment Share on other sites More sharing options...
Guest Posted November 23, 2014 Share Posted November 23, 2014 And they even work! I was surprised, too. Fully expected Nautilus to be broken in all sorts of ways (as it used to be), but it turns out it works with only a single plugin. The other one is only for restricting Kerbals from entering a deflated habitat (as used on all other BobCat inflatables). The panels are especially pretty.Also, I'm looking for someone to do RPM-based IVAs for the oldies, preferably using BobCat's props. If anyone's interested, feel free to PM me. Link to comment Share on other sites More sharing options...
crunch Posted November 24, 2014 Share Posted November 24, 2014 what happened to the iva of node 1 Link to comment Share on other sites More sharing options...
Guest Posted November 24, 2014 Share Posted November 24, 2014 There never was an IVA for any of the ISS parts bedsides the Cupola. Link to comment Share on other sites More sharing options...
crunch Posted November 24, 2014 Share Posted November 24, 2014 There never was an IVA for any of the ISS parts bedsides the Cupola. Link to comment Share on other sites More sharing options...
crunch Posted November 24, 2014 Share Posted November 24, 2014 http://i.imgur.com/ohiOzbG.pnghttp://forum.kerbalspaceprogram.com/threads/24728-International-construction-ISS-in-Kerbal-orbit?p=792601&viewfull=1#post792601 Link to comment Share on other sites More sharing options...
Guest Posted November 24, 2014 Share Posted November 24, 2014 Ah, you meant the WIP one. I didn't hear anything about it since. Link to comment Share on other sites More sharing options...
crunch Posted November 24, 2014 Share Posted November 24, 2014 Ah, you meant the WIP one. I didn't hear anything about it since.ok thanks also if new modules get launched and added to the iss will they be added to this mod packplease Link to comment Share on other sites More sharing options...
Sampa Posted November 25, 2014 Share Posted November 25, 2014 Greetings, Bobcat or whoever is in charge of making parts for the ISS Community mod, I am currently using the said mod pack, I was wondering, are you guys working on a P/S 6 truss part for the pack, because it has been requested several pages ago but I did not see any response to the other guy's question. Also, would it be at all possible for, in a future update, if you guys could include some craft files for the ISS Modules? Link to comment Share on other sites More sharing options...
sp1989 Posted November 25, 2014 Share Posted November 25, 2014 Greetings, Bobcat or whoever is in charge of making parts for the ISS Community mod, I am currently using the said mod pack, I was wondering, are you guys working on a P/S 6 truss part for the pack, because it has been requested several pages ago but I did not see any response to the other guy's question. Also, would it be at all possible for, in a future update, if you guys could include some craft files for the ISS Modules?This is the best exploded view I have seen for the iss. Finally I recommend using the trusses from near future construction and the Kosmos solar wings for now. Link to comment Share on other sites More sharing options...
Guest Posted November 25, 2014 Share Posted November 25, 2014 Yeah, I've been trying to get someone on that truss for quite a while now. If anyone feels like it, feel free to take a shot at remodeling the thing. Preferably, the whole truss, so that it goes well together. Link to comment Share on other sites More sharing options...
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