4nxs Posted July 1, 2014 Share Posted July 1, 2014 How did I not notice this thread before? Looks very promising tygoo! Link to comment Share on other sites More sharing options...
enneract Posted July 20, 2014 Share Posted July 20, 2014 I hope this isn't dead, I think I'm looking forward to this more than I did KSO heh Link to comment Share on other sites More sharing options...
tygoo7 Posted July 20, 2014 Author Share Posted July 20, 2014 I hope this isn't dead, I think I'm looking forward to this more than I did KSO heh Sorry for no update for a while. This is not dead. I've been having problems getting it in-game and busy with playing 0.24 and with real life. I'll start working on it again some time next week. Link to comment Share on other sites More sharing options...
Beale Posted September 24, 2014 Share Posted September 24, 2014 Shroud animation test. That's really quite nice! Do you know if there are any collision / misc issues for parts place within the shroud?Probably the mostly slick way I've seen of combined smooth nose + docking port Link to comment Share on other sites More sharing options...
tygoo7 Posted September 24, 2014 Author Share Posted September 24, 2014 That's really quite nice! Do you know if there are any collision / misc issues for parts place within the shroud?Probably the mostly slick way I've seen of combined smooth nose + docking portThanks Beale! Sorry that this was kind of dead for a while. I've been really busy with school and IRL stuff. I might be able to get some time to start work on this again this weekend. I'm not sure if there are any collision issues because I haven't tried to get it in yet. Getting it into KSP using stock textures have been....not successful at all. Link to comment Share on other sites More sharing options...
DGatsby Posted September 24, 2014 Share Posted September 24, 2014 Really cool part, tygoo7! I hope things work out! I'd love to fly it around. Link to comment Share on other sites More sharing options...
wasmic Posted September 25, 2014 Share Posted September 25, 2014 If it's an analogue of the Dragon I vote you make it 3.75m.I'd vote 2.5m. The Apollo analogue of KSP (the Mk 1-2 capsule) is 2.5m, and real life Apollo was slightly bigger than Dragon V2 will be. Making it slightly less than 2.5m would be most realistic,but would break compatibility with pretty much every other part, so I'd say that 2.5m is the best option. Link to comment Share on other sites More sharing options...
Niemand303 Posted September 26, 2014 Share Posted September 26, 2014 I vote for 2.5m too. And the models are awesome, good luck with the mod! Hope seeing it soon! Link to comment Share on other sites More sharing options...
Guest Posted September 26, 2014 Share Posted September 26, 2014 I'd vote 3.75m if its function is to transport more than three Kerbals. Link to comment Share on other sites More sharing options...
johnwayne1930 Posted September 26, 2014 Share Posted September 26, 2014 In the Apollo Capsule was place for 3 Astronauts, as like in the MK 1-2 Capsule.The Dragon V2 is not bigger than the Apollo CM but due more advanced technique the Dragon has more room for People/Cargo.I think the Tundra Capsule should be fine in 2.5m, even with 4 or 5 seats. Link to comment Share on other sites More sharing options...
Beale Posted September 26, 2014 Share Posted September 26, 2014 In the Apollo Capsule was place for 3 Astronauts, as like in the MK 1-2 Capsule.The Dragon V2 is not bigger than the Apollo CM but due more advanced technique the Dragon has more room for People/Cargo.I think the Tundra Capsule should be fine in 2.5m, even with 4 or 5 seats.I agree here! (But I'm a bit biased towards cramming Kerbals)The V2 looks a lot taller than the stock Mk1-2 pod, which already has a huge amount of empty space inside. Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted September 26, 2014 Share Posted September 26, 2014 Looking great! But oval windows would symbolize more that it should be a Dragon V2-orientated capsule, because I think these windows are very important for a Dragon V2, even if it is not a replica. Link to comment Share on other sites More sharing options...
tygoo7 Posted September 27, 2014 Author Share Posted September 27, 2014 Thanks guys for the kind words! I got a few minutes of free time tonight. I'll have more free time to work on this more tomorrow. Should it be 3.75 or 2.5? I was originally planning 7 Kerbals but I could do like 4 or 5 and have it 2.5m. A few minutes of progress of the trunk.Looking great! But oval windows would symbolize more that it should be a Dragon V2-orientated capsule, because I think these windows are very important for a Dragon V2, even if it is not a replica.I was originally planning oval windows but I couldn't get them to look right using squad textures. It's a bit too late to change since the windows are embedded into the model. I may consider that in the future but I'm not just doing the Dragon V2 for this mod. I'm also planning a launcher for it, rovers, and other stuff. Link to comment Share on other sites More sharing options...
Urban_K Posted September 27, 2014 Share Posted September 27, 2014 Should it be 3.75 or 2.5?I think 2.5. For example the rescue Apollo would have seated five and was still packed with machinery in a way Dragon V2 doesn't seem to be so this could realistically seat six in 2.5 m size. Link to comment Share on other sites More sharing options...
E.Nygma Posted September 27, 2014 Share Posted September 27, 2014 6 Kerbals would be cool as a RT2-control station, I would say go with 2.5m scale Link to comment Share on other sites More sharing options...
tygoo7 Posted September 28, 2014 Author Share Posted September 28, 2014 Alright 2.5m it is then. I'm planning that it will seat 4 kerbals. I adding a bit more detail to the trunk before I texture it. Link to comment Share on other sites More sharing options...
tygoo7 Posted September 28, 2014 Author Share Posted September 28, 2014 Trunk is pretty much done for now. Still need to polish some of the texture work. Link to comment Share on other sites More sharing options...
General Rarity Posted September 28, 2014 Share Posted September 28, 2014 Looks very nice and fits well with the stock game! I love it.I would've preferred a 3.75m version, but 2.5 is good I guess.Good luck! Link to comment Share on other sites More sharing options...
tygoo7 Posted September 28, 2014 Author Share Posted September 28, 2014 Looks very nice and fits well with the stock game! I love it.I would've preferred a 3.75m version, but 2.5 is good I guess.Good luck!Thanks! Yeah I chose 2.5 for 4 or 5 kerbals. I'll continue work on the trunk and make an adapter tomorrow since it's getting late here. Link to comment Share on other sites More sharing options...
cxg2827 Posted September 28, 2014 Share Posted September 28, 2014 Nice work! Link to comment Share on other sites More sharing options...
DGatsby Posted September 28, 2014 Share Posted September 28, 2014 Very pretty little ship! Can't wait to get my hands on it. Link to comment Share on other sites More sharing options...
4nxs Posted September 28, 2014 Share Posted September 28, 2014 Very pretty little ship! Can't wait to get my hands on it.Me as well! Looking awesome. Link to comment Share on other sites More sharing options...
Bit Fiddler Posted September 28, 2014 Share Posted September 28, 2014 do you plan to put in a full RPM internal? i vote yes. Link to comment Share on other sites More sharing options...
tygoo7 Posted September 28, 2014 Author Share Posted September 28, 2014 do you plan to put in a full RPM internal? i vote yes.Yes. I do plan on making an internal with RPM. Link to comment Share on other sites More sharing options...
Nori Posted October 1, 2014 Share Posted October 1, 2014 Looking very nice. Saw the unveiling video for the Dragon V2 (which was awesome) and would love to use a stockalike of it in game. Link to comment Share on other sites More sharing options...
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