WololoW Posted July 18, 2014 Share Posted July 18, 2014 Texture Replacer has only worked for the skybox and EVA Visor reflection for me. Just my 2cents. Link to comment Share on other sites More sharing options...
TheMariner Posted July 18, 2014 Share Posted July 18, 2014 Texture Replacer has only worked for the skybox and EVA Visor reflection for me. Just my 2cents.That's all that's working for me as well. Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted July 18, 2014 Share Posted July 18, 2014 Kerbin Shuttle Orbiter works as long as you delete all the RasterPropMonitor and Smokescreen folders, if you don't, it hangs on "Squad/PodCockpit/model" and then crashes. So add that in a note on the side. Ofc this was only under basic testing, launched it and landed it. It's probably best to wait for an update, but still works. Link to comment Share on other sites More sharing options...
tygoo7 Posted July 18, 2014 Share Posted July 18, 2014 Unless something has changed in the way the config file works, changing a Kerbal's spacesuit and head with Texture Replacer isn't working for me.Everything is working for me except the custom kerbals and the no helmet in breathable atmosphere. Link to comment Share on other sites More sharing options...
GDJ Posted July 18, 2014 Share Posted July 18, 2014 Texture Replacer has only worked for the skybox and EVA Visor reflection for me. Just my 2cents.That's all that's working for me as well.Same here. EVA on Kerbin the helmets are on, default facial textures, hair, etc.OSX 32 bit version. Link to comment Share on other sites More sharing options...
kookoo_gr Posted July 18, 2014 Share Posted July 18, 2014 please provide a link for the mods. some of them are tricky to find Link to comment Share on other sites More sharing options...
stupid_chris Posted July 18, 2014 Share Posted July 18, 2014 Hey guys, there's now an official thread for this, so I'd like you all to head to this thread now.Thanks! Link to comment Share on other sites More sharing options...
nebuchadnezzar Posted July 18, 2014 Share Posted July 18, 2014 Hey guys, there's now an official thread for this, so I'd like you all to head to this thread now.Thanks!That post isn't listing them like this one is, which I find useful. Link to comment Share on other sites More sharing options...
NathanKell Posted July 18, 2014 Share Posted July 18, 2014 nebuchadnezzar: it will have them as soon as reports start flowing in. I will add the ones I know.Helix935, now that there is an official thread, I have taken the liberty of removing "semi-official" from the title. Hope that's ok! Link to comment Share on other sites More sharing options...
Tiberion Posted July 18, 2014 Share Posted July 18, 2014 Um, a little confused here. The thread Chris linked is specifically talking about compatibility with the 64bit build, not general compatibility with 0.24. There are plenty of issues that may keep mods from working outside of 64bit compatibility.Since that thread seems better suited to receive detailed reports about 64bit issues and this one is just a list of mods reported working in 0.24, I don't think you want to "move everyone over there" at all. The best change would be to remove the "for 64-bit" part of this title, since its not being followed anyway and let both threads do their jobs.(by the way, both of my mods work as well in 0.24 as 0.23.5, and career balance updates are underway) Link to comment Share on other sites More sharing options...
WololoW Posted July 18, 2014 Share Posted July 18, 2014 SelectRoot has an update for .24 Link to comment Share on other sites More sharing options...
Godot Posted July 18, 2014 Share Posted July 18, 2014 Not sure about the 64 Bit Version, but I can confirm for the 32 Bit Version that Kerbal Engineer Redux doesn´t work correctly when it comes to spaceship parts ...in Build Mode it gives me a System-Missing Field Exception for all stage displays ...in flight mode, the physical values of surface and orbital display are shown correctly,but the stage values (dV, TWR and the like) also don´t work hereI doubt that it is differently for 64 Bit (as it seems to be caused by some internal changes that squad did to the parts) Link to comment Share on other sites More sharing options...
WWEdeadman Posted July 18, 2014 Share Posted July 18, 2014 (edited) Hot Rockets and Cool Rockets seem to work fine for me. Edited July 18, 2014 by WWEdeadman added links to Mod-threads Link to comment Share on other sites More sharing options...
TheReaper Posted July 18, 2014 Share Posted July 18, 2014 (edited) ToolbarATM basicB9( only 10 -20 parts)EVE/BA (Better atmosphere must haves listed as BA+) mediumCrossfeed enablerdistant object enhancementengineer(redux)exsugent engineering (only DLL)firespitter ( only DLL)JSI(Rosterprop)KerbaltekKittopia Space (BA+)klockheed_martian ( only DLL)Kw rocketrymechjeb( only DLL)ModstatisticsMP Nazari-hot rocketsNearfutureNorthkeSerComParameciumKidR&S CapsuledyneRssRLA stocklike (only 5-10 parts)Scansat(only DLL)SmokeScreen (only DLL)Splaceplane PLusTexture Replacer (BA +)Alarmclock-TriggerTechVessel viewall latest vesions, toolbar update came today included, during start up game mod manager warns me about firesplitter and real solar system mod incopatabilty,(although i only have their dlls not the actual mods becouse they were needed for the mods i use ) but i have recorded no visible impact to space plane plus (firesplitter dll needed for it) and better atmospheres (real solar system dll),kerbal engineering redux works "halfways" CONFIRMED"this has a fix in previous comments on this thread. either these FS and RSS are false positive or anything else, evreything on this list works as intended as it was with 23.5, windows 64 bit, Edited July 18, 2014 by TheReaper Link to comment Share on other sites More sharing options...
Buckshoot Posted July 18, 2014 Share Posted July 18, 2014 We should provide links to the latest versions as we did in mod compatibily thread for 23.5It was / is the best way to avoid having threads all over the place with updates and last versions and patches, etc.Just a sugestion. You report a mod working, send a link. Be a friend. Link to comment Share on other sites More sharing options...
WWEdeadman Posted July 18, 2014 Share Posted July 18, 2014 Texture replacer has a fixed version for 0.24 now. Link to comment Share on other sites More sharing options...
Raven. Posted July 18, 2014 Share Posted July 18, 2014 Hey guys, there's now an official thread for this, so I'd like you all to head to this thread now.Thanks!Um, a little confused here. The thread Chris linked is specifically talking about compatibility with the 64bit build, not general compatibility with 0.24. There are plenty of issues that may keep mods from working outside of 64bit compatibility.Since that thread seems better suited to receive detailed reports about 64bit issues and this one is just a list of mods reported working in 0.24, I don't think you want to "move everyone over there" at all. The best change would be to remove the "for 64-bit" part of this title, since its not being followed anyway and let both threads do their jobs.(by the way, both of my mods work as well in 0.24 as 0.23.5, and career balance updates are underway)I agree with Tiberion here. The two threads have two distinct purposes, and there is no need to direct people from one thread to the other. The "official" thread has been stickied; traffic will naturally flow to that thread instead simply because of its visibility. Link to comment Share on other sites More sharing options...
WeirdCulture Posted July 18, 2014 Share Posted July 18, 2014 Deadly Rentry v 4.8 seems to work. TAC Fuel Balancer v2.3 seems to worksProcedural Fairings 3.05 doesn't works completly, bigger fairings-base-rings missing, KSPAPI Errormsg at the beginning Link to comment Share on other sites More sharing options...
Gobur Posted July 18, 2014 Share Posted July 18, 2014 Real fuel is incompability mesage but work fine, AJE same, realchute dont work at all Link to comment Share on other sites More sharing options...
sidfu Posted July 18, 2014 Share Posted July 18, 2014 active texturemanagment dont fully work yet. in .24 it wont reduce the textures right but it doesnt give any errors just part of the mod isnt working is all. Link to comment Share on other sites More sharing options...
mike9606 Posted July 18, 2014 Share Posted July 18, 2014 For the love of the kraken, please don't assume that just because you don't get a "This mod is incompatible" message, that the mod is compatible. Quite the reverse: it means there's no compatibility information in the mod, and therefore you should assume it is not compatible.Part packs are exempt if they don't rely on plugins.If the plugin works perfectly under testing, and throws no errors in the output log, only *then* should you rate it as compatible.Yeah, I got the compatibility message using B9 with the Firespitter V7 .dll, but it still worked fine. By the way, it seems that the Firespitter V7 .dll is working, but not V6. Link to comment Share on other sites More sharing options...
WeirdCulture Posted July 18, 2014 Share Posted July 18, 2014 Telemachus works too Link to comment Share on other sites More sharing options...
thiagohdf Posted July 18, 2014 Share Posted July 18, 2014 AIES Aerospace v1.5.1 is not working in 0.24 ksp x64 Win! Link to comment Share on other sites More sharing options...
TheMariner Posted July 18, 2014 Share Posted July 18, 2014 Texture replacer has a fixed version for 0.24 now.Whoo!!! Can't wait to get home now. Link to comment Share on other sites More sharing options...
mythic_fci Posted July 18, 2014 Share Posted July 18, 2014 Nice to see other people took on the job I did originally! Anyway, might wanna reorganize the OP a bit. It's a bit scattered in terms of formatting ATM. By the way, there's a new ModuleManager hotfix for 0.24. Link to comment Share on other sites More sharing options...
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