ragarth Posted November 1, 2015 Share Posted November 1, 2015 Heya. I installed the latest version of modulercsfx, but I still get the broken blade/no workies issue with the small ducted fan. Am I doing something wrong with them? Quote Link to comment Share on other sites More sharing options...
Vorg Posted November 1, 2015 Share Posted November 1, 2015 I was just playing around the the Ratpack buggy in the SPH. I wanted to see the competed size, with another craft loaded. None of the base parts would attach to get started. Is it possible they are KAS attachable only? Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted November 1, 2015 Share Posted November 1, 2015 I was just playing around the the Ratpack buggy in the SPH. I wanted to see the competed size, with another craft loaded. None of the base parts would attach to get started. Is it possible they are KAS attachable only?You may be on to something. I believe you uncovered a bug. I was just going to make a quick vid putting it together and found that the rear chassis section seems to be missing all of its nodes when I attempted to build it in the VAB. Quote Link to comment Share on other sites More sharing options...
Vorg Posted November 2, 2015 Share Posted November 2, 2015 If I start with front part, then I can build it. But attaching parts other then buggy parts are tricky at best. Some of it seems to be from them changing nodes to have a top/bottom setting. Nodes might need updating. I also noticed the rear part was hard to get just right to attach while in the SPH.I Also just noticed the Science pack does not show in science tab, only the utility tab. Quote Link to comment Share on other sites More sharing options...
123nick Posted November 7, 2015 Share Posted November 7, 2015 problem with micro fans: http://i.imgur.com/5vSg695.png http://i.imgur.com/wGpFv27.png nan values. medium ducted fan seems to work gr8. i dont see any reason for it to not work. i have a mod that adds in a intakeatm to all intakeair intakes, but shouldnt interfere. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted November 10, 2015 Author Share Posted November 10, 2015 0.4.3.0 IS UP0.4.3 - 20125.11.09-------------------KSP 1.0.5 compatibilityFixed atmo curve issue with ducted fansCorrected node issue with micro ducted fanRemoved ModuleRCSFX Quote Link to comment Share on other sites More sharing options...
smjjames Posted November 10, 2015 Share Posted November 10, 2015 Removed ModuleRCSFXAw, but that's needed for the ducted fans in FTT. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted November 10, 2015 Author Share Posted November 10, 2015 No, stock is needed Quote Link to comment Share on other sites More sharing options...
Nicholiathan Posted November 26, 2015 Share Posted November 26, 2015 I used to be able to stow a packrat in 2 KAS detachable boxes. no one box will only hold the frame 1 seat & ground block I need 2 boxes for 2 wheels each and the front & rear pieces don't fit at all. Is this "problem" with KAS or the rover? was it changed intentionally? Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted November 26, 2015 Share Posted November 26, 2015 [quote name='Nicholiathan']I used to be able to stow a packrat in 2 KAS detachable boxes. no one box will only hold the frame 1 seat & ground block I need 2 boxes for 2 wheels each and the front & rear pieces don't fit at all. Is this "problem" with KAS or the rover? was it changed intentionally?[/QUOTE] I would honestly question the validity of that. Even way back in Roverdude's original KAS assembly video of the packrat, it took 6 of the large KAS containers to hold it all. There may have been a time during the KAS/KIS transition where the configs accidentally made the packrat able to be packed super small, but I don't think there was ever the intention to be able to fit it into that small of a package. Quote Link to comment Share on other sites More sharing options...
Nicholiathan Posted November 26, 2015 Share Posted November 26, 2015 [quote name='goldenpsp']I would honestly question the validity of that. Even way back in Roverdude's original KAS assembly video of the packrat, it took 6 of the large KAS containers to hold it all. There may have been a time during the KAS/KIS transition where the configs accidentally made the packrat able to be packed super small, but I don't think there was ever the intention to be able to fit it into that small of a package.[/QUOTE] I have a lander on the Mun that brought a pack rat in 2 small boxes. It was launched before 1.0.5 and only just now getting enough of my mods updated to be able start playing again. Thought that was normal. Guess the error was getting all that in. Quote Link to comment Share on other sites More sharing options...
Rodger Posted December 8, 2015 Share Posted December 8, 2015 Very minor bug, but the data camera science experiment shows entries for low/high orbit in the science archives, when you can't use the camera in those situations (and maybe atmosphere too?). Is there some way I can fix it by editing it's sciencedefs config or something? Or is it just a stock thing? Quote Link to comment Share on other sites More sharing options...
almagnus1 Posted January 13, 2016 Share Posted January 13, 2016 (edited) Any thoughts to making a packrat that will unfurl (or at least, allow the user to expand wheels, then unfod so it can right itself if ejected in an awkward position), and then a 2m part that can detach the packrat (possibly with fuel and/or other stuff to act as a lander base)? That would give us an alternative to either shipping the packrat prebuilt, or requiring KIS/KAS to construct the vehicle on site. PS: You need to flag this thread as a USI one =) Edited January 13, 2016 by almagnus1 Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted January 13, 2016 Share Posted January 13, 2016 1 hour ago, almagnus1 said: Any thoughts to making a packrat that will unfurl (or at least, allow the user to expand wheels, then unfod so it can right itself if ejected in an awkward position), and then a 2m part that can detach the packrat (possibly with fuel and/or other stuff to act as a lander base)? That would give us an alternative to either shipping the packrat prebuilt, or requiring KIS/KAS to construct the vehicle on site. PS: You need to flag this thread as a USI one =) Not to steer away from a USI mod, but this is a cool design. I imagine Roverdude would even approve. It is a shame when some obviously talented modders seem to lack the ability to finish a project. http://forum.kerbalspaceprogram.com/index.php?/topic/77943-portable-rover-components-new-project-from-aset-up-290714/ Quote Link to comment Share on other sites More sharing options...
RoverDude Posted January 14, 2016 Author Share Posted January 14, 2016 There will very likely be a little babby packrat in the future Just have to sort a lot of other projects right now (the major USI-LS update being the biggie, and it requires a lot of stuff to be released simultaneously). Quote Link to comment Share on other sites More sharing options...
almagnus1 Posted January 14, 2016 Share Posted January 14, 2016 1 hour ago, RoverDude said: There will very likely be a little babby packrat in the future Just have to sort a lot of other projects right now (the major USI-LS update being the biggie, and it requires a lot of stuff to be released simultaneously). Cool! =) When you get time, I would definitely love to see an extension of this mod to work with the 2m lander can and stock lander legs, as that seems like a logical next step. If done right, i could also see that integrating well with FTT and the other lander thingy that I'm forgetting the name to >.> Quote Link to comment Share on other sites More sharing options...
skipsinclair Posted January 14, 2016 Share Posted January 14, 2016 Sorry in advance if this is a known issue, but I'm having a heck of a time getting the PackRat assembled on Minmus. What I'm doing is placing a ground pylon, then attaching the front section of the rover. But when I bring in the front chassis, there's nothing to attach it to. I can't get it to line up in any way. There's also no more "store" right-click setting on the front section, so the video on the first page doesn't help either. Can anyone provide NEW instructions to building the PackRat off-Kerbin? Thanks in advance!!! Quote Link to comment Share on other sites More sharing options...
Neutrinovore Posted January 14, 2016 Share Posted January 14, 2016 Hey RoverDude, while if you're taking requests, any chance of fixing the IVA on the AES pod? I'm having a major problem that makes that part unusable: After about a minute into a flight, some props or items in the AES pod's IVA get insanely large, and clip out through the pod and any other parts that are near or surrounding it. I don't get any explosions from intersecting colliders or anything, but visually these big slab-like things just block views and look generally fugly. Interestingly, if I switch focus to another vessel outside physics range, or go back to the space center, and then switch back to the vessel with the AES pod, everything goes back to normal... for a few minutes anyway, then *DOINK*, the IVA internals go crazy again. I tried removing the IVA module from the config file and replacing it with Squad's placeholder 'black void' IVA, but then it looks like the USI transparent pod module interferes, and makes all of the crew position boxes in the placeholder internal visible as opaque black boxes surrounding the AES Pod, so that's just as bad. I then tried removing the USI transparent pod module from the part config, and now the window is still transparent but the entire pod is transparent from the inside, so again, visually the pod really isn't usable. Whew, sorry for the long-winded explanation. Just trying to be thorough. To recap: I'm having trouble with the IVA on the AES pod, something to do with the internal props that causes something to get really large and clip out through the pod. Thanks for reading, and I hope this is enough information to at least point in the right direction. Later! Quote Link to comment Share on other sites More sharing options...
mjl1966 Posted January 14, 2016 Share Posted January 14, 2016 Nice idea. Utterly unbuildable in situ in 1.05. Neither the front chassis nor the front section (with headlights) will mount to a pylon in such a manner that they can then be attached to each other. The problem is the node on the pylon will not accomodate the necessary attachment points for the front chassis section and front section. Tried for two hours. Watched the video 5 times. Can't be done. Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted January 14, 2016 Share Posted January 14, 2016 (edited) 2 hours ago, mjl1966 said: Nice idea. Utterly unbuildable in situ in 1.05. Neither the front chassis nor the front section (with headlights) will mount to a pylon in such a manner that they can then be attached to each other. The problem is the node on the pylon will not accomodate the necessary attachment points for the front chassis section and front section. Tried for two hours. Watched the video 5 times. Can't be done. Actually it can. But the method changed when Kospy made KIS https://youtu.be/QI_4_z3LXmU Edited January 14, 2016 by goldenpsp Quote Link to comment Share on other sites More sharing options...
Snarfster Posted January 14, 2016 Share Posted January 14, 2016 2 hours ago, mjl1966 said: Nice idea. Utterly unbuildable in situ in 1.05. Neither the front chassis nor the front section (with headlights) will mount to a pylon in such a manner that they can then be attached to each other. The problem is the node on the pylon will not accomodate the necessary attachment points for the front chassis section and front section. Tried for two hours. Watched the video 5 times. Can't be done. It can be done. I've done it a few times in 1.05. I'll have a look if I can make a new video tonight as my old one is out-dated. Quote Link to comment Share on other sites More sharing options...
mjl1966 Posted January 15, 2016 Share Posted January 15, 2016 15 hours ago, Snarfster said: It can be done. I've done it a few times in 1.05. I'll have a look if I can make a new video tonight as my old one is out-dated. If you can video the successful construction of a pack rat in situ on the Mun, I will donate to a paypal link for you. Seriously. Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted January 15, 2016 Share Posted January 15, 2016 46 minutes ago, mjl1966 said: If you can video the successful construction of a pack rat in situ on the Mun, I will donate to a paypal link for you. Seriously. You could have just watched the video I posted above for free. But since you offered, here is my paypal link. You didn't specify that it had to be a pretty video. https://www.youtube.com/watch?v=8A_xAg58EbY&feature=youtu.be Quote Link to comment Share on other sites More sharing options...
skipsinclair Posted January 15, 2016 Share Posted January 15, 2016 17 hours ago, goldenpsp said: You could have just watched the video I posted above for free. But since you offered, here is my paypal link. You didn't specify that it had to be a pretty video. https://www.youtube.com/watch?v=8A_xAg58EbY&feature=youtu.be Goldenpsp, what version are you using in this video? I ask, because your front section of the rover is 100L volume, while MINE is 2014.26L - there's no WAY I can get all the parts into any of the 1000L crates, not even a bunch. I had to transport in much larger containers (just using the 18000L one in sandbox now to test/screw with) - are you using an older version of the rover, or have you edited it down for lesser volume? Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted January 15, 2016 Share Posted January 15, 2016 37 minutes ago, skipsinclair said: Goldenpsp, what version are you using in this video? I ask, because your front section of the rover is 100L volume, while MINE is 2014.26L - there's no WAY I can get all the parts into any of the 1000L crates, not even a bunch. I had to transport in much larger containers (just using the 18000L one in sandbox now to test/screw with) - are you using an older version of the rover, or have you edited it down for lesser volume? All the latest versions. I was using a USI KIS Kontainer, 2.5 model which holds 20k. IIRC the packrat parts etc took up about 10k total. It was a super quickie setup just to demonstrate assembly. Quote Link to comment Share on other sites More sharing options...
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