raidernick Posted May 2, 2016 Author Share Posted May 2, 2016 make an issue on git I ignore complaints on the forum because of the number of clueless people here Quote Link to comment Share on other sites More sharing options...
Guest Posted May 4, 2016 Share Posted May 4, 2016 @raidernick, apologies if this has been asked before, but do you have anything in the works for the N1? Or if not, could you recommend a suitable N1 mod that would work well with your 7K-LOK/LK stack? Quote Link to comment Share on other sites More sharing options...
raidernick Posted May 4, 2016 Author Share Posted May 4, 2016 12 minutes ago, Jack Wolfe said: @raidernick, apologies if this has been asked before, but do you have anything in the works for the N1? Or if not, could you recommend a suitable N1 mod that would work well with your 7K-LOK/LK stack? no and there are none that fit it Quote Link to comment Share on other sites More sharing options...
MugWanaBe Posted May 4, 2016 Share Posted May 4, 2016 This may seem like trivial question, but do you know of any profiles for real plumes for your rockets or a way to remove the smoke trails from the rockets. Quote Link to comment Share on other sites More sharing options...
raidernick Posted May 4, 2016 Author Share Posted May 4, 2016 no Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 5, 2016 Share Posted May 5, 2016 Thanks for updating it! Quote Link to comment Share on other sites More sharing options...
raidernick Posted May 5, 2016 Author Share Posted May 5, 2016 UPDATE v1.8.5 Fixed vernier engine sound to be deeper and less terrible Made a module manager config to hopefully stop the null refs caused by fasa on the R7 engines, this is a FASA problem not a problem with my mod and needs to be fixed in FASA! WARNING: FASA will still cause null refs on it's own parts that are broken, this is something that needs to be fixed in that mod, not my mod. Also, my fix is just a band-aid for my parts, not a long term solution, it needs to be fixed there. https://github.com/KSP-RO/SovietRockets/releases/tag/v1.8.5 Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 8, 2016 Share Posted May 8, 2016 I have built every single one! Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 8, 2016 Share Posted May 8, 2016 Well You should do a N1. Quote Link to comment Share on other sites More sharing options...
Trounced Posted May 8, 2016 Share Posted May 8, 2016 raidernick you are the man. This mod is so much fun that i had to make an account to thank you, so thanks. Keep up the good work and ignore the negative vibes. Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 10, 2016 Share Posted May 10, 2016 On 5 May 2016 at 2:51 AM, raidernick said: UPDATE v1.8.5 Fixed vernier engine sound to be deeper and less terrible Made a module manager config to hopefully stop the null refs caused by fasa on the R7 engines, this is a FASA problem not a problem with my mod and needs to be fixed in FASA! WARNING: FASA will still cause null refs on it's own parts that are broken, this is something that needs to be fixed in that mod, not my mod. Also, my fix is just a band-aid for my parts, not a long term solution, it needs to be fixed there. https://github.com/KSP-RO/SovietRockets/releases/tag/v1.8.5 Whell if fasa is so annoying than why do you use it? And by the way fasa is an american pack and yours is a soviet one! Quote Link to comment Share on other sites More sharing options...
Moose Rocket Science Posted May 10, 2016 Share Posted May 10, 2016 An idea, Venera! Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 11, 2016 Share Posted May 11, 2016 10 hours ago, Moose Rocket Science said: An idea, Venera! That would be perfect but i still would like a n1. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted May 11, 2016 Share Posted May 11, 2016 2 hours ago, Jeb-head-mug kerman said: That would be perfect but i still would like a n1. He literally just said he wasn't going to make one. Please think before you hit "Submit Reply." Or maybe it was misunderstood, and he's just not working on one at the moment. Quote Link to comment Share on other sites More sharing options...
Moose Rocket Science Posted May 11, 2016 Share Posted May 11, 2016 4 hours ago, Jeb-head-mug kerman said: That would be perfect but i still would like a n1. just download it from bobcat... it works on 1.1.2. Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 12, 2016 Share Posted May 12, 2016 WOW AMAZING BOBCAT UPDATED? Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 13, 2016 Share Posted May 13, 2016 On 11 May 2016 at 0:00 AM, Moose Rocket Science said: just download it from bobcat... it works on 1.1.2. Bobcat is undownloadable. Quote Link to comment Share on other sites More sharing options...
raidernick Posted May 22, 2016 Author Share Posted May 22, 2016 UPDATE v1.9 Fixed fairing colliders and decouple force Added Zenit subassemblies https://github.com/KSP-RO/SovietRockets/releases/tag/v1.9 Quote Link to comment Share on other sites More sharing options...
BinaryBad Posted May 22, 2016 Share Posted May 22, 2016 FInally got around to downloading this, and wow. It's amazing. The modelling and textures are superb. Going to check out all the other ones you do now. One odd thing, I can't get the Molniya to launch. EVerything fine, till about 2 miles out, then I lose all control. Cant control via Remote Tech, or Mechjeb, or manually. Game doesn't crash, but craft becomes complety unresponsive. Not had the problem with any other craft. Rather perplexed by it. Anyone encountered it? Quote Link to comment Share on other sites More sharing options...
Grunf911 Posted May 25, 2016 Share Posted May 25, 2016 Mod looks great, any chance on getting a Buran cockpit fitting for the Mk3 ? I made a shuttle video recently, and was hoping to make a Buran one: I did find Energia parts but am missing a Buran - alike looking cockpit, also some decals on the wings would not hurt. Any ideas ? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 25, 2016 Share Posted May 25, 2016 47 minutes ago, Grunf911 said: Mod looks great, any chance on getting a Buran cockpit fitting for the Mk3 ? I made a shuttle video recently, and was hoping to make a Buran one: I did find Energia parts but am missing a Buran - alike looking cockpit, also some decals on the wings would not hurt. Any ideas ? I think that's a bit outside RN's scope. Have you tried asking @Pak back over at Cormorant Aeronology? I know you posted the video there but I didn't see you ask them. Quote Link to comment Share on other sites More sharing options...
raidernick Posted May 25, 2016 Author Share Posted May 25, 2016 UPDATE Soviet Spacecraft v1.3.6 Fix null ref caused by JSI Removed duplicate textures again https://github.com/KSP-RO/SovietSpacecraft/releases/tag/v1.3.6 UPDATE Soviet Rockets v1.9.1 * Fixed fairing textures being screwed up https://github.com/KSP-RO/SovietRockets/releases/tag/v1.9.1 Quote Link to comment Share on other sites More sharing options...
Grunf911 Posted May 26, 2016 Share Posted May 26, 2016 18 hours ago, CobaltWolf said: I think that's a bit outside RN's scope. Have you tried asking @Pak back over at Cormorant Aeronology? I know you posted the video there but I didn't see you ask them. Ok will check with them Quote Link to comment Share on other sites More sharing options...
RickKermen Posted May 26, 2016 Share Posted May 26, 2016 Hey raidernick, just stopped by to thank you for so many hours of fun using you creations. All the probes and rockets are all amazingly well done and fun to play around, especially for me that i'm a huge fan of RSS/RO. Thanks man Quote Link to comment Share on other sites More sharing options...
RickKermen Posted June 3, 2016 Share Posted June 3, 2016 (edited) On 22/05/2016 at 11:59 PM, BinaryBad said: FInally got around to downloading this, and wow. It's amazing. The modelling and textures are superb. Going to check out all the other ones you do now. One odd thing, I can't get the Molniya to launch. EVerything fine, till about 2 miles out, then I lose all control. Cant control via Remote Tech, or Mechjeb, or manually. Game doesn't crash, but craft becomes complety unresponsive. Not had the problem with any other craft. Rather perplexed by it. Anyone encountered it? I'm having the same issue with Molniya rocket but in the 3rd stage, the vernier engines simply don't seem to take control over the stage, it starts turning left until it spins out of control. EDIT: Turning on RCS on fine tune, allows it to keep on route till orbit. Edited June 3, 2016 by RickKermen problem solved Quote Link to comment Share on other sites More sharing options...
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