Motokid600 Posted September 17, 2014 Share Posted September 17, 2014 Well we could have First person view when we EVA finally. Since no modder has yet done that as far as I'm aware of. But, lets the konspirase keep going. =^.^=Through the Eyes of a Kerbal. Link to comment Share on other sites More sharing options...
Aragosnat Posted September 17, 2014 Share Posted September 17, 2014 Through the Eyes of a Kerbal. Hehe. But, yeah the current dev notes http://forum.kerbalspaceprogram.com/threads/93996-Devnote-Tuesdays-The-Really-Short-Edition mentioned gooie Kerbals. Does that mean Kerbals will be leaving a greasy smear now? Link to comment Share on other sites More sharing options...
problemecium Posted September 17, 2014 Share Posted September 17, 2014 I was right o_o They are going to put in dead Kerbal splats... it would indeed be a thing that "bad" players would be more likely to experience. Link to comment Share on other sites More sharing options...
Sky_walker Posted September 17, 2014 Share Posted September 17, 2014 EDIT: Here it isI think the "Three artists" here are meant to be NovaSilisko, ClairaLyrae and C7.AFAIK 3 modellers are Hugo who left his internship and other 2 modellers who stayed. Link to comment Share on other sites More sharing options...
Red Iron Crown Posted September 17, 2014 Share Posted September 17, 2014 Maxmaps just now on Twitter:"Ladies and gentlekerbals. Update 0.25 has now entered its final development phase: experimentals!"Commence ignition sequence of your #HypeVehicle of choice. Link to comment Share on other sites More sharing options...
Sky_walker Posted September 17, 2014 Share Posted September 17, 2014 Maxmaps just now on Twitter:"Ladies and gentlekerbals. Update 0.25 has now entered its final development phase: experimentals!"Commence ignition sequence of your #HypeVehicle of choice.Damn you!I was just about to post that!hahahahaha Link to comment Share on other sites More sharing options...
J.Random Posted September 17, 2014 Share Posted September 17, 2014 Just remember the following, guys:To date no mod has done it.It's a small thing (unless it comes up, it won't have an impact on your gameplay at all).The better player you are, the smaller the chance you will even see it. (Otherwise you will see it and will have to deal with its effects.)It's something we can do as a perk of adding all the code necessary for the feature that required us to undergo the big art project. Which has got all of our art team chained to their desks.Kongress hearings minigame? Link to comment Share on other sites More sharing options...
SiliconPyro Posted September 17, 2014 Share Posted September 17, 2014 Sounds like the hype train has just reached . . . Link to comment Share on other sites More sharing options...
Frank_G Posted September 17, 2014 Share Posted September 17, 2014 LETS ROOOOOCK! - Pvt. J. Vasquez Link to comment Share on other sites More sharing options...
Rowsdower Posted September 17, 2014 Share Posted September 17, 2014 Just confirming that we're in experimentals. You can find a short formal blurb about it in the Announcements section. Link to comment Share on other sites More sharing options...
Spartwo Posted September 17, 2014 Share Posted September 17, 2014 Experimentals!!...Oh, I'm late for the hype train:( Link to comment Share on other sites More sharing options...
Zaphod12 Posted September 17, 2014 Share Posted September 17, 2014 Maxmaps just now on Twitter:"Ladies and gentlekerbals. Update 0.25 has now entered its final development phase: experimentals!"Commence ignition sequence of your #HypeVehicle of choice.This is Mission Control... Hypepollo 11 launch sequence starting! Link to comment Share on other sites More sharing options...
Red Iron Crown Posted September 17, 2014 Share Posted September 17, 2014 Cupola mass being reduced to 1.8t, finally!https://twitter.com/Maxmaps/status/512289952990625792 Link to comment Share on other sites More sharing options...
monophonic Posted September 17, 2014 Share Posted September 17, 2014 (edited) The big project of the whole team was going through all the parts and redesigning them. There's a word or two from Dan about that. And he said it was pretty big and won't have much time to do any cinematics because of that, IIRC. Don't remember in which dev note it was, though. So if it's about parts it's probably deformable parts, or some sort of other damage effects. And I'm not thinking about the landing legs, solar panels but actual fuel tanks and engines bending or getting black after taking too much of reentrey heat.That's just one of my many guesses, though.EDIT: Here it isI think the "Three artists" here are meant to be NovaSilisko, ClairaLyrae and C7.AFAIK C7 made the big ARM parts, the plane parts and the Mk1-2 pod, Nova and Claira the other medium and small rocket and probe stuff.Parts damage with meshes deformed dynamically in real time is a good guess. That could require remodelling many parts with enough vertices to allow the deforming at least somewhat follow whatever impacted the part. Some damage effects could be done even without deforming, say, propellant venting from broken tanks. If the venting propellant also acted as a thruster, causing thrust or torque on the ship, flying straight could become impossible, which some (me included) might find hilarious.Of course, X-PERI-MENTALS so we will know it sooner than I though. Edited September 17, 2014 by monophonic Link to comment Share on other sites More sharing options...
Robotengineer Posted September 17, 2014 Share Posted September 17, 2014 Is this the hype thread or the other one? I'm confused. Link to comment Share on other sites More sharing options...
monophonic Posted September 17, 2014 Share Posted September 17, 2014 Is this the hype thread or the other one? I'm confused. Sorry... It's the other one. I struck out the hype from my post. Again, sorry for letting that stuff slip in here. Link to comment Share on other sites More sharing options...
SiliconPyro Posted September 17, 2014 Share Posted September 17, 2014 Parts damage with meshes deformed dynamically in real time is a good guess. That could require remodelling many parts with enough vertices to allow the deforming at least somewhat follow whatever impacted the part. Some damage effects could be done even without deforming, say, propellant venting from broken tanks. If the venting propellant also acted as a thruster, causing thrust or torque on the ship, flying straight could become impossible, which some (me included) might find hilarious.That would be pretty awesome. Not random problems, but recoverable problems if you screw up. I like it. That would be a TON of work to implement for all parts though. Link to comment Share on other sites More sharing options...
Majorjim! Posted September 17, 2014 Share Posted September 17, 2014 I could be TOTALLY wrong but I believe I saw a clue to what the .25 secret thing could be in the latest dev notes."the new testers are looking forward to getting their hands mucky with the goo of many, many Kerbals."When a Kerbal impacts the ground he will spode into green goo. What say you? Link to comment Share on other sites More sharing options...
Red Iron Crown Posted September 17, 2014 Share Posted September 17, 2014 I really hope that's not it. Link to comment Share on other sites More sharing options...
Robotengineer Posted September 17, 2014 Share Posted September 17, 2014 (edited) I really hope that's not it.Me too, that would be weird, as well as out of touch with the community. (IMO) Edited September 17, 2014 by Robotengineer too, to, 2? Link to comment Share on other sites More sharing options...
Majorjim! Posted September 17, 2014 Share Posted September 17, 2014 (edited) I really hope that's not it.Me three but my spider senses are tingling. Edited September 17, 2014 by Majorjim three! Link to comment Share on other sites More sharing options...
Commissioner Tadpole Posted September 17, 2014 Share Posted September 17, 2014 Wow will hitting the air control tower with an airplane affect gameplay Probably will, since the air tower is directly connected to the Spaceplane Hangar. So no more spaceplanes for you.I so hope it's not this. I hate it in a driving game when I slam into the wall and the opposite bumper deforms like I hit a telephone pole with it, simply because I've reached that level of 'damaged' with the car. If I crash headlong into the roof of the VAB I don't want it to remain pristine while the door gets a dent.Fair point, but hey - those are the burdens of keeping graphics and high FPS at the same time. Link to comment Share on other sites More sharing options...
Majorjim! Posted September 17, 2014 Share Posted September 17, 2014 Probably will, since the air tower is directly connected to the Spaceplane Hangar. So no more spaceplanes for you.I'm 100% sure its not that. Or part damage. In fact, if it is part deformation I will eat my hat. Link to comment Share on other sites More sharing options...
Commissioner Tadpole Posted September 17, 2014 Share Posted September 17, 2014 I'm 100% sure its not that. Or part damage. In fact, if it is part deformation I will eat my hat.I can still believe in it. I don't think part deformation will be that interesting, but hey - it's my opinion. Link to comment Share on other sites More sharing options...
Majorjim! Posted September 17, 2014 Share Posted September 17, 2014 I can still believe in it. I don't think part deformation will be that interesting, but hey - it's my opinion.You certainly can! And yeah considering the tiny amount of parts left after a crash it doesn't make any sense and it certainly isn't funny. Link to comment Share on other sites More sharing options...
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