DirkLarien Posted January 15, 2017 Share Posted January 15, 2017 :-)) There is almost everything in the game now.....but we miss little tiny bit. There are no good wheels. :-)) And good chunk of people is looking for it. I have been asking all around but no luck so far. Found few people that might be interested, but either lack time or certain parts of the original models and so on. There is a thread : please come and debate share ideas there if you have any. Link to comment Share on other sites More sharing options...
blowfish Posted January 16, 2017 Share Posted January 16, 2017 So I spent a day trying to get the wheels working with @Shadowmage's new wheel implementation Initial results have been good. It didn't require any model changes, but did require code changes to both KSPWheel (PR already submitted) and B9PartSwitch. KSPWheel should still be considered an early beta as well, so bundling it with B9 is out of the question. Best I could probably offer if this goes through is that the wheels would show up if you installed KSPWheel separately. This also bodes well for converting Adjustable Landing Gear, especially since no model changes where necessary. Link to comment Share on other sites More sharing options...
Shadowmage Posted January 16, 2017 Share Posted January 16, 2017 12 hours ago, blowfish said: This also bodes well for converting Adjustable Landing Gear, especially since no model changes where necessary. Let me know how it goes with the ALG models. My offer still stands to merge them into KF in the long-term, but you might well be able to get them going again faster/easier with your access to the original BD and FS modules that they were rigged for. However if they end up not working out / requiring too much work, I'm still willing to re-rig them and write up some new/custom modules to run their features. Link to comment Share on other sites More sharing options...
kcs123 Posted January 16, 2017 Share Posted January 16, 2017 12 hours ago, blowfish said: Best I could probably offer if this goes through is that the wheels would show up if you installed KSPWheel separately. Good enough, if my opinion matter. It would not create "major" dependency mod for B9, like RPM mod currently is, to hold back release on KSP updates if dependency mod is not updated properly. KSPWheel can then be recommended mod trough CKAN when it become available and you always put instructions in changelog for people who actualy read changelog and know how to install stuff without CKAN. At least you will not need to create additional part pack just for wheels, once KSPWheel mod and parts work properly together. Link to comment Share on other sites More sharing options...
Starslinger999 Posted January 20, 2017 Share Posted January 20, 2017 (edited) On 1/15/2017 at 8:15 AM, TheRagingIrishman said: Lol the unity 5 switch also broke ALG My Reaction When I heard this Edited January 20, 2017 by Starslinger999 Link to comment Share on other sites More sharing options...
Motokid600 Posted January 22, 2017 Share Posted January 22, 2017 I noticed im not getting any emitter effects on the jet engines at all. No glow, no exhaust. I remember seeing this before, but cant think of what the the problem was. output_log LOG Link to comment Share on other sites More sharing options...
V8jester Posted January 22, 2017 Share Posted January 22, 2017 9 hours ago, Motokid600 said: I noticed im not getting any emitter effects on the jet engines at all. No glow, no exhaust. I remember seeing this before, but cant think of what the the problem was. output_log LOG Did you toggle the after burners in an Action Group? That got me a couple months ago. Link to comment Share on other sites More sharing options...
Motokid600 Posted January 22, 2017 Share Posted January 22, 2017 3 hours ago, V8jester said: Did you toggle the after burners in an Action Group? That got me a couple months ago. Yea the after burner is the only effect that works it seems. Theres absolutely nothing in the regular mode. Link to comment Share on other sites More sharing options...
V8jester Posted January 22, 2017 Share Posted January 22, 2017 8 minutes ago, Motokid600 said: Yea the after burner is the only effect that works it seems. Theres absolutely nothing in the regular mode. There is only the red emissive on the engine. No exhaust in normal mode. Link to comment Share on other sites More sharing options...
Motokid600 Posted January 22, 2017 Share Posted January 22, 2017 Just now, V8jester said: There is only the red emissive on the engine. No exhaust in normal mode. Really? No smoke, nothing? Dont the stock engines atleast have some sort of emitter? Im not even getting the red emissive. Link to comment Share on other sites More sharing options...
blowfish Posted January 24, 2017 Share Posted January 24, 2017 Attention all! B9 Aerospace has a new thread! See it here Please direct all future inquiries to that thread Link to comment Share on other sites More sharing options...
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