politas Posted January 13, 2016 Share Posted January 13, 2016 (edited) 28 minutes ago, SmarterThanMe said: G'day. Was looking in the IRC channel for help, but my waking hours and the waking hours of the people on the channel can be described as a Venn diagram with two circles that are each actually on a completely separate and different diagram. I created a series of ribbon packs for Final Frontier, and uploaded them to Kerbalstuff. Everything seemed to go well. I received the plaudits and admiration of my peers. The sun broke through the clouds and illuminated me. I ticked the box saying "yeah, why not" when it asked me if I wanted to put it onto CKAN. Then waited. Patiently. Very patiently. Staring intently at the screen for days. Then I realised that the metafile that Kerbalstuff wants for my packs is probably wrong. Please see: https://github.com/KSP-CKAN/NetKAN/pull/2922/ https://github.com/KSP-CKAN/NetKAN/pull/2921 https://github.com/KSP-CKAN/NetKAN/pull/2918 https://github.com/KSP-CKAN/NetKAN/pull/2917 https://github.com/KSP-CKAN/NetKAN/pull/2916 https://github.com/KSP-CKAN/NetKAN/pull/2915 ...I'm pretty sure that it needs something like this: ...and etc. right? Clearly I've done something wrong. I don't know how to fix this. Please feel free to subject me to the LOLZ and call me a n00b. After that, any help would be greatly appreciated. Cheers. Something along those lines, but there's also going to be a problem with the licence string. What's the "AU" part for? EDIT: Ah, Australian port for jurisdictional purposes. Looks like they haven't been added to the list of CKAN licences. I'm going to set it to the international version for now, if that's ok and look into getting the schema updated. Don't suppose you'd consider moving up to the 4.0 international version overall? I'll make a start on fixing up the NetKANs. Oh, you also need a dependency for FinalFrontier, of course. This should work. Edited January 13, 2016 by politas Link to comment Share on other sites More sharing options...
SmarterThanMe Posted January 13, 2016 Share Posted January 13, 2016 (edited) It's the version ported to Australia... Pretty sure its the same as everything else. I'm just used to using it (for other things). Not sure if it makes a difference in the grand scheme of things, so happy to change to the unported version if it makes things easier. https://creativecommons.org/licenses/by-nc-sa/3.0/au/ Also, thanks. Edited January 13, 2016 by SmarterThanMe Link to comment Share on other sites More sharing options...
SmarterThanMe Posted January 13, 2016 Share Posted January 13, 2016 23 minutes ago, politas said: EDIT: Ah, Australian port for jurisdictional purposes. Looks like they haven't been added to the list of CKAN licences. I'm going to set it to the international version for now, if that's ok and look into getting the schema updated. Don't suppose you'd consider moving up to the 4.0 international version overall? Yeah, no problem. Link to comment Share on other sites More sharing options...
SmarterThanMe Posted January 13, 2016 Share Posted January 13, 2016 44 minutes ago, politas said: Don't suppose you'd consider moving up to the 4.0 international version overall? Done! Ahhh... There's a 4.0? Link to comment Share on other sites More sharing options...
SmarterThanMe Posted January 13, 2016 Share Posted January 13, 2016 7 minutes ago, SmarterThanMe said: Done! Ahhh... There's a 4.0? Done! Thanks mate. Link to comment Share on other sites More sharing options...
politas Posted January 13, 2016 Share Posted January 13, 2016 25 minutes ago, SmarterThanMe said: Done! Thanks mate. Lovely. Pleasure working with you. Link to comment Share on other sites More sharing options...
cy-one Posted January 13, 2016 Share Posted January 13, 2016 So, I also have a problem upgrading a mod. I started using CKAN a few days ago, and Dynamic Texture Loader just got an update. The following error occurs no matter if the downloaded or cached version is used. I am running Windows 7 in 64 bit, KSP is 32 bit. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at CKAN.Main._MarkModForUpdate(String identifier) at CKAN.Util.Invoke[T](T obj, Action action) at CKAN.Main.PostInstallMods(Object sender, RunWorkerCompletedEventArgs e) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- ckan Assembly Version: 0.0.0.0 Win32 Version: 0.0.0.0 CodeBase: file:///E:/KSP%20CKAN/ckan.exe ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Link to comment Share on other sites More sharing options...
Pamynx Posted January 13, 2016 Share Posted January 13, 2016 11 hours ago, Apurva Kawthalkar said: how to get a Mac compatable version ? You just have to install mono : http://www.mono-project.com/docs/about-mono/supported-platforms/osx/ Then download the ckan.exe : https://github.com/KSP-CKAN/CKAN/releases/tag/v1.16.0 Save this .exe file in ~/bin/ for example. Then typing in a terminal "mono ~/bin/ckan.exe" should work (and open the window of CKAN). Link to comment Share on other sites More sharing options...
politas Posted January 13, 2016 Share Posted January 13, 2016 2 hours ago, cy-one said: So, I also have a problem upgrading a mod. I started using CKAN a few days ago, and Dynamic Texture Loader just got an update. The following error occurs no matter if the downloaded or cached version is used. I am running Windows 7 in 64 bit, KSP is 32 bit. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at CKAN.Main._MarkModForUpdate(String identifier) at CKAN.Util.Invoke[T](T obj, Action action) at CKAN.Main.PostInstallMods(Object sender, RunWorkerCompletedEventArgs e) ... ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ... You need to upgrade your .Net to 4.5, I think Link to comment Share on other sites More sharing options...
alex88 Posted January 14, 2016 Share Posted January 14, 2016 10 hours ago, Pamynx said: You just have to install mono : http://www.mono-project.com/docs/about-mono/supported-platforms/osx/ Then download the ckan.exe : https://github.com/KSP-CKAN/CKAN/releases/tag/v1.16.0 Save this .exe file in ~/bin/ for example. Then typing in a terminal "mono ~/bin/ckan.exe" should work (and open the window of CKAN). I did that, running mono `Mono JIT compiler version 4.2.1 (Stable 4.2.1.102/6dd2d0d Wed Dec 2 14:02:18 PST 2015)`, tried to run ckan.exe and I get: exception inside UnhandledException handler: Object reference not set to an instance of an object [ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type initializer for 'System.Windows.Forms.WindowsFormsSynchronizationContext' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Windows.Forms.ThemeEngine' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Windows.Forms.ThemeWin32Classic' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Drawing.KnownColors' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Drawing.GDIPlus' threw an exception. ---> System.DllNotFoundException: libgdiplus.dylib at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () <0x10956e4e0 + 0x001d5> in <filename unknown>:0 --- End of inner exception stack trace --- at System.Drawing.KnownColors..cctor () <0x10956e3a0 + 0x00064> in <filename unknown>:0 --- End of inner exception stack trace --- at System.Drawing.Color.get_Black () <0x10956e150 + 0x0001e> in <filename unknown>:0 at System.Windows.Forms.ThemeWin32Classic..cctor () <0x10956e040 + 0x00015> in <filename unknown>:0 --- End of inner exception stack trace --- at System.Windows.Forms.ThemeVisualStyles..ctor () <0x10956df70 + 0x00014> in <filename unknown>:0 at System.Windows.Forms.ThemeEngine..cctor () <0x10956de50 + 0x0008f> in <filename unknown>:0 --- End of inner exception stack trace --- at System.Windows.Forms.SystemInformation.get_MenuAccessKeysUnderlined () <0x10956da20 + 0x00010> in <filename unknown>:0 at System.Windows.Forms.Control..ctor () <0x10956c380 + 0x00274> in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Windows.Forms.Control:.ctor () at System.Windows.Forms.WindowsFormsSynchronizationContext..cctor () <0x10956d910 + 0x00031> in <filename unknown>:0 --- End of inner exception stack trace --- at System.Windows.Forms.Control..ctor () <0x10956c380 + 0x0005e> in <filename unknown>:0 at System.Windows.Forms.ScrollableControl..ctor () <0x10956bd20 + 0x00017> in <filename unknown>:0 at System.Windows.Forms.ContainerControl..ctor () <0x10956bb40 + 0x0002d> in <filename unknown>:0 at System.Windows.Forms.Form..ctor () <0x10956b1b0 + 0x000f9> in <filename unknown>:0 at CKAN.Main..ctor (System.String[] cmdlineArgs, CKAN.GUIUser User, Boolean showConsole) <0x109568000 + 0x001c8> in <filename unknown>:0 at (wrapper remoting-invoke-with-check) CKAN.Main:.ctor (string[],CKAN.GUIUser,bool) at CKAN.GUI.Main_ (System.String[] args, Boolean showConsole) <0x104574590 + 0x0016c> in <filename unknown>:0 at CKAN.CmdLine.MainClass.Gui (CKAN.CmdLine.GuiOptions options, System.String[] args) <0x104573870 + 0x0002a> in <filename unknown>:0 at CKAN.CmdLine.MainClass.Main (System.String[] args) <0x104562180 + 0x002ee> in <filename unknown>:0 EDIT: Nevermind, found the solution https://github.com/KSP-CKAN/CKAN/issues/1272 Link to comment Share on other sites More sharing options...
KerBlam Posted January 14, 2016 Share Posted January 14, 2016 Just thought I would say, this is working great! Just installed waaaay more mods than I said I would haha. thought I should let someone know that 'precise node' is not linking to the right place. Link to comment Share on other sites More sharing options...
Rodyle Posted January 14, 2016 Share Posted January 14, 2016 So, a few dozens pages back, I noted that I get an error with CKan on running the .exe. This hasn't changed over the last few versions. Running Win 7, latest version of Ckan, .net 4.5 installed, etc, etc. I cannot seem to get any further info on why it crashes, apart from what I'd written the last time and the error seems to be the same one. Link to comment Share on other sites More sharing options...
politas Posted January 15, 2016 Share Posted January 15, 2016 (edited) 23 hours ago, Rodyle said: So, a few dozens pages back, I noted that I get an error with CKan on running the .exe. This hasn't changed over the last few versions. Running Win 7, latest version of Ckan, .net 4.5 installed, etc, etc. I cannot seem to get any further info on why it crashes, apart from what I'd written the last time and the error seems to be the same one. Don't know much about the Windows version, but you could try searching the wider Internet for help on clr.dll, since it's not part of CKAN. Edited January 15, 2016 by politas Link to comment Share on other sites More sharing options...
Rodyle Posted January 16, 2016 Share Posted January 16, 2016 21 hours ago, politas said: Don't know much about the Windows version, but you could try searching the wider Internet for help on clr.dll, since it's not part of CKAN. Hi there. Thanks for the reply! It's the following error message: Problem signature: Problem Event Name: APPCRASH Application Name: ckan(1).exe Application Version: 0.0.0.0 Application Timestamp: 55763180 Fault Module Name: clr.dll Fault Module Version: 4.0.30319.17929 Fault Module Timestamp: 4ffa59b1 Exception Code: c0000005 Exception Offset: 0000000000006f66 OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: aa9d Additional Information 2: aa9d8a1c314893857c7c9558cd1e4555 Additional Information 3: 7678 Additional Information 4: 7678b40e8e7a6eda4e2f769d9d267f14 Link to comment Share on other sites More sharing options...
nobodyhasthis2 Posted January 16, 2016 Share Posted January 16, 2016 I have noticed a regular crash when doing a brand new instal using a large set of mods. Where CKAN downloads all the mods and then suffers a time out error during install. It the sheer volume of mods that CKAN does seem to handle well in the first past. It is easy for the user to try again with the same mods and they will work. The only down side is if your not using an established .ckan file a lot of your choices get lost in the crash. The whole problem can of course be avoided by not using a massive mod list straight away. Still worth reporting as shows an interesting behaviour that may confuse our issues down the line.Here a crash report.. ************** Exception Text ************** System.TimeoutException: Transaction Timeout ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- ckan Assembly Version: 0.0.0.0 Win32 Version: 0.0.0.0 CodeBase: file:///F:/Kerbal%20Filesw/used/ckan.exe ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.6.81.0 built by: NETFXREL2 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- Link to comment Share on other sites More sharing options...
NecroBones Posted January 17, 2016 Share Posted January 17, 2016 On 1/13/2016 at 4:11 AM, politas said: Depends on whether the ships are in correct SPH and VAB folders. If they are, then CKAN can install them, if not, then it can't so far. There are some ideas for how to handle it, but none have yet been implemented. Then I guess I'll ask-- What's the correct way? I haven't tried including ships so far, but the mod I'm working on now will include some.At the moment they're in the zip's path "<modname>/Ships/VAB" but I can easily change it if needed. Link to comment Share on other sites More sharing options...
inigma Posted January 17, 2016 Share Posted January 17, 2016 Why is this pull request failing? https://github.com/KSP-CKAN/NetKAN/pull/2933 Link to comment Share on other sites More sharing options...
politas Posted January 18, 2016 Share Posted January 18, 2016 (edited) On 17/01/2016 at 3:18 PM, NecroBones said: Then I guess I'll ask-- What's the correct way? I haven't tried including ships so far, but the mod I'm working on now will include some.At the moment they're in the zip's path "<modname>/Ships/VAB" but I can easily change it if needed. "<modname>/Ships/VAB" will work, though just "Ships/VAB" is easier, since we don't need to filter the Ships directory out from the main install stanza. Edited January 18, 2016 by politas Clearing cruft from stupid forum editor Link to comment Share on other sites More sharing options...
NecroBones Posted January 18, 2016 Share Posted January 18, 2016 3 minutes ago, politas said: "<modname>/Ships/VAB" will work, though just "Ships/VAB" is easier, since we don't need to filter the Ships directory out from the main install stanza. OK great. Thanks! Link to comment Share on other sites More sharing options...
politas Posted January 18, 2016 Share Posted January 18, 2016 On 17/01/2016 at 4:41 PM, inigma said: Why is this pull request failing? https://github.com/KSP-CKAN/NetKAN/pull/2933 You'll need to change "spec" to "v1.4" to allow a "find" stanza in your "install". On 16/01/2016 at 6:03 AM, Rodyle said: Hi there. Thanks for the reply! It's the following error message: Problem signature: Problem Event Name: APPCRASH Application Name: ckan(1).exe Application Version: 0.0.0.0 Application Timestamp: 55763180 Fault Module Name: clr.dll Fault Module Version: 4.0.30319.17929 Fault Module Timestamp: 4ffa59b1 Like I said, clr.dll is part of .Net, not CKAN. Your .Net installation may be corrupted. Link to comment Share on other sites More sharing options...
NGXII Posted January 21, 2016 Share Posted January 21, 2016 First off, thanks for this incredible piece of software, it has made messing with mods incredibly easy. A quick question though, is there a way to group mods? Say I install three mods which work well together, and have a save file for that set of mods. Then I want to uninstall those three and install another three for a different experience in a different saved game. Is there a way to group mods together and install/uninstall them all at once? Say, uninstall group 1, all mods from that group are uninstalled, then install group 2, installing all those mods? I say 3 mods for the sake of the example, but currently I have 66 different mods and extensions, etc... installed, all centered around Realism Overhaul and the related mods, and I want to group those all together so I can uninstall them and download a new pack of mods based around the SETI pack. Is there already a way to do this in CKAN? Without selecting each mod independently of course. Link to comment Share on other sites More sharing options...
politas Posted January 21, 2016 Share Posted January 21, 2016 10 hours ago, NGXII said: First off, thanks for this incredible piece of software, it has made messing with mods incredibly easy. A quick question though, is there a way to group mods? Say I install three mods which work well together, and have a save file for that set of mods. Then I want to uninstall those three and install another three for a different experience in a different saved game. Is there a way to group mods together and install/uninstall them all at once? Say, uninstall group 1, all mods from that group are uninstalled, then install group 2, installing all those mods? I say 3 mods for the sake of the example, but currently I have 66 different mods and extensions, etc... installed, all centered around Realism Overhaul and the related mods, and I want to group those all together so I can uninstall them and download a new pack of mods based around the SETI pack. Is there already a way to do this in CKAN? Without selecting each mod independently of course. Realistically, your best option is to copy your original KSP install and make a separate copy for each set of mods you want to use. Repeatedly installing and uninstalling mods is a recipe for disaster, even with the benefits of CKAN. Link to comment Share on other sites More sharing options...
NGXII Posted January 22, 2016 Share Posted January 22, 2016 12 hours ago, politas said: Realistically, your best option is to copy your original KSP install and make a separate copy for each set of mods you want to use. Repeatedly installing and uninstalling mods is a recipe for disaster, even with the benefits of CKAN. Alright, I figured that would be the best option, maybe something like this would be good to implement in the future! Link to comment Share on other sites More sharing options...
Dominicinator Posted January 22, 2016 Share Posted January 22, 2016 (edited) I'm having a problem where I can't install one specific type of mod: Any mod that edits planets, I can't even install Kopernicus. (The apply button is greyed out) I tried creating another instance of KSP that has no mods, and I still have the same problem. I could install the mods manually, but I still find this a bit strange. Edited January 22, 2016 by Dominicinator Link to comment Share on other sites More sharing options...
nobodyhasthis2 Posted January 22, 2016 Share Posted January 22, 2016 @politas if you have the time can you please that a look at TAC Fuel balancer. Can we approve it for KSP 1.0.5? I don't know if @TaranisElsu is around to confirm. All I know is the feedback in the mod thread would suggest that it is 1.0.5 compatible. It is also a pretty important mod for TAC life support users. Link to comment Share on other sites More sharing options...
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