InsaneDruid Posted February 15, 2016 Share Posted February 15, 2016 Its PROBABLY just the "$kref" : "#/ckan/kerbalstuff/791", line that has to be changed. But I am in the situation, too. I have a mod on ckan that was made for kerbalstuff and an already have it on git, too. So shall i change it? Or re-submit a new mod? Link to comment Share on other sites More sharing options...
Beetlecat Posted February 15, 2016 Share Posted February 15, 2016 6 hours ago, linuxgurugamer said: I don't know if any of you read this, but Kerbalstuff has shut down permanently. A notice is on the page. Expect a lot of netkan updates over the next few weeks as people (including myself) move their mods elsewhere. Linuxgurugamer "is shutting down" -- heh. Slightly passive fudge there: HAS shut down. Still many thanks for all the effort and $ he gave the community, but he could have posted this notice on the site as a splash page or flashing popup, and an immediate solution could have been found, rather than pulling the plug (which he was certainly entitled to do--but it still seems crappy). Hopefully the eager efforts happening now are able to bring a resurrected KS or some such online soon. Link to comment Share on other sites More sharing options...
Malah Posted February 15, 2016 Share Posted February 15, 2016 (edited) 2 hours ago, FreeThinker said: Could anyone help me fix KSPI CKAN configuration file to make use of Github not that Kerbalstuff is permanetly shutdown? I've done the same thing, and what I've understand you need to delete "$kref" : "#/ckan/kerbalstuff/791", and you need to add "$kref": "#/ckan/github/your_user/your_repo", "name": "the long name of your mod" and "abstract": "the small description". And as with github, CKAN can't know what will be the good version of KSP for your mod, you need to add the "ksp_version": "1.0.5", or a KSPAVC support, if you chose the ksp_version, you need to update netkan at each time ksp will be updated ... With KSP versioning: "$kref": "#/ckan/github/your_user/your_repo", "name": "the long name of your mod", "abstract": "the small description", "ksp_version": "1.0.5", or with AVC versioning: "$kref": "#/ckan/github/your_user/your_repo", "name": "the long name of your mod", "abstract": "the small description", "$vref" : "#/ckan/ksp-avc", And if you use (as me) a versioning for your mods with v2.X.X you need to add : "x_netkan_epoch" : 1, Edit: forgot the main thing ... you need to add : "$kref": "#/ckan/github/your_user/your_repo", (corrected ;)) Edited February 15, 2016 by Malah Link to comment Share on other sites More sharing options...
FreeThinker Posted February 15, 2016 Share Posted February 15, 2016 (edited) 55 minutes ago, Malah said: I've done the same thing, and what I've understand you need to delete "$kref" : "#/ckan/kerbalstuff/791", and you need to add "$kref": "#/ckan/github/your_user/your_repo", "name": "the long name of your mod" and "abstract": "the small description". And as with github, CKAN can't know what will be the good version of KSP for your mod, you need to add the "ksp_version": "1.0.5", or a KSPAVC support, if you chose the ksp_version, you need to update netkan at each time ksp will be updated ... With KSP versioning: "$kref": "#/ckan/github/your_user/your_repo", "name": "the long name of your mod", "abstract": "the small description", "ksp_version": "1.0.5", or with AVC versioning: "$kref": "#/ckan/github/your_user/your_repo", "name": "the long name of your mod", "abstract": "the small description", "$vref" : "#/ckan/ksp-avc", And if you use (as me) a versioning for your mods with v2.X.X you need to add : "x_netkan_epoch" : 1, Edit: forgot the main thing ... you need to add : "$kref": "#/ckan/github/your_user/your_repo", (corrected ;)) Thanks, I created a pull request. I hope I did it correctly. Edit: second try Edited February 15, 2016 by FreeThinker Link to comment Share on other sites More sharing options...
tempes156 Posted February 15, 2016 Share Posted February 15, 2016 Question, is there any way to make CKAN see the mods I have? With kerbalstuff out the window, trying to get another MOD running and i've quite dependent on CKAN to manage my MODS? I'm using the most recent CKAN version. Thanks. Link to comment Share on other sites More sharing options...
Farix Posted February 15, 2016 Share Posted February 15, 2016 For those looking to update their NetCAN files, here is the update I submitted and was accepted { "spec_version" : 1, "identifier" : "TACLS-Declutter", "author" : "Farix", "$kref" : "#/ckan/github/TheFarix/TACLS-Declutter-Revised", "$vref" : "#/ckan/ksp-avc", "name" : "TAC Life Support Declutter Revised", "abstract" : "Reduces 30 TAC Life Support parts down to 6, or even 2 if using TweekScale.", "license" : "MIT", "x_netkan_version_edit": "^[vV]?(?<version>.+)$", "resources": { "homepage": "http://forum.kerbalspaceprogram.com/index.php?/topic/37449-105-tac-life-support-v01121-12dec/&page=116#comment-1985285" }, "depends": [ {"name": "TACLS"}, {"name": "InterstellarFuelSwitch-Core"}, {"name": "ModuleManager"} ] } Link to comment Share on other sites More sharing options...
Hrv123 Posted February 15, 2016 Share Posted February 15, 2016 Great, for whatever reason, whatever I come back from ksp brake ckan is in state of being broken. Each time and again back to manually installing mods. Worst part is I dont know time when ckan was doing what it was supposed to do, make life easier when messing with all that RO+ related zillion mods. I hope it will get back to track soon, but until then... :swearing, and crying, into his chin while going into darkness of manual mods downloading and installing and finding what will crash game, for next 6-10 hours until Ro with RSS works, or not... : Link to comment Share on other sites More sharing options...
NecroBones Posted February 15, 2016 Share Posted February 15, 2016 (edited) I know recently Roverdude's mods were getting transitioned over to self-hosted NetKan data. I'm wondering if I should do the same. I don't mind maintaining some JSON for my mods, which I do anyway with AVC version info. But for the short term, I have a question about the "$kref" field. Does it have syntax to accept other websites, or is that based just on known hosting sites? I have simple Apache file directories that contain my mod downloads that are available to use now that KerbalStuff is gone. The AVC data is there too. As an example you can look at SpaceY Lifters on necrobones.com. Edited February 15, 2016 by NecroBones Link to comment Share on other sites More sharing options...
Farix Posted February 15, 2016 Share Posted February 15, 2016 8 minutes ago, NecroBones said: I know recently Roverdude's mods were getting transitioned over to self-hosted NetKan data. I'm wondering if I should do the same. I don't mind maintaining some JSON for my mods, which I do anyway with AVC version info. May not be a bad idea. That way, if you have to change repositories, you can do the change on your end without having to submit and wait on a pull-request. 8 minutes ago, NecroBones said: But for the short term, I have a question about the "$kref" field. Does it have syntax to accept other websites, or is that based just on known hosting sites? I have simple Apache file directories that contain my mod downloads that are available to use now that KerbalStuff is gone. The AVC data is there too. As an example you can look at SpaceY Lifters on necrobones.com. https://github.com/KSP-CKAN/CKAN/wiki/Adding-a-mod-to-the-CKAN#other-host-guide Though honestly, I'm a little surprised that they don't support the same kind of integration with Curse as they do/did with KerbalStuff and GitHub. Link to comment Share on other sites More sharing options...
NecroBones Posted February 15, 2016 Share Posted February 15, 2016 12 minutes ago, Farix said: https://github.com/KSP-CKAN/CKAN/wiki/Adding-a-mod-to-the-CKAN#other-host-guide Though honestly, I'm a little surprised that they don't support the same kind of integration with Curse as they do/did with KerbalStuff and GitHub. It's probably due to a lack of an API they can poll about the current versions available. Looking at the guide, I guess the answer to my question is "yes and no", in that it would require the NetKan file to be updated each time a new version of the mod gets posted. If I were to go that route, it would pretty much require me to host the NetKan files myself anyway, so I don't need to worry about pull requests each time I update something.... especially since I update things pretty frequently. Link to comment Share on other sites More sharing options...
politas Posted February 15, 2016 Share Posted February 15, 2016 1 hour ago, Farix said: May not be a bad idea. That way, if you have to change repositories, you can do the change on your end without having to submit and wait on a pull-request. https://github.com/KSP-CKAN/CKAN/wiki/Adding-a-mod-to-the-CKAN#other-host-guide Though honestly, I'm a little surprised that they don't support the same kind of integration with Curse as they do/did with KerbalStuff and GitHub. Curse doesn't allow scraping, so we can't integrate with it. Link to comment Share on other sites More sharing options...
NecroBones Posted February 15, 2016 Share Posted February 15, 2016 Apologies if it's already been discussed, but what should we do about NetKan updates for the mods currently set up to pull from KerbalStuff? Update them to pull from someplace else, or sit tight and wait for the new Spacedock replacement? Link to comment Share on other sites More sharing options...
blowfish Posted February 15, 2016 Share Posted February 15, 2016 I just ported B9 over from Bitbucket to Github, and it looks like it created releases for all the old tags but without the zip files. Should I delete those to keep NetKAN from re-indexing old versions? I have not changed any of the NetKAN metadata yet (it sill points to Kerbalstuff), but I'll be moving to self-hosted metadata. Link to comment Share on other sites More sharing options...
pjf Posted February 16, 2016 Author Share Posted February 16, 2016 Just a quick status update from me: Jattenalle is amazing, and has re-hosted all the files from KS. I'm wring code that remaps the old KS URLs to the new repo. You won't need to update your client for this, we can do it all server-side. I am literally wearing my Su-perl-man t-shirt right now. It wasn't planned that way, but it's really satisfying. Next update soon after I've got code in place to do the migration. ~ pjf Link to comment Share on other sites More sharing options...
politas Posted February 16, 2016 Share Posted February 16, 2016 5 hours ago, blowfish said: I just ported B9 over from Bitbucket to Github, and it looks like it created releases for all the old tags but without the zip files. Should I delete those to keep NetKAN from re-indexing old versions? I have not changed any of the NetKAN metadata yet (it sill points to Kerbalstuff), but I'll be moving to self-hosted metadata. Try running a local netkan pointing to github. My understanding is that it will only create a ckan file for the latest release. Link to comment Share on other sites More sharing options...
pjf Posted February 16, 2016 Author Share Posted February 16, 2016 Update from me: I've recovered the mods which: 1. Are marked with free licenses. 2. Were in our indexer's cache where I can easily get to them. 3. Complete list of recovered mods in the spoiler below. Spoiler ADIOS/ADIOS-V.15.ckan ALCOR/ALCOR-0.9.4.ckan ActivateWhenShielded/ActivateWhenShielded-1.0.1.ckan Aerostats/Aerostats-0.0.1.ckan AirPark/AirPark-0.12.ckan Airlock/Airlock-1.0.1.ckan AntennaRange/AntennaRange-1.10.3.ckan AntennaRangePatch4Antennas/AntennaRangePatch4Antennas-0.1.0.ckan AntennaRangePatch4ORIGAMEAntenna/AntennaRangePatch4ORIGAMEAntenna-1.0.ckan AntennaRangePatch4OctoSat/AntennaRangePatch4OctoSat-2.0.ckan Antennas/Antennas-1.2.ckan AutoAsparagus/AutoAsparagus-v1.1.ckan AutoSmartParts/AutoSmartParts-0.0.4e.ckan B52H/B52H-104.105.ckan BDArmorySorting/BDArmorySorting-1.0.2.ckan BackgroundProcessing/BackgroundProcessing-0.4.1.0.ckan BalastanksExtended/BalastanksExtended-1.0.ckan BalastanksExtended/BalastanksExtended-1.1.ckan Ballistanks/Ballistanks-1.ckan BetterBurnTime/BetterBurnTime-1.0.ckan BetterBurnTime/BetterBurnTime-1.1.1.ckan BetterBurnTime/BetterBurnTime-1.1.2.ckan BetterBurnTime/BetterBurnTime-1.1.ckan BetterBurnTime/BetterBurnTime-1.2.ckan BetterCrewAssignment/BetterCrewAssignment-1.01.ckan BetterEmissives/BetterEmissives-1.3.ckan BetterIonDrives/BetterIonDrives-v0.1.ckan BetterTimeWarp/BetterTimeWarp-2.2.ckan Canadarm/Canadarm-1.51.ckan Chatterer/Chatterer-0.9.7.ckan Contares/Contares-1.4.ckan Contares/Contares-1.5.1.ckan Contares/Contares-1.5.2.ckan Contares/Contares-1.5.3.ckan Contares/Contares-1.5.ckan Contares/Contares-1.6.0.ckan Contares/Contares-1.6.1.ckan Contares/Contares-1.6.3.ckan ContractConfigurator-Banking/ContractConfigurator-Banking-V.01.ckan ContractConfigurator-KerbinSideJobs/ContractConfigurator-KerbinSideJobs-1.5.ckan CrewFiles/CrewFiles-2.1.ckan DefaultActionGroups/DefaultActionGroups-1.0.ckan EVAManager/EVAManager-6.ckan EditorExtensionsRedux/EditorExtensionsRedux-3.0.0.ckan EditorExtensionsRedux/EditorExtensionsRedux-3.0.1.ckan EditorExtensionsRedux/EditorExtensionsRedux-3.0.2.ckan EditorTime/EditorTime-1.0.1.ckan ElectricCost/ElectricCost-1.0.1.ckan EngineLighting/EngineLighting-1.4.0.ckan EngineLighting/EngineLighting-1.4.1.ckan EngineResponseTime/EngineResponseTime-1.0.5.ckan Entropy/Entropy-v0.5.1.ckan EntropyRealChute/EntropyRealChute-v0.5.1.ckan EvaFuel/EvaFuel-0.0.2.ckan ExceptionDetector/ExceptionDetector-v.1.1.ckan Farscape/Farscape-4.ckan FlagRotate/FlagRotate-1.1.1.ckan FlagRotate/FlagRotate-1.1.2.ckan G-Effects/G-Effects-0.2.3.ckan G-Effects/G-Effects-0.3.1.ckan GeometricShapeAeroTests/GeometricShapeAeroTests-0.2f.ckan Goodspeed/Goodspeed-1.4.ckan Hangar/Hangar-2.3.1.ckan Historian/Historian-1.1.1.ckan HotRockets/HotRockets-1.0.4.1.ckan ImprovedStrategies/ImprovedStrategies-0.131.ckan KSP-64k-12HourDay/KSP-64k-12HourDay-v1.1.2.ckan KSP-64k-imgviewer/KSP-64k-imgviewer-v1.1.2.ckan KSP-64k/KSP-64k-v1.1.2.ckan KSPIRC/KSPIRC-0.14.5.2.ckan KScale2/KScale2-1.1.0.2.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.0.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.1.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.2.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.3.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.4.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.5.ckan KWRocketry-CommunityFixes-interstage/KWRocketry-CommunityFixes-interstage-0.4.6.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.0.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.1.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.2.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.3.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.4.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.5.ckan KWRocketry-CommunityFixes/KWRocketry-CommunityFixes-0.4.6.ckan KabinKraziness/KabinKraziness-V0.3.2.ckan KeepFit/KeepFit-0.8.3.3.ckan KeepFit/KeepFit-0.8.4.3.ckan KerbalKrashSystem/KerbalKrashSystem-0.04.ckan KerbalKrashSystem/KerbalKrashSystem-0.2.ckan KerbalMass/KerbalMass-1.0.ckan Kerbalert/Kerbalert-0.1.ckan Kerbanomics/Kerbanomics-0.1.8.ckan KerbinSide/KerbinSide-1-1.0.5.ckan Kosmodrome/Kosmodrome-1.0.ckan Kronkus/Kronkus-1.1.ckan Kronkus/Kronkus-v1.0.ckan Kronkus/Kronkus-v1.1.ckan Ktolemy/Ktolemy-0.2.ckan Kurrikane/Kurrikane-1.0.ckan LLL-Extras/LLL-Extras-14.ckan LLL/LLL-14.ckan LightsOut/LightsOut-v0.1.5.ckan MACH-5/MACH-5-0.12.ckan MACH-5/MACH-5-1.0.ckan MapViewPlus/MapViewPlus-0.1.1.ckan MemoryUsage/MemoryUsage-v1.20.ckan MicroFuels/MicroFuels-0.1.ckan ModuleSolarTracking/ModuleSolarTracking-0.1.ckan MovieTime/MovieTime-0.5.0.ckan Multiports/Multiports-1.0.2.ckan MusicMute/MusicMute-1.1.0.ckan NanoGauges/NanoGauges-0.7.12-1388.ckan NanoGauges/NanoGauges-0.7.13-1406.ckan NanoGauges/NanoGauges-0.7.14-1488.ckan NanoGauges/NanoGauges-0.7.15-1500.ckan NovaPunch/NovaPunch-2.09.ckan OpenTree/OpenTree-2.3.ckan Pathfinder-USILS-CommunityPatch/Pathfinder-USILS-CommunityPatch-0.4.0.ckan Pathfinder/Pathfinder-0.8.9.ckan Pathfinder/Pathfinder-0.9.0.ckan Pathfinder/Pathfinder-0.9.1.ckan Pathfinder/Pathfinder-0.9.2.ckan Pathfinder/Pathfinder-0.9.3.ckan Pathfinder/Pathfinder-0.9.4.ckan Pathfinder/Pathfinder-0.9.5.ckan Pathfinder/Pathfinder-0.9.6.ckan Pathfinder/Pathfinder-0.9.7.ckan Pathfinder/Pathfinder-0.9.8.a.ckan Pathfinder/Pathfinder-0.9.9.ckan PersistentRotation/PersistentRotation-1.0.0.ckan PersistentRotation/PersistentRotation-1.0.1.ckan PersistentRotation/PersistentRotation-1.0.2.ckan PersistentTrails/PersistentTrails-1.2.ckan PlanetScrambler/PlanetScrambler-0.1.ckan PlanetShine-Config-Default/PlanetShine-Config-Default-0.2.3.1.ckan PlanetShine-Config-Default/PlanetShine-Config-Default-0.2.4.1.ckan PlanetShine-Config-Default/PlanetShine-Config-Default-0.2.4.2.ckan PlanetShine-Config-Default/PlanetShine-Config-Default-0.2.4.ckan PlanetShine/PlanetShine-0.2.3.1.ckan PlanetShine/PlanetShine-0.2.4.1.ckan PlanetShine/PlanetShine-0.2.4.2.ckan PlanetShine/PlanetShine-0.2.4.ckan PuntJeb/PuntJeb-1.0.ckan QArmory/QArmory-0.31.ckan QuantumStrutsContinued/QuantumStrutsContinued-1.4.ckan QuickBrake/QuickBrake-v1.10.ckan QuickContracts/QuickContracts-v1.03.ckan QuickExit/QuickExit-v1.31.ckan QuickGoTo/QuickGoTo-v1.20.ckan QuickGoTo/QuickGoTo-v1.21.ckan QuickHide/QuickHide-v3.03.ckan QuickHide/QuickHide-v3.03a.ckan QuickIVA/QuickIVA-v1.11.ckan QuickMute/QuickMute-v1.06.ckan QuickRevert/QuickRevert-v2.11.ckan QuickRevert/QuickRevert-v2.12.ckan QuickScroll/QuickScroll-v1.32.ckan QuickSearch/QuickSearch-v1.14.ckan QuickSearch/QuickSearch-v1.20.ckan QuickSearch/QuickSearch-v1.21.ckan QuickStart/QuickStart-v1.12.ckan QuizTech/QuizTech-1.2.1.ckan RadiatorToggle/RadiatorToggle-1.1.ckan RasterPropMonitor-Core/RasterPropMonitor-Core-v0.24.0.ckan RasterPropMonitor-Core/RasterPropMonitor-Core-v0.24.1.ckan RasterPropMonitor-Core/RasterPropMonitor-Core-v0.24.2.1.ckan RasterPropMonitor/RasterPropMonitor-v0.24.0.ckan RasterPropMonitor/RasterPropMonitor-v0.24.1.ckan RasterPropMonitor/RasterPropMonitor-v0.24.2.1.ckan RasterPropMonitor/RasterPropMonitor-v0.24.2.ckan Rejector/Rejector-1.2.0.ckan RemoteEverything/RemoteEverything-0.1.0.ckan ResearchBodies/ResearchBodies-1.5.ckan ResearchBodies/ResearchBodies-1.6.ckan RoboBrakes/RoboBrakes-0.4.1.ckan RoboBrakes/RoboBrakes-v0.3.1.ckan RoboBrakes/RoboBrakes-v0.4.ckan RocketWatch/RocketWatch-1.2.ckan RoverSpeed/RoverSpeed-0.9.2.ckan SAVE/SAVE-1.0.6-1190.ckan SAVE/SAVE-1.1.1-1239.ckan SAVE/SAVE-1.2.2-1272.ckan SAVE/SAVE-1.2.4-1314.ckan SETI-Greenhouse/SETI-Greenhouse-0.9.3.ckan SHADO/SHADO-4.0.ckan SafeChute/SafeChute-v1.8.0.ckan Scatterer/Scatterer-1-v0.0215.ckan Scatterer/Scatterer-1-v0.0216.ckan Scatterer/Scatterer-1-v0.0218.ckan Scatterer/Scatterer-1-v0.02182.ckan Scatterer/Scatterer-1-v0.021c.ckan Scatterer/Scatterer-1-v0.022.ckan Scatterer/Scatterer-2-v0.022.ckan Scatterer/Scatterer-v0.019.ckan Scatterer/Scatterer-v0.0191.ckan Scatterer/Scatterer-v0.0195.ckan Scatterer/Scatterer-v0.021c.ckan ScienceAlert/ScienceAlert-1.8.9.ckan ScienceSituationInfo/ScienceSituationInfo-1.0.ckan ScreenMessageHider/ScreenMessageHider-1.2.ckan ShowAllFuels/ShowAllFuels-1.ckan SkyTonemapper/SkyTonemapper-0.1.ckan SmallFatTechnologies/SmallFatTechnologies-0.11.ckan Soylent/Soylent-0.2.ckan StageRecovery/StageRecovery-1.5.8.ckan StageRecovery/StageRecovery-1.6.0.ckan StageRecovery/StageRecovery-1.6.1.ckan StageRecovery/StageRecovery-1.6.2.ckan StockLS/StockLS-1.0.2.ckan StockNoContracts/StockNoContracts-v1.01.ckan StockPlugins/StockPlugins-v1.11.ckan StockRT/StockRT-v1.30.ckan StockSCANsat/StockSCANsat-v1.00.ckan Strategem/Strategem-1.1.ckan TechManager/TechManager-1.5-compat.ckan TechManager/TechManager-1.5.ckan TextureReplacer/TextureReplacer-2.4.11.ckan Thermometer/Thermometer-1.0.11.ckan Thermometer/Thermometer-1.1.0.ckan ToadicusTools/ToadicusTools-17.ckan ToggleFuelCells/ToggleFuelCells-1.1.2.ckan ToggleFuelCells/ToggleFuelCells-1.1.ckan TotalTime/TotalTime-0.5.0.ckan Trajectories/Trajectories-v1.4.3.ckan Trajectories/Trajectories-v1.4.5.ckan TweakableEverything/TweakableEverything-1.14.ckan USAFOrionMod-TD-subedition/USAFOrionMod-TD-subedition-0.30.2.ckan VOID/VOID-0.18.5.ckan VesselMover/VesselMover-1.1.ckan VesselMover/VesselMover-1.2.ckan WalkAbout/WalkAbout-v1.2.ckan WarpShip/WarpShip-0.3.2.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.5.0.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.5.1.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.5.2.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.5.3.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.6.0.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.6.1.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.6.3.ckan WasdEditorCameraContinued/WasdEditorCameraContinued-0.6.4.ckan WernherChecker/WernherChecker-v0.4.ckan WildBlueTools/WildBlueTools-1.0.20.ckan WildBlueTools/WildBlueTools-1.0.21.ckan WildBlueTools/WildBlueTools-1.0.22.ckan WildBlueTools/WildBlueTools-1.0.23.ckan WildBlueTools/WildBlueTools-1.0.24.ckan WildBlueTools/WildBlueTools-1.0.25.ckan WildBlueTools/WildBlueTools-1.0.26.ckan WildBlueTools/WildBlueTools-1.0.27.ckan WildBlueTools/WildBlueTools-1.0.28.ckan WildBlueTools/WildBlueTools-1.0.29.ckan WinterKerbol/WinterKerbol-2015_Version_2.ckan kal9000/kal9000-1.2.2.ckan There are still free mods from KS that have not been migrated. I'll be doing my best to do those in the next couple of days, but they're likely to be less straightforward. No CKAN client update is necessary, just update your metadata. Be aware some mods may have dependencies which aren't available, so expect there still to be some sharp edges. I'm out for the night, but I expect you'll see a lot more of me over the next few days. May you go to space today, ~ Paul Link to comment Share on other sites More sharing options...
Farix Posted February 16, 2016 Share Posted February 16, 2016 3 hours ago, pjf said: Update from me: I've recovered the mods which: <snip> All of this is fine and dandy, but in the long run, I still think modders are better off in the long run to changing their NetCAN points over to GitHub. Link to comment Share on other sites More sharing options...
NecroBones Posted February 16, 2016 Share Posted February 16, 2016 10 hours ago, pjf said: Just a quick status update from me: Jattenalle is amazing, and has re-hosted all the files from KS. I'm wring code that remaps the old KS URLs to the new repo. You won't need to update your client for this, we can do it all server-side. I am literally wearing my Su-perl-man t-shirt right now. It wasn't planned that way, but it's really satisfying. Next update soon after I've got code in place to do the migration. ~ pjf This is awesome., Link to comment Share on other sites More sharing options...
BarryS Posted February 16, 2016 Share Posted February 16, 2016 Boy, did I pick the wrong day to start installing mods... Many thanks everyone who is working to get all this resolved. Link to comment Share on other sites More sharing options...
Immersive Posted February 17, 2016 Share Posted February 17, 2016 11 hours ago, BarryS said: Boy, did I pick the wrong day to start installing mods... Many thanks everyone who is working to get all this resolved. Haha, same. Decided this morning that I wanted to try Realism overhaul... =( I don't begrudge the KS guy from shutting the service down, but perhaps some better forewarning to mod authors during uploads would not have gone amiss? Link to comment Share on other sites More sharing options...
Yemo Posted February 17, 2016 Share Posted February 17, 2016 Is there a new reference for spacedock.info yet? Along the lines of the old one for kerbalstuff, for those who host their own metadata and provide mods without a "free" license: "$kref" : "#/ckan/kerbalstuff/1198", eg something like "$kref" : "#/ckan/spacedock/20", Link to comment Share on other sites More sharing options...
shibdib Posted February 17, 2016 Share Posted February 17, 2016 Just came back to the game today after a 6 month break only to run into ckan not working Hope you can get this sorted quick, will jump on the git and see if I can do any pull requests to expedite the process. Link to comment Share on other sites More sharing options...
NecroBones Posted February 17, 2016 Share Posted February 17, 2016 I have my mods added to the Spacedock site, and updated the download links on my forum threads to point there instead of KerbalStuff. I'll be glad to edit my Netkans once we know what the syntax will look like for the new site. Link to comment Share on other sites More sharing options...
gamerscircle Posted February 17, 2016 Share Posted February 17, 2016 I do apologize if this has already been spoken to, but I just launched CKAN and there was 4 updates to my current KSP game, Texture Replace, Contract Config and a couple of others. All of them had github locations, they downloaded, but I didn't see an Install progress. Perhaps It went too fast or something is broke on my end? Thank you for the support Link to comment Share on other sites More sharing options...
blowfish Posted February 17, 2016 Share Posted February 17, 2016 4 minutes ago, gamerscircle said: I do apologize if this has already been spoken to, but I just launched CKAN and there was 4 updates to my current KSP game, Texture Replace, Contract Config and a couple of others. All of them had github locations, they downloaded, but I didn't see an Install progress. Perhaps It went too fast or something is broke on my end? Thank you for the support Github was down briefly, maybe try again. Link to comment Share on other sites More sharing options...
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