GenJeFT Posted August 17, 2012 Share Posted August 17, 2012 Great mod. Just started using it and I have most of Kerbin mapped after one day with a very detailed map. I was getting a very detailed map orbiting JUST below 70,000 meters (around 69500 to 70000) but apparently there is enough air to take it out of orbit and my mapping orbiter crashed on the south pole and survived, but its not getting back up now. Link to comment Share on other sites More sharing options...
etmoonshade Posted August 17, 2012 Share Posted August 17, 2012 Slick plugin - I love it.There's one thing I'd like to see, though - a pod of some sort that gives you access to the map and all its functions, but doesn't do any mapping itself. This is really useful for sticking on spaceplanes, for instance, but it's kinda silly to have a giant dish sticking off it.Thanks! Link to comment Share on other sites More sharing options...
vorenhutz Posted August 19, 2012 Share Posted August 19, 2012 one of the mapping beams seems to be bugged - you can see it in the attached minmus map, especially the green lines on areas that otherwise appear purple. Link to comment Share on other sites More sharing options...
Cepheus Posted August 19, 2012 Share Posted August 19, 2012 Would it be possible to have an OSX-compatible version of mapgen? I'd like to be able to do more than just produce the in-game maps. Link to comment Share on other sites More sharing options...
heikkik Posted August 19, 2012 Share Posted August 19, 2012 I've been using the MapSat for a while now and I noticed that the most efficient setup was to put 2 dishes on the opposite sides of the satellite. 1 wasn't enough and left gaps in the map because the satellite would keep rotating in several directions. Also, having 2 dishes meant that instead of using mechjeb to keep the satellite oriented so that I get a whole map, I can leave it on for a few hours on 10x warp and it'll have a complete map for me. Link to comment Share on other sites More sharing options...
maxpanic Posted August 20, 2012 Share Posted August 20, 2012 I've been using the MapSat for a while now and I noticed that the most efficient setup was to put 2 dishes on the opposite sides of the satellite. 1 wasn't enough and left gaps in the map because the satellite would keep rotating in several directions. Also, having 2 dishes meant that instead of using mechjeb to keep the satellite oriented so that I get a whole map, I can leave it on for a few hours on 10x warp and it'll have a complete map for me.I'm pretty sure the orientation of the dish is only cosmetic. I can orient a mapping satellite so that the dish is prevented from aiming at the planet and it has zero effect on the mapping ability and quality. Link to comment Share on other sites More sharing options...
Sixteenbit Posted August 20, 2012 Share Posted August 20, 2012 I'm pretty sure the orientation of the dish is only cosmetic. I can orient a mapping satellite so that the dish is prevented from aiming at the planet and it has zero effect on the mapping ability and quality.I am going to have to go ahead and say you're right on this. I've been running experiments with different setups with little to no change in scanning. Here's a spysat. It's all ISA mappers and cameras. 24 on this one, I think. Doesn't do anything more than a 1-dish sat would do. Link to comment Share on other sites More sharing options...
maxpanic Posted August 20, 2012 Share Posted August 20, 2012 I am going to have to go ahead and say you're right on this. I've been running experiments with different setups with little to no change in scanning. Here's a spysat. It's all ISA mappers and cameras. 24 on this one, I think. Doesn't do anything more than a 1-dish sat would do. I tried something similar. Here is RORSAT Ib, with a single mapsat antenna on the right.The multitude of dishes is just for looks (since it's supposedly a <u>R</u>adar <u>O</u>cean <u>R</u>econnaissance <u>SAT</u>ellite). RORSAT Ia had mapsat antennae all around the periphery and it made the same maps that RORSAT Ib does with a single mapsat antenna. Link to comment Share on other sites More sharing options...
heikkik Posted August 20, 2012 Share Posted August 20, 2012 Really? I had weird skips in the map if I use 1 dish and leave it be. 1 additional dish isn't much weight but I think I need to do some testing anyway to get all additional weight off my crafts Link to comment Share on other sites More sharing options...
maxpanic Posted August 20, 2012 Share Posted August 20, 2012 Really? I had weird skips in the map if I use 1 dish and leave it be.Must be something else causing it. Could be that your orbit's apoapsis was over 500km, which is beyond the range of the mapsat antenna. In such a situation you get blank spots on your map when your orbit went past 500km, then it'd start again as you descended below 500. Link to comment Share on other sites More sharing options...
heikkik Posted August 20, 2012 Share Posted August 20, 2012 My orbit was 80/82 or something. I'll look into it and try to replicate the bug, could also be that it doesn't like warping. Link to comment Share on other sites More sharing options...
maxpanic Posted August 21, 2012 Share Posted August 21, 2012 My orbit was 80/82 or something. I'll look into it and try to replicate the bug, could also be that it doesn't like warping.It works at up to 10x warp speed, although warping doesn't change the rate at which the plugin polls the surface. Therefore at 5x or 10x speed you'll get fewer data points per unit of distance traveled and thus inferior coverage compared to 1x speed, although there shouldn't be any gaps, per se, just more distance between points. Link to comment Share on other sites More sharing options...
heikkik Posted August 21, 2012 Share Posted August 21, 2012 Works great now. I haven't been able to reproduce the bug. Link to comment Share on other sites More sharing options...
brett6781 Posted August 22, 2012 Share Posted August 22, 2012 Left my PC on for the day, after realizing I spent 3 hours in a equatorial orbit, I fixed it and came away with this beauty of a map for the mun Link to comment Share on other sites More sharing options...
maro Posted August 22, 2012 Share Posted August 22, 2012 Left my PC on for the day, after realizing I spent 3 hours in a equatorial orbit, I fixed it and came away with this beauty of a map for the munfor the time beeing thats my best resultspending a night (6-7h) at 91° and a day (10h) at 80° Link to comment Share on other sites More sharing options...
maxpanic Posted August 22, 2012 Share Posted August 22, 2012 Left my PC on for the day, after realizing I spent 3 hours in a equatorial orbit, I fixed it and came away with this beauty of a map for the munFor spoiler tags to work, I think you need to do " after the first spoiler tag...without quotes, of course. Link to comment Share on other sites More sharing options...
Sixteenbit Posted August 22, 2012 Share Posted August 22, 2012 for the time beeing thats my best result...spending a night (6-7h) at 91° and a day (10h) at 80°Here's mine right click->view image for the best res you can get form imgur.: Link to comment Share on other sites More sharing options...
ZappKerbalon Posted August 26, 2012 Share Posted August 26, 2012 Can you post the source for your MapGen too? I would really like to learn from your Code. Especially the transformations would be very interesting. Link to comment Share on other sites More sharing options...
Innsewerants Posted August 27, 2012 Author Share Posted August 27, 2012 Version 3.2.0 is out!!After being distracted with new mod idea's finally a new update Most important change is another instance fixed where textures could get replaced by corrupted ones but it includes several relatively big changes:-Replaced the information panel completely, you can now look up wiki data on any body regardless of current orbit and it's in a more readable scrolling window. [MAPSAT]-Added a mouse tooltip when you hover over the map that gives you the GPS coordinates of the pixel underneath, doesn't work in polar. [MAPSAT]-Removed saving textures when part gets destroyed for now, you won't lose much and it's a suspect for texture problems. [MAPSAT]-Fixed another instance where texture corruption could happen. [MAPSAT]-Changed beam from a premade pattern to a simpler to handle grid [MAPSAT]-Increased the density of the scan beam a lot [MAPSAT]-Can't believe noone including me noticed but fixed the north pole being mirrored [MAPSAT & MAPGEN](requires rerendering the polar textures, deleting polar textures or manually doing a horizontal mirror on the North pole half, sorry)-CSV data now collects over a period of time without writing to file as often [MAPSAT]-The previous change allows me to remove duplicates somewhat, at least per write. [MAPSAT]Please if your textures are corrupt or contain transparency let MapSat make new ones by removing them prior to starting ksp and mapsat or render new ones using MapGen if you have the csv data or it will keep on drawing on the corrupt ones. Link to comment Share on other sites More sharing options...
Arthree Posted August 27, 2012 Share Posted August 27, 2012 (edited) I got bored and made a GUI for ISA_MapGen.exe:https://www.dropbox.com/sh/xpuu7bd8cgj58zq/IfU4X7DXbgWindows only, put it in the same directory as ISA_MapGen.exe. Edited August 27, 2012 by Arthree Link to comment Share on other sites More sharing options...
Innsewerants Posted August 27, 2012 Author Share Posted August 27, 2012 New update.. again.Forgot to change to my new icon button and to add geostationary orbit information.Version 3.2.1-Added forgotten Geostationary orbit altitude and velocity to wiki.[MAPSAT]-Forgot to change main button to the new icon as planned, fixed.[MAPSAT] (update Parts folder too!) Link to comment Share on other sites More sharing options...
Richy teh space man Posted August 27, 2012 Share Posted August 27, 2012 Ok I've upgraded to the latest cersion and zapped all the stuff in the isa map sat plugindata folder, but for some reason it shows Kerbin as having a minus 912 to 3348 altitude just as I start scanning, is there any way to reset this?Other then that the new updates looking and working well Link to comment Share on other sites More sharing options...
Innsewerants Posted August 27, 2012 Author Share Posted August 27, 2012 (edited) Ok I've upgraded to the latest cersion and zapped all the stuff in the isa map sat plugindata folder, but for some reason it shows Kerbin as having a minus 912 to 3348 altitude just as I start scanning, is there any way to reset this?Other then that the new updates looking and working wellYou deleted or didn't copy over the plugindata/isa_mapsat dir or the hilo.dat file therein and it generated a new one without my rounded values.Replace your current hilo.dat with the one from the zip and all should be back to the normal -1000 to 3500.You might see some colour change when it passes over already scanned parts but shouldn't be dramatic. Edited August 27, 2012 by Innsewerants Link to comment Share on other sites More sharing options...
Richy teh space man Posted August 27, 2012 Share Posted August 27, 2012 (edited) You deleted or didn't copy over the plugindata/isa_mapsat dir or the hilo.dat file therein and it generated a new one without my rounded values.Replace your current hilo.dat with the one from the zip and all should be back to the normal -1000 to 3500.You might see some colour change when it passes over already scanned parts but shouldn't be dramatic.Yup that fixed it thanks!Also will this version work on the new planets when they come out or not?Edit: The new updates working great so far too, keep up the awesome work! Edited August 27, 2012 by Richy teh space man Adding text Link to comment Share on other sites More sharing options...
zYnthethicz Posted August 27, 2012 Share Posted August 27, 2012 (edited) Is the ISA button supposed to be in the pitch area?Also, i tried to upload a 700kb screenshot but it got rescaled to 23kb. So i removed it due to you could not see anything except a blurry mess.Is this a restriction or am i doing something wrong? Edited August 27, 2012 by zYnthethicz Removed Screenshot Link to comment Share on other sites More sharing options...
Recommended Posts