Rocket Surgeon Posted July 30, 2011 Share Posted July 30, 2011 SSH Series Model 221 Solid Booster and the GG-M4 are WAY, WAY overpowered IMO. The Model 221 especially. Also, it looks like an extra-marital device. I'm just checking out the latest version now. Hoping that satellite is as groovy as it looks (It looks a bit like an Iridium :w00t:) and that the 2m tanks don't feel over-full now. Link to comment Share on other sites More sharing options...
NovaSilisko Posted July 30, 2011 Author Share Posted July 30, 2011 SSH Series Model 221 Solid Booster and the GG-M4 are WAY, WAY overpowered IMO. The Model 221 especially. Also, it looks like an extra-marital device. I'm just checking out the latest version now. Hoping that satellite is as groovy as it looks and that the 2m tanks don't feel over-full now.I was doing some testing and already came to that conclusion myself, going to reduce the power of the SSH Link to comment Share on other sites More sharing options...
Andras Posted July 30, 2011 Share Posted July 30, 2011 I disagree actually, it only has 50kn more thrust then the side mount, but about half the burn time. Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted July 30, 2011 Share Posted July 30, 2011 Hey Doug, I think your sig has gotten so big that your link to NovaSilisko's pack is truncated. You might want to check that.Arrr!Capt'n SkunkyHey Thanks man, I would have never noticed Fixed. Fav Mod besides SIDR&SD is you Skunky. ;P Link to comment Share on other sites More sharing options...
Rocket Surgeon Posted July 30, 2011 Share Posted July 30, 2011 Yeah I like the tanks. I think the change was subtle and it still feels good. We need a straight 2m decoupler shroud, though! Link to comment Share on other sites More sharing options...
Andras Posted July 30, 2011 Share Posted July 30, 2011 A couple times tried to use the short 2m tanks and they have flipped sideways in the VAB. Has this happened to anyone else? Link to comment Share on other sites More sharing options...
Rocket Surgeon Posted July 30, 2011 Share Posted July 30, 2011 Yeah I had some parts flipping 90 degrees once, too. I think it's a bug triggered by a certain order of placement/removal of parts or something??? Link to comment Share on other sites More sharing options...
rdfox Posted July 30, 2011 Share Posted July 30, 2011 Every time I've tried using the 3m solids as anything but the central core stage, I've had this problem, even if it's the first two parts I've placed, so I'm not sure it's a problem with Silisko's parts so much as one with the game itself... Link to comment Share on other sites More sharing options...
NovaSilisko Posted July 30, 2011 Author Share Posted July 30, 2011 The 2m tanks flipping sideways is caused by trying to place them on the side of something. I'll fix it in the next version (a specific clamp piece will be the only 2m part to attach to the sides of things, it acts as a decoupler too) Link to comment Share on other sites More sharing options...
Capt'n Skunky Posted July 30, 2011 Share Posted July 30, 2011 The 2m tanks flipping sideways is caused by trying to place them on the side of something. I'll fix it in the next version (a specific clamp piece will be the only 2m part to attach to the sides of things, it acts as a decoupler too)Sounds like someone needs... k8) <puts on sunglasses>Clamps!Yeeeeeeeeeaaahhhhhhhhhhh!Arrr!Capt'n Skunky Link to comment Share on other sites More sharing options...
NovaSilisko Posted July 31, 2011 Author Share Posted July 31, 2011 v0.9 was uploaded earlier, and v1.0 should arrive somewhere very close to KSP 0.9!Also, fancy render of a new engine in 1.0: Link to comment Share on other sites More sharing options...
Andras Posted July 31, 2011 Share Posted July 31, 2011 Looks nice, is that for a 2m tank?If you get a chance, could you do an engine with 2 nozzles, like the Titan has in some configurations? or Russians Link to comment Share on other sites More sharing options...
Max Peck Posted July 31, 2011 Share Posted July 31, 2011 Very good set of parks, thanks :thumbup: Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted August 1, 2011 Share Posted August 1, 2011 v0.9 was uploaded earlier, and v1.0 should arrive somewhere very close to KSP 0.9!Also, fancy render of a new engine in 1.0:Holy fuck man, love that new exhaust system. Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 1, 2011 Author Share Posted August 1, 2011 Did some tweaking (and hefty polycount reduction. That old one was 11000 polys!), turned it into a double engine instead: Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 3, 2011 Author Share Posted August 3, 2011 The release of 1.0 might take longer than anticipated, but I'll make it up by adding a ton of new parts. Link to comment Share on other sites More sharing options...
Andras Posted August 3, 2011 Share Posted August 3, 2011 Would you be open to revising the GG-M4 a bit? Right now it produces less thrust and burns more fuel then Sunday's M50. With a burn of 14, it'll have a useful slot, but if anyone has installed both packs, I don't see it getting much use despite the lighter weight.The 2m Bertha only burns 16 when throttled back to 300 thrust.Thanks for the parts packs though, I appreciate your hard work. Link to comment Share on other sites More sharing options...
sirmonkey Posted August 3, 2011 Share Posted August 3, 2011 The release of 1.0 might take longer than anticipated, but I'll make it up by adding a ton of new parts.so we can blame you for the 10 minute load time starting the game, eh?.. lol i can't wait though, already getting bored with the current mods i have. Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 3, 2011 Author Share Posted August 3, 2011 Tempted just to completely remove the GGM4. I hate the model and the stats are worthless Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted August 4, 2011 Share Posted August 4, 2011 BUT I USE IT D; ;-; Link to comment Share on other sites More sharing options...
sirmonkey Posted August 4, 2011 Share Posted August 4, 2011 Tempted just to completely remove the GGM4. I hate the model and the stats are worthlessi've never used it either.. typically find myself using the e-500/600/800/1000 engines that some one else made. Link to comment Share on other sites More sharing options...
Winston Posted August 4, 2011 Share Posted August 4, 2011 Tempted just to completely remove the GGM4. I hate the model and the stats are worthlessI like that engine :CIt could do with remodelling though. Link to comment Share on other sites More sharing options...
Hitperson Posted August 4, 2011 Share Posted August 4, 2011 Tempted just to completely remove the GGM4. I hate the model and the stats are worthlessit's quite a nice cluster substitute for the original engine. Link to comment Share on other sites More sharing options...
feanor Posted August 5, 2011 Share Posted August 5, 2011 I have a few requests for items that seem to be missing from your portfolio of excellent parts:-A smaller 2m decoupler. The height of a normal engine or thereabout.-Another engine for 2m upperstages - more fuel efficient. Think something like RL-10 as used on Centaur?(on that note, I only ask for this as it looks like the bottom of your tanks are not skinned and thus placing another engine there has it kinda floating )- a somewhat bigger SRB. Not the 1 meter range, but a bit bigger then your mini booster ( yes, I am complaining that it is too small )- Perhaps an attacher for 2 or even 3 normal 1 meter diameter engines? that way You could really get going on dual engine bottom stages like atlas V, or duel engines centaur.-or even, if you have the time for it, an attacher with a new engine diameter class. Something like 0.6, so that you could have 1, 2, 3 or even 4 engines of that new class behind one of your nice 2 meter tank cores.( I am inspired by these by sunday punch, as they work together so well with yours - but these are some items that would make that even better )Thanks in advance if any of these ideas are to your liking, otherwise I might have to learn modelling myself ;D Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 6, 2011 Author Share Posted August 6, 2011 These parts are compatible with 0.9, just so you know! I tested most of them. Link to comment Share on other sites More sharing options...
Recommended Posts