Andras Posted August 6, 2011 Share Posted August 6, 2011 Nova, you posted you don't like the GG-m4, could you upsize it to it's another 2m scale engine? Maybe with a thrust of 750 and a burn of 40? Link to comment Share on other sites More sharing options...
rdfox Posted August 6, 2011 Share Posted August 6, 2011 Honestly, I like the GG-M4. I've gotten lots of use out of it as an upper-stage engine, and it's also a major feature of my first booster to put Kerbals into orbit, used for that Russian look with the clustered four-nozzle engines. Link to comment Share on other sites More sharing options...
someone_else Posted August 6, 2011 Share Posted August 6, 2011 Tempted just to completely remove the GGM4. I hate the model and the stats are worthlessA quad engine is cool though. I'd make it higher thrust, so it can be a good first stage engine. Usually multi-nozzle engines tend to be in first stages.Although the model sucks ;DYou could steal the model of your CMM-96 Surplus Booster's engines, that does not look so bad. Link to comment Share on other sites More sharing options...
Rocket Surgeon Posted August 6, 2011 Share Posted August 6, 2011 I think the GG is another way overpowered engine and I support your decision to nerf it. :thumbup: Link to comment Share on other sites More sharing options...
Andras Posted August 7, 2011 Share Posted August 7, 2011 BTW Nova, I just wanted to say I love the mini decoupler and use it under my command capsule when building a rocket. The low profile just about disappears in the stack. Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 8, 2011 Author Share Posted August 8, 2011 Next version will be a doozy.Upcoming:Decoupling noseconesStackable parachutes(to put escape towers or nosecones onto)Second 2-meter engineNew GG-M4 modelNew GG-M4 statsDouble length 2 meter fuel tankBalanced large SRB2 meter decoupler clamps (2 meter wide boosters!)Decoupler strut no longer transfers fuelSize adapters now contain a bit of fuelMedium bertha now overheats lessAnd hopefully custom sounds Link to comment Share on other sites More sharing options...
feanor Posted August 8, 2011 Share Posted August 8, 2011 ah, most excellent!Another request - I seem to be making these all the time -how about making the 2 to 1 meter cone ( and the 1 to 3, and the 3 to 1, etc etc ) actually hold fuel? An empty version would still be great, but that would help a bunch to modelling rockets that not only look a bit like the originals, but also behave like them!.I am looking forward to the decoupling nosecones very much. There are current workarounds with decouplers and nosecones, but if you are accelerating they just pop up and then your ship flies straight into them again. Stackable parachutes are very good aswell. Thanks in advance! Link to comment Share on other sites More sharing options...
Andras Posted August 8, 2011 Share Posted August 8, 2011 Sounds great Nova. Check out my 2m Satellite boosterI used some modified cfgs for this to see how my numbers for various tanks and engines worked out. Also the top tank in the center stack fed the 6 booster engines first, then the boosters used their own tanks. Then the last tank in the center is used for the center engine after the boosters drop off. Link to comment Share on other sites More sharing options...
Warringer Posted August 8, 2011 Share Posted August 8, 2011 Nice rocket you got there. Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 10, 2011 Author Share Posted August 10, 2011 1.0 finally released! Link to comment Share on other sites More sharing options...
sc_bfc Posted August 10, 2011 Share Posted August 10, 2011 Awesome! Link to comment Share on other sites More sharing options...
Andras Posted August 10, 2011 Share Posted August 10, 2011 Playing around with it now.Looks good so far!ETA-Built a triple core out of 2m components with a upper stage for descent. Used the new Big Bertha in the center stack, and the dual nozzle engines in the boosters.The SRBs fired with the outrigger boosters, but were dropped off early. The Outriggers burned out at 43.5km, with full tanks in the center module. 4 strakes on the center and 2 on each booster kept the engines from overheating at full power.The RCS module was excessive so I replaced it with a bigger third stage tank. Link to comment Share on other sites More sharing options...
JuggernautOfWar Posted August 10, 2011 Share Posted August 10, 2011 Just want to let you know two things.First of all this is my new all-time favorite add-on. I'm in love with your pack.Secondly I've got a very small complaint about your liquid fuel engines. Your liquid engines are using the standard Solid Rocket Booster exhaust and smoke effects. They should instead be using the newer, lighter liquid fuel emissions from the recent patch.Thanks for reading and thank you even more for the great addon pack! Link to comment Share on other sites More sharing options...
Charzy Posted August 10, 2011 Share Posted August 10, 2011 Aww, I used the linear decouplers for external fuel tanks T_T Link to comment Share on other sites More sharing options...
Mistercheif Posted August 10, 2011 Share Posted August 10, 2011 Andras, I really like that ship. I finally achieved a nearly circular orbit with it! Apogee at about 475km, and perigee at 473km Link to comment Share on other sites More sharing options...
Andras Posted August 10, 2011 Share Posted August 10, 2011 Thanks! I built a bigger brother also, using a 3m core and 4 SRBsThe 'RCS' module is actually a cfg modified 'CSM' fuel tank. It has the new big berthas under the outriggers. The outriggers and the 4 SRBs fire as the first stage, and the central engine fires when the SRBs drop off.I used the new cosmetic detachable nose cone to hide the command capsule and parachute. Link to comment Share on other sites More sharing options...
robotroadkill Posted August 10, 2011 Share Posted August 10, 2011 Thanks, this is one of the greatest packs out there. Link to comment Share on other sites More sharing options...
Satellife Posted August 10, 2011 Share Posted August 10, 2011 Nova, this is going to sound extremely corny, but my favorite thing about your latest update has to be the new parachute. I'm not sure whether you were going for it or not, but the new 'chute makes the spacecraft resemble an early Mercury/Gemini capsule, and I giggled like a little girl when I saw it. That said, the rest of the parts are magnificent. Great work, Nova. Link to comment Share on other sites More sharing options...
Warringer Posted August 10, 2011 Share Posted August 10, 2011 Just build this nice little booster with the new pack. Link to comment Share on other sites More sharing options...
Andras Posted August 10, 2011 Share Posted August 10, 2011 BTW, a ring of 6 large SRBs fired all at once breaks 2m couplers. Link to comment Share on other sites More sharing options...
Satellife Posted August 10, 2011 Share Posted August 10, 2011 I hashed together a re-texture to give your 2m Long Fuel Tank a more Mercury/Gemini/Apollo feel. Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 10, 2011 Author Share Posted August 10, 2011 I hashed together a re-texture to give your 2m Long Fuel Tank a more Mercury/Gemini/Apollo feel. Mercury and/or Redstone! Link to comment Share on other sites More sharing options...
Andras Posted August 11, 2011 Share Posted August 11, 2011 Question for ya, can you make angled nose caps for the large SRBs that will taper towards the central object like the boosters in the Ariane attached. And have them placed via the symmetry tool so the caps are angled correctly. I know the one set you posted has the angled nose, but the Large SRBs are more powerful.Also wanted to add my 'DeltaII' design. Kind of a mish-mash of various Delta and Titans actually I call it the -II because of the ring of SRBs. Link to comment Share on other sites More sharing options...
someone_else Posted August 11, 2011 Share Posted August 11, 2011 the first post is becoming messy with outdated stuff and images! Link to comment Share on other sites More sharing options...
Andras Posted August 11, 2011 Share Posted August 11, 2011 I can't stop myselfSince taking the first shot, I replaced the upper 3m tank with a 2m stage consisting of 1 double length 2m tank and the new twin bell motor. I set the center engine to burn at the same time as the outriggers, but you can't use 100% throttle or you break parts!The outriggers and the two 3m tanks all burn out at the same time at 50% power, about 100k up! Link to comment Share on other sites More sharing options...
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