Tiberion Posted September 29, 2011 Share Posted September 29, 2011 @ Silisko: I\'m refining my mun candidate (which would be going quicker if you would just release your lander ), and I wanted to ask if the docking claw is working? I cannot for life of me get two seperated stages to reconnect using it. The idea is, using the stackable chute, to put a habitation module and return tank / engine on top the lander. Then when it\'s in a stable mun orbit, detach the lander, land, ascend, redock to habitation module. Once redocked we burn home. However as I say I cannot get the docking claws to work, and attempts at docking take a bit of time to set up (fun though).Cheers.Heh no, its a placeholder. If you look at the part.cfg file its currently actually a parachute-type.. though I\'ve never tried to use it as one. Link to comment Share on other sites More sharing options...
derhp Posted September 30, 2011 Share Posted September 30, 2011 Balls. Well the last hour was fun regardless, I managed to push the habitation module ahead of my lander for a solid 10 minutes XD. Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted September 30, 2011 Share Posted September 30, 2011 Man, i shouldnt have stoped playing this game. This Pack, plus C7\'s pack, is amazing. Having any more parts in mind Silisko? Link to comment Share on other sites More sharing options...
PrismicHelix Posted October 6, 2011 Share Posted October 6, 2011 Umm, when i try to open the folder it says ' Start of central directory not found, cannot open file.'Please fix it. Link to comment Share on other sites More sharing options...
Warshawski Posted October 12, 2011 Share Posted October 12, 2011 I have a question, Silisko - are you giving this the anti-red treatment? To keep the parts from showing up red in the VAB?Edit: Nevermind. Link to comment Share on other sites More sharing options...
MaxDamage Posted October 12, 2011 Share Posted October 12, 2011 Oh, is there a reason for mod parts showing up red in the VAB? Was about to make a topic to ask for help, also couldn\'t find anything about it alsewhere on the forums. If there is a sollution I would like to know it very much. Tnanx Link to comment Share on other sites More sharing options...
6677 Posted October 12, 2011 Share Posted October 12, 2011 Oh, is there a reason for mod parts showing up red in the VAB? Was about to make a topic to ask for help, also couldn\'t find anything about it alsewhere on the forums. If there is a sollution I would like to know it very much. TnanxIts a common problem with an easy fix.On windows, go into the parts folder, find the part showing red. Open its folder. Open the texture folder for the part. Right click the texture, select edit. It should open it in paint. File > save. Open KSP and the part is no longer red.In short, open the texture in paint and save itIf you run KSP in wine for linux then editing with GIMP also works (not tried any other softwares).I don\'t have a mac and don\'t know what the default image editor is but I assume the above method works. Link to comment Share on other sites More sharing options...
MaxDamage Posted October 12, 2011 Share Posted October 12, 2011 Thats a very easy fix indeed, thanx alot for that advice. Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted October 22, 2011 Share Posted October 22, 2011 ARE WE GNNA TO LET THIS THREAD DIE? NO. bump Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted October 23, 2011 Share Posted October 23, 2011 Its a great pack. Now all i need is a n1 and i will be happy. Link to comment Share on other sites More sharing options...
venku122 Posted October 23, 2011 Share Posted October 23, 2011 Its a great pack. Now all i need is a n1 and i will be happy.This pack has an n1. ??? ??? Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted October 24, 2011 Share Posted October 24, 2011 no. It has the K1 which looks like the N1 but only has one simalar engine and 3 fuel tanks and 2 decoupers. Link to comment Share on other sites More sharing options...
NovaSilisko Posted October 24, 2011 Author Share Posted October 24, 2011 no. It has the K1 which looks like the N1 but only has one simalar engine and 3 fuel tanks and 2 decoupers.CLOSE ENOUGH Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted October 24, 2011 Share Posted October 24, 2011 CLOSE ENOUGHFeisty are we? Link to comment Share on other sites More sharing options...
Luigibro606 Posted October 24, 2011 Share Posted October 24, 2011 Lol Let\'s make it less like the N1 Link to comment Share on other sites More sharing options...
venku122 Posted October 27, 2011 Share Posted October 27, 2011 Lol Let\'s make it less like the N1The fact that it doesn\'t blow up every time makes it different enough from the n1 Link to comment Share on other sites More sharing options...
Volt Posted October 29, 2011 Share Posted October 29, 2011 Just noticed something weird about this pack. All three 1.75m engines are slightly off the centre, meaning the thrust of any spacecraft using these engines isn\'t quite through the center of gravity. This makes using them that bit more difficult.Might I request you make an update just to fix this and the red textures remaining in 0.11? Pretty please? ;D Link to comment Share on other sites More sharing options...
Luigibro606 Posted November 3, 2011 Share Posted November 3, 2011 Nova, what\'s the name of the Large Bertha in the parts folder? Link to comment Share on other sites More sharing options...
Tiberion Posted November 3, 2011 Share Posted November 3, 2011 Its in the folder: 1.75m_engine3 and is (175mengine3) in the config file Link to comment Share on other sites More sharing options...
Luigibro606 Posted November 3, 2011 Share Posted November 3, 2011 Thanks Tiberion. Lol guys. As part of my top secret project, (Prj- 12a) I was planning on getting the mods my Mun-ship needs and the .craft file onto the Desktop for easy installation into 0.12 so I can get to the Mun asap and try and win the race. But I just realised instead of the menial task of sorting through all the 400+ mod parts the find the right ones I could just take the mod packs. Sooooo much easier. Link to comment Share on other sites More sharing options...
Killerhurtz Posted November 3, 2011 Share Posted November 3, 2011 Just noticed something weird about this pack. All three 1.75m engines are slightly off the centre, meaning the thrust of any spacecraft using these engines isn\'t quite through the center of gravity. This makes using them that bit more difficult.Might I request you make an update just to fix this and the red textures remaining in 0.11? Pretty please? ;DFor the thrust part, it might not be his fault. I have noticed the behaviour in MANY engines, even out of this pack. I made a thread in the development, I think there\'s something wrong with thrust. So far, the KW pack and possibly my Firelark engine is affected by this.Say, it DOES cause your craft to react in unexpected manners, doesn\'t it? Link to comment Share on other sites More sharing options...
Volt Posted November 3, 2011 Share Posted November 3, 2011 It does, it causes my ship to list in the opposite direction to the direction in which the engine is offset. I believe the engine\'s position is specifically what\'s causing this, because they\'re all about I\'d say 30-50cm offset from the centre. Link to comment Share on other sites More sharing options...
Killerhurtz Posted November 3, 2011 Share Posted November 3, 2011 They might not be. Try this for me: get out of atmosphere, if you can, and cut ALL thrust, SAS included. Get your craft rotating quite steadily and then put thrust back on and tell me if it behaves the same. Link to comment Share on other sites More sharing options...
kerpollo Posted November 4, 2011 Share Posted November 4, 2011 The dropbox link for 1.3 isn\'t working due to high traffic. Any change of a mirror somewhere? Thanks. Link to comment Share on other sites More sharing options...
scratch Posted November 4, 2011 Share Posted November 4, 2011 Got the same, anyone got an alternative download somehow? Link to comment Share on other sites More sharing options...
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