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About hraban

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  • Location Earth, Continent: Europe, Region: northern foothills of the Alps

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  1. Required mods: - Installation of RealPlume (contained engines use this engine effects mod only)
  2. type x-15 into the searchfield. the engine will shown up with all other cx-15 parts. The engien is named by "REX LF Engine".
  3. At first, the 65% scale is a contribute to fit only american rockets to the ksp standard sizes and makes it easy to scale the rocketparts to other scale-mods like RSS. Contares use 50% scale while that fits perfect to the most european, russian and other non american nations without break the max size of 5m Ø. It's the way of the my mod. Btw.: Contares makes a summer brake. Next update release comes not before september 2017.
  4. From workbench: Skylon Engine with closed and opened air intake and rear view. 4 side view of Skylon
  5. From Workbench: Kerbalized version of Venture Star. The Cargobay can hold parts up to1.875m Ø with a size of 6m in length and 2.4m in width and high. total dimension: Wingspan 19.145m, length 19.15m, hight 4.792m The Kerbal Version of Skylon Length = 40.1m
  6. Yes, I was bored an evening and so the model for the "Ventur Star" was born. Pictures today 18:00 MESZ.
  7. From the workbench: Planned or to be discussed potential models for KSP. CNEM is a KSP variant of the Russian module NEM. Here is a rough plan. CXS-1 is planned as a kerbalized version of the XS-1 Phantom Express. Iridium Next is one of more than 60 satellites that form the terrestrial satellite telnet. The model shows the kerbalized implementation still without solar panel. LILUM is a German, electrically operated short distance flight taxi with VTOL characteristics. The first flight of the unmanned vehicle in original size took place at the end of May 2017. The model is still quite coarse and could be refined. Pictures of "Venture Star" in a 50% scale variant will be released the next days.
  8. Thank you to @Rissa to make a patch file for the mod 'Connected Living Space'. The Patchfile will be included with the next release.
  9. This is known to me, thank you. The model is not a detail replica, but a variant for Kerbals. After the skid does not spring (because no real landing leg) a detachment of the lower fin is not necessary.
  10. Always remakes ... remains with the original
  11. The CONTARES_TweakScale.cfg includes the initial size for all tweakable parts. The TweakScale_Settings_for_Contares\DefaultScales.cfg replace the orignal DefaultScales.cfg of the TweakScale Plugin if the user want the Contares special diameters shown in kontext menu of the parts. So far I have not yet found a way to automate this. After the replacement, the slider allows the direct selection of the following stack sizes/diameters: 0.3125 / 0.625 / 0.9375 / 1.25 / 1.5 / 1.875 / 2.2 / 2.5 / 3.75 / 5.0 etc. All tweakable Contares parts have initial stack sizes. Percentage adjustment values are not used.
  12. You've misunderstood me. The TAC-LS support is not to be abolished. Contares had so far an MM-cfg in the employment to supply some of the "old" TANTARES parts with TAC-LS. Just this cfg file will not be delivered anymore in the future. Regarding MechJeb, I can say only one: If there is a variant with all functions in the sandbox mode unlocked and the other game modes are also supported can the change be followed with the next release.
  13. Calm down, you are the first to notice that the, for personal purposes intended, patch file [GameData\Contares\Patches\CONTARES_MechJeb_add.cfg] was not removed. Named patch file will no longer be delivered in the future. Obviously, only you see this as a problem because so far no one has disturbed that the MechJebCore functionality is assigned to all pods. In addition, the TANTARES_TACLS_extra.cfg will not be delivered in the future.
  14. A successful scrap yard plunder. It is time for bucking, filling and polishing. Very nice for those who like to have antiques in bad shape. Were the textures before washed out now shines the patina. An improvement? Well, I like it, just the right representation. Btw and without any ironic: Very good texture work. I think you have to many time left.
  15. Both engines was recomplied so the engine heat shows up. Yes, a missing CR/LF can confuse the MM, also missing // on remarks.