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About Turk_WLF

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    Rocketry Enthusiast

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  1. I have three general gameplay questions about KSP 1.4.1 with Making History DLC… Is the Delta-Vee still about 4500 (from KSC) in 1.4.1? How do you reach Orbit launching from the new Woomerang Launch Site? What was the Orbit of Sputnik 1, was it an Equatorial Orbit or similar to the ISS’ Orbit? Thanks!
  2. Turk_WLF

    [1.4.1+] NASA CountDown Clock Updated

    Thank you so much for the quick reply & keeping the mods going & updated.
  3. Turk_WLF

    [1.4.1+] NASA CountDown Clock Updated

    @linuxgurugamer, Just wondering if you're planning updating this mod for KSP 1.4.1 (& Making History), I know you have a ton of mods to update but this mod takes me back to my childhood watching the Shuttle Launches.
  4. Just a Head-ups the link in the OP is broken for the Realchutes. Here is a working link...
  5. Daylight4449, Generally speaking most Mods will have the KSP version in the Title of the Thread...so "[1.4.1] Cormorant Aeronology - Mk3 Space Shuttle" ... [1.4.1] is the KSP version, but remember a Mod may required some mods that not be updated yet.
  6. I have been away for playing from partly due to life & waiting for my favorite mods to update to KSP 1.3.1. Last night I started to update my mods & I got this following warning when I open Spacedock site “This site is not secure This might mean that someone’s trying to fool you or steal any info you send to the server. You should close this site immediately. The website’s security certificate is not yet valid or has expired. Error Code: DLG_FLAGS_SEC_CERT_DATE_INVALID” I’m very worried because most of my favorite mods are on Spacedock. I’m just wondering if anyone else is getting the same warning… Thanks,
  7. I’m having problems with knowing when to start a deorbit so my Lander will land near a set landing site like at a MunBase, I’m using Mechjeb to help me land. I have 2 Crewmembers stuck on the Mun I need to rescue them. Thanks,
  8. I have a gameplay question…. How do you get the Crew to climb the ladder on the L.E.M.?, I have the crew on the surface of the Mun and I can’t get them to go up the ladder of the L.E.M. after they grab ahold the ladder. Thanks!
  9. I’m thinking about placing 3 Communication Satellites in a Kerbistationary Orbit; however I have some questions…. What is a good number of antennas for a Ground to Ship and/or interlink between the 3 Communication Satellites & Kerbin Space Center (KSC)? I believe 2,863.33 km is Kerbistationary Orbit for Kerbin, I’m just wondering is there a way to launch a Satellite from a standard orbit (80-100 KM) similar what NASA did with the Shuttle Missions (STS-7, STS-21, STS-25, STS-27 & STS-41B) with the PAM (Payload Assist Module)/ PAM-D using MechJeb. Also do you have a favorite/handy Satellite Mod for KSP 1.3? Thank you for your time & help!
  10. @CobaltWolf as @Pappystein said Your mod is just outstanding & just getting better with every update... Thank you for all of the hard work you put into it!
  11. @MrMeeb Thanks I needed to see that to recharge my KSP Drive Batteries & it did a great job . @CobaltWolf Of course Thank you for making the mod .
  12. First of all, to the Moderators I’m sorry if I posted wrong section… I need help with an aircraft design; The Problem is as soon as the wings take the load off of the Landing gear. The wings seem to separate from the fuselage. I’m using a High Mount Wing design or where the Wings are mounted at top of the fuselage, I need the extra space under the wing so I can mount a payload. I’m using the FAT-445 Aeroplane Main Wing scaled up to 175%. I’m wondering if there are any tips that I’m unaware of… Thanks,
  13. @blackheart612, I hope your issues are not too serious. As DarkOwl57 said IRL always takes priority over the internet. My thoughts are with you!