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  • About me
    curious stoopid person
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    Red KSP by AVP :tm: visit /r/KSP discord
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  1. Wonder if other also got bugged engine attachment with TCA installed. One person on discord reported that it immediately deattach when he trying to attach ("bouncing" as he described). While I am trying to symmetry install engines, I also got bouncing, but I click fast enough that both engines got attached on appearance but staging only register one of the engine. It is not ksp-version specific since I have this bug long ago, but I always lazy or forgot to report it that I already uninstall it and the related log long gone, plus the reproduction method is unknown since it is only happen after revert for some times.
  2. Some sidenote, since I got some report of thonkscale errors on the discord and I also encounter it myself: Please don't use usi mod bleeding edge version. It seems broke all mods including b9partswitch and tweakscale for some reasons (how?). If you have fellow errors please uninstall any recent usi bleeding edge mods and install back the stable version: (I deleted usi folder and they all gone)
  3. I actually use this since KSTS incompatible with the two mods I'm using lol
  4. Noice, thanks for both of you for making and continuing this mod respectively! (just browsing though my following post list) i found another very abandoned fuel mod in my follow list if you want to check: good luck some info: benjee's shuttle also have hypergolic fuel. So you might want to make a patch to disable the fuel on the shuttle. Tundra Exploration dragon pods also have Ethalox.
  5. Hi, could you update the dl link to new repo? It seems both mks and ls thread still point to old repo. Thanks
  6. Minor detail, I don't know if you accidentally (or intentionally to block autoplay?) embed the video that started at the end, maybe fix that if it's former?
  7. lol haven't seen u post pic on the discord server a lot so I have no idea you have separate tufx config
  8. Hello, is this among us impostor? No, it is the real config obligatory pinging the guy who keep asking for alv config on forum @Terminal Velocity
  9. Noice we got module manager installed this time to be serious I gonna use it You have to include license in the post too even it is listed in spacedock (dunno how you used avp since you might need list avp assets separately for its original license)
  10. Well, the whole first page is just arguments due to misunderstanding between mod makers with unfortunate timing of bringing up a specific issue that goes well beyond this mod. Fortunately, they moved on now. Anyway, thanks anyone who tried to fix the docking problem! Glad we have a mod fixed a lot of bugs, might try later after I figured out all my other mods don't have problems (or any incompatibility issue with this mod)
  11. biome overlay for visual (altimetry works) seems won't work for me, lemme try to reinstall first test: it works, cannot reproduce
  12. You cannot rotate the part attached to the decoupler as it would clip into the ship no matter you take it off then rotate or rotate when it is on decoupler, action group already suggested to him but he commented "half-solution"
  13. Hello, I have someone else's plane that can launch a missile. After launching the missile, the control point seems isn't on the probe core so the navball is rotated 90 degree. Any solution except setting the probe core as control point manually or action group? Thanks craft file: https://www.dropbox.com/s/gxmhjexlogsx2d5/Missile Carrier Plane 2.craft?dl=0
  14. 7zip can open it but if you press test it said all files are corrputed, sorry about missing info
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