jonathanmoon
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been playing KSP 1.4.5, and like cadmaus its not working properly, no matter what I do, the parts simply don't show up. I have BDA, SMindustries pack, and maritime pack (with all the requirments, such as firespitter.dll) something wrong or am I missing something?
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dear BDA devs, in older versions I used to be able to drop bombs as fast as I could release them as the bombs only exploded on contact with the ground,water,etc. in the latest version the bombs explode of the explosion of the bomb(s) below it causinf a cain reaction up the dropped bombs back to the plane destroying it. I`ve been able to catch this on video. please note shadowplay was acting up so ignore the music, it shouldn`t have been captured. https://drive.google.com/open?id=1MfCMibIkXVF_n6JsX6mN9Ykrj9SOvz25 yours, jonathan
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
jonathanmoon replied to Johnny005611's topic in KSP1 Mod Releases
that`s why I ask for permission first instead of going at it right away. I totally understand and wish you best of luck- 110 replies
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
jonathanmoon replied to Johnny005611's topic in KSP1 Mod Releases
@Johnny005611 permission to take the models into Blender and take a hacksaw to them to make mix and match parts?- 110 replies
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
jonathanmoon replied to Johnny005611's topic in KSP1 Mod Releases
one of the things I love most about KSP is that it gives you a bunch of parts and a universe and tell you to go to town with it. with all the craft in this mod being single-part, that`s out the window. I could really use more ship parts to build up my navy. when I saw pics of this mod I was ecstatic ''wow, I can make epic ships with those parts!'' only to learn that they fully premade ships, not even hull and tower are separated.- 110 replies
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yes I know Im behind, but where can I find an older version of this mod for KSP 1.2.2 or does the 1.3.1 work with 1.2.2 as some mods do seem to. my game has 80+, Im not going up in game version anytime soon....
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[1.9.x] QuizTech Aero Pack Continued
jonathanmoon replied to linuxgurugamer's topic in KSP1 Mod Releases
I dont get chrash reports, so how can I get you the log file? -
dear Nathan,
Im thinking of making a challange, but it requires a ship to circomnavigate kerbin, as you probably know there is a contitent that streches from pole to pole, so my idea is to make a canal between
N 47,60 /E 69,16 and N 46 76 / E 88,64
this is the shortest the continent gets. how possible would this be?
Yours,
Jonathan
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I'm thinking of making a challenge also, it's a work in progress, but I'm thinking I'm going to name it "The Spelling Bee"
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[1.9.x] QuizTech Aero Pack Continued
jonathanmoon replied to linuxgurugamer's topic in KSP1 Mod Releases
if the part is an engine I put in the stock folder for engines, like that. I have tried unzipping and placing it in the gamedata folder like any other mod, no matter what I do I always miss parts -
[1.9.x] QuizTech Aero Pack Continued
jonathanmoon replied to linuxgurugamer's topic in KSP1 Mod Releases
Ive got a small problem with the mod, not all parts are showing up. its a sandbox game so I cant be missing them because I havent done the research. in fact only the phenix hoverwings and the inline shielded dockingport are showing up. even after checking they werent empty files when I downloaded them and moved them into the correct folder for normal stock parts I still cant see the parts. Im afraid this isnt the first time some parts were missing, in 1.2.2 the hoverwing, liniar aerospike and cockpits were missing -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
jonathanmoon replied to bac9's topic in KSP1 Mod Releases
this might be kinda hard to implement, but what about an S2 widebody deployable cargo ramp? Ive made a series of planes and roves that all fit inside the S2 widebody frame but getting them out so far has always consisted of breaking the ''pod'' open with a decopler. it would be nice if I could make a cargo plane/SSTO for them.- 4,460 replies
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[1.4.*] [2.5.3] (2018-04-06) UbioZur Welding Ltd. Continued
jonathanmoon replied to girka2k's topic in KSP1 Mod Releases
the mod is incompatible with ksp 1.1.3 and causes wierd issues, if it works at all. the prpblem is mainly that fuel contents and modules arent working properly