Joessep Kerman

Members
  • Content Count

    61
  • Joined

  • Last visited

Community Reputation

57 Excellent

3 Followers

About Joessep Kerman

  • Rank
    VAB & SPH Janitor

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I had this issue on console. Someone suggested that it could be my cargo bay, if that was the root part. Haven't tested it yet. Seems plausible.
  2. I use the longer tanks to save parts count and stability. I also only put wings in a 4x symmetry around the center stage, near the bottom. The last tip I heard, and love, is to tie your outer stages together at the bottom. If your center stage is burning when you decouple the kickers, you have a nice ICBM middle stage.
  3. I had wondered about the cargo bay as the root part. This is likely the issue. I'll give it a shot and report after. I finally purchased KSP on steam. It's probably how I should have started my kerbal journey (although my little yoga might disagree) and I'm hopeful that the more robust PC community will keep me satisfied. I struggle with how little support and community there is for ksp on console. With so many hurdles to breach just to get an update or dlc, I wish I would have known before I purchased on console... hell, it took a year for a working version. [sigh] Thanks for your input, Kerbnub.
  4. Ok, first time I thought it was my building skills, but now I'm certain... I have a vessel that can be classified as a Kerbin capable, refuelable, VTOL SSTO. I worked very hard to optimize this bad boy: It can reach and land on Minimus, VTOL around Kerbin, Semi-circumnavigate and return... it's legit. However, it can only do all of these wonderful things after an initial launch. That is: Launch from Dessert, reach Mach 3, refuel at North Pole, reach mach 3, return to Dessert, mach 3, Land on a Mountain, Return to Lowlands, Save. Upon reload, I can't reach Mach 1! what? I'm so flamed right now. I know it's not a weight issue; it won't reach Mach 1 at half fuel. I'm certain the craft has the proper aerodynamic properties; I greatly reduced drag after having this problem once before. I streamed an anomaly hunting session on Mixer with iteration 2. I know you will probably want pics and vids, make a bug report, yada yada... I'll get there if I can figure out why this forum won't accept any of my picture links... but let's start with the dilemma. Why is this happening? Edit: Bug Tracker ID, Bug #22931 Bug Page (pictures included) https://bugs.kerbalspaceprogram.com/issues/22931 Edit2: A livestream recording good until July 2, 2019: https://mixer.com/jEdward333?vod=111380162
  5. Don't transmit science from Science Jr. I repeat: No transmitto dato de Science Jr. Every report of the bug I found, and encountered myself, was encountered after any Science Jr had transmitted science, and would stay that way for the remainder of your current play (game reset fixes bug). As long as I've followed that rule, zero EVA problems. I bought this port before it was "Enhanced Edition" and I can tell you that this bug is not gamebreaking, just annoying (or challenging if your feeling gracious).
  6. What's everyone's take on the latest update and/or DLC? Where do all of you other console players congregate on these forums?
  7. It only happened once. I've since learned that older vessels with outdated command modules and or Comm links was probably the issue.
  8. Previously, when I use a maneuver mode from Kerbin or Minimus I get a trajectory projection that allows me to see interplanetary trajections. Now I get only 2 projections from a node: the local body and 1 escape. Before I could transfer to Duna from Minimus; I could see the node project 1(blue), Minimus escape, 2(orange?), Kerbin escape, 3(purple), Kerbol orbit to encounter, 4(new color), duna encounter. Now I only get blue and orange, then nothing. What am I missing?
  9. Oof, that's tough. It's easy to overshoot at periapsis when the craft is moving faster, and that's not even considering fighting game lag in warp mode.
  10. Make sure your reaction wheels aren't overpowering your wheels. If they are you may experience unexpected orientation changes. And make sure your command module is facing the correct direction.
  11. The only solution I have found is don't wrap (which isn't a solution), or always plan for a mid flight course correction.