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Everything posted by KIMCHI

  1. Would you mind attaching the files??? I cannot find the .JSON file to add the text.
  2. I just updated to the latest version on CKAN and now my procedural avionics window is not showing up. Help!
  3. Interestingly I am still seeing the limit ay 1073K.
  4. Which configs? In OPT_Reconfig? Thanks for the help! For some reason I'm not getting any of the upgrades.
  5. So the OPT parts are not suited for re-entry or is there a way to make them safe to re-enter?
  6. Have a question for some reason I am at SSTOSpaceplanes for RP1 and I cannot re-enter with any of the OPT stuff its still at 1073K.
  7. I'm having the same issue. Everything works fine except I can't close the Whats New Window or click Accept in the settings menu. Makes no sense at all.
  8. I am having issues with Testlite. I cannot see the icon in the tray and I've tried it on 1.8.1, 1.9.x, and 1.10.1. I installed via CKAN and manually from GITHub. There is no errors in the main screen or in my KSP log. Any ideas?
  9. Use the mod Janitors Closet. Its a must have. You click the part and it will remove it from the list. It has two options, one just hides it, the other renames it so it doesn't load. Will save load times too.
  10. Tell me which parts are overpriced and Ill change them for RP-1. I am currently adding a ton of parts to RP-1.
  11. Has anyone tried this on RO? I know the engines may not work, but perhaps the structures will?
  12. * Added EDB (Raiz Space) planes. This is a collection of custom planes uploaded by Youtuber Raiz Space. If I find anymore of his mods on his channel I will add them.
  13. I created a patch for RP-1 for the Airbags and Floats. You can download them on my RP-1 patch thread. [1.8.1] Realistic Progression (RP-0/1) and Realism Overhaul Patches (On Going Project) - Add-on Releases - Kerbal Space Program Forums
  14. * Added MK-33 (X-33 Project) patches added. I tested the mod a little with RO. The project is already rescaled and uses Real Fuels so it worked good but if anyone wants to make RO patches to go along with my RP-1 patches that would be epic. These parts are placed in the 2010's since this was a 1990's project with a 20 year timeline before it was cancelled. * Added Airbags and floats from the USI Exploration mod.
  15. Everything seems to work in RO since they are scaled in size. I created RP-1 patches for the parts adding them in the 2010's since this was a project cancelled in the 90's (assuming the entire project would be 20 years.) If anyone wants the parts they are in my RP-1 patch thread. If anyone has an suggestions or changes I should make to pricing let me know. [1.8.1] Realistic Progression (RP-0/1) and Realism Overhaul Patches (On Going Project) - Add-on Releases - Kerbal Space Program Forums
  16. I saw this has RF integration. Does this mean it will work with RO?
  17. Im assuming this should have no isssues with RO?
  18. I am seeing this error pop up using RO/RP1/RSS: 2 errors related to GameData/KerbalismConfig/Support/SXT.cfg
  19. Can someone help me learn how to build or reconfig engines to put them in RF? I've done B9 configs in the past and am working on converting a lot of non RP1 parts to RP1. I'd like to be able to do RF configs as well so I can make some as many parts available for RO/RP-1. Any help would be great!
  20. Has anyone tackled RO compatibility for this? This is one of the best mods. If someone does the RF/DE entries I can do the RP-1 configs.
  21. Hello everyone! I have decided to start a long term project of adding parts to RP-0 and creating RO patches. I will update this thread as I edit and add new files. Any feedback on RP-0 pricing or tips you can give me is welcomed! I know there is an RP-0 Part Configuration tool however, I like the idea of using MM patches so it will allow people to run a stock setup if they please and/or remove parts from the patch if they want to. As parts are updated the filenames will reflect the version and date so if you want to rollback you can. If you like the part and want to add it to the Configuration Parts App before I do please do just make sure you post in this thread so I can check it off the list. All of these patches were created and tested on KSP 1.8.1, RO 12.8.1, and RP-0 1.7. Releases: 01/18/2021: AJE, AJEE, Aviation Light, and B9 Aerospace Engines (B9 Aero is a WIP). 01/25/2021: MK-33, USI Exploration (Airbags and Floats), EDB/Raiz Space In Progress: RP-0: B9 Aerospace, Near Future Construction, random engines, and structural parts (un-fueled). RO: B9 Aerospace Instructions: Download the files at the following link and add to your GameData folder. I recommend creating a new folder called /000_RP0_RO_Patches and copying the files there in order to keep things nice and organized. DOWNLOAD HERE Note: No original files have been modified, removed, renamed, or moved from their original location. All released files are MM patches. If you are the original creator of any mod listed and would like to add my patches to your release(s) or you would like to edit/redistribute these patches; feel free to do so just give me a shoutout!
  22. Hey Jade I downloaded the source files from Git and loaded up RP-1 and everything is working perfectly and priced well. Great job!!!! Im playing aroud with Testlight right. If you decide to add these later go with Testlight not Testflight as most of us have moved to Testlight. Thanks agaiin my friend and I can't wait to see your other mods in RO/RP.
  23. The first major mod I am looking at is Bluedog_DB. Does anyone know what the difference is between Bluedog and the RO_XXXXXX files that are also Bluedog? Are they the same files? I am also working on looking over JadeofMaar's OPT mod which he just added RO/RP support for. Finally, working on all the Space X mods, looking at stats and models to determine which one is the best and most complete. If anyone has any suggestions with the best Space X mod for RO/RP let me know!
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