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Everything posted by JoshTheKerbal
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I forgot to ban modular missiles so now you'll need to use the built-in BDA ones
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I think they should be more clarified now, thanks for the info!
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I forgot to remove that link, now the rules should be in the forum post itself.
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Can you clarify which parts are impossible for me to fix?
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Any feasible league ideas for KSP?
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
It seems like this can return! -
Any feasible league ideas for KSP?
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
Thank you for giving me motivation to restart AVDL! -
Any feasible league ideas for KSP?
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
Sorry for the misunderstanding! -
Any feasible league ideas for KSP?
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
This is fun! Until Eve/Tylo appears in one of the seasons -
Any feasible league ideas for KSP?
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
Realized that the guy doing that literally runs Project Showdown Great idea! I don't see why wouldn't KSP players attempt to speedrun orbit -
Any feasible league ideas for KSP?
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
The guy who advised me to not do a fighter plane league had a valid reason, there are enough leagues (Runway Project, Project Showdown etc.) to satisfy the participants and another one would be unnecessary. -
A "league" here is defined as a group of people or teams that compete against each other in a specific (E-)sport and gain points in a leaderboard, with a non-random round-robin tournament format called a season. Wanted to do a fighter jet league but someone advised against that.
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Hello Kerbonauts! I'm very excited to announce the launch of my new competitive league: the Automated Virtual Dogfight League (AVDL), a unique opportunity for you to showcase your aircraft design skills in an organized, AI-controlled dogfight setting. This league is designed to provide a fun, challenging environment for participants of all levels, whether you are an experienced designer or new to BDArmory (or KSP in general). MATCH RULES: How to Participate: Register your team here, then join my Discord server to let me know about your team! I look forward to seeing your submissions and watching the beautiful dogfights over the skies of the KSC! Feel free to ask me any questions either here on in my Discord server!
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I think this should be moved to KSP1 Mod Releases as it's mostly complete
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Why would you install this on JNSQ? They're not meant for each other
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Rescale should work for all planet mods
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Introducing Athen, a new moon for Ryle-Lyre!
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As a co-developer of OPX and IPX, I thought that players should have the option of a Kerbol system less similar to our solar system. My first experiment in this was the Pylo mod, and it turned out pretty good. When I saw Kerbol System Expansion, I was immediately inspired to do an unusual take on the Outer Planets concept. Presenting... FAR FRONTIERS Download link: SpaceDock Far Frontiers will introduce not three, not four, but FIVE giant planets to the Kerbol system. All giant planets are designed to be very different from any solar system equivalent, per the design philosophy of a unique Kerbol system following the Pylo mod. ROADMAP: SUGGESTIONS BOX: Here it is! DEPENDENCIES (If you decide to try it now): Kopernicus, 000_NiakoUtils, VertexHeightOblateAdvanced (Core), EVE/Scatterer Volumetrics, Parallax (Visual effects, delete Parallax folder if not needed) LIKELY INCOMPATIBILITIES: OPM, KSE, JNSQ LICENSE: MIT
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[1.12.x] KerbalHub's Fighter Jet League
JoshTheKerbal replied to JoshTheKerbal's topic in KSP1 Challenges & Mission ideas
Stock aerodynamics, to make it more accessible- 3 replies
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I am glad to announce the Fighter Jet League, a monthly ladder tournament for your fighter jets! TRAILER: AIRCRAFT DESIGN RULES: Weapon Restrictions: Only non-turret guns and non-nuclear missiles are allowed. Participants are prohibited from using turrets such as CIWS (Close-In Weapon Systems). The missile pods and EMP missiles are a violation of this rule. Fair Play Policy: Participants must adhere to fair play standards and avoid exploiting glitches, loopholes, or excessive part clipping in their aircraft designs. The cloaking device is considered to be a violation of this rule. Team Composition: Each team must consist of two manned fighters ONLY. Each fighter is limited to a maximum wingspan of 17 m, and a maximum length of 23 m. Missile Limitations: Fighters are limited to carrying a maximum of eight missiles each. The CLS counts as one missile. Visual Range Limit: BDArmory visual range settings must be set to 3 km or lower. This ensures fair visibility conditions for all participants during matches. The IRST pod violates this rule. Stealth Restrictions: Only non-stealth fighters are allowed. LEAGUE RULES: A player can challenge another player either one or two positions above them. If a match is won by a lower-ranked player, the two players swap positions on the ladder. If a lower ranked player loses a match, they will need to win a match against a different player before re-challenging the previous player. After every match, both participants get a 2-day cooldown period before being able to participate in another match. At the 25th of each month, there will be a 4-player competition (Top 3 + Wildcard) to declare a league champion, in a single-elimination format. At the 1st of each month, the ladder is reversed so that the higher ranked players from the previous month start lower. After every match, a player is able to redesign, change, or keep their fighter jet design. The league is designer-based rather than aircraft-based REQUIRED MODS: Airplane Plus Procedural Wings Procedural Parts BDArmory BDArmory+ Cold War Aerospace Mk2 Expansion ReStock ReStock+ SXT TweakScale ConformalDecals Nice MkSeries Body Moderately Plane Related Discord is where the league is mostly run on! Join my Discord server here: discord.gg/GXmwTNAtsc
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Actually, [REDACTED] does orbit Pylo normally