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Superluminal Gremlin

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Everything posted by Superluminal Gremlin

  1. Guilty as charged. Struggling was the wrong word. The game is underperformin,g yes, struggling, less so.
  2. Sorry to be the bearer of bad news, but if you've noticed, people with high-end hardware struggle to run the base game even without RT.
  3. @DDEI never knew that. What made the noises then?
  4. BREAKING: Noises apparently heard by P-3 have been confirmed by the USCG. https://www.bbc.com/news/live/world-us-canada-65953941 The sound is almost certainly the crew. That raises the question. Why are they still alive? How are they still alive? What happened? https://twitter.com/USCGNortheast/status/1671372007110320128 OceanGate fired expert who warned about Titan safety in 2018 Mike Wendling BBC News David LochridgeCopyright: David Lochridge Submarine expert David Lochridge was fired after flagging up safety issuesImage caption: Submarine expert David Lochridge was fired after flagging up safety issues A submarine expert who worked for OceanGate – the company that operates the missing submersible – warned of potential safety problems in 2018, according to US court documents. David Lochridge moved from Scotland to Washington state to work for the firm. In a BBC interview in 2017 he enthused about the mission and said it was "destined for the sea". But less than a year later he warned his bosses that flaws in the Titan's carbon hull might go undetected without more stringent testing, and urged the company to have an outside agency certify the vessel. He said his verbal warnings were ignored until he wrote a report and was called into a meeting with several officials - including OceanGate chief executive Stockton Rush, who is aboard the missing submersable. OceanGate responded by firing Lochridge. The company sued him for revealing confidential information, and the submarine expert countersued for unfair dismissal. The lawsuit was later settled. Through his lawyer, Lochridge declined to comment today. Court documents also state that Lochridge learned that the manufacturers of the Titan’s forward viewport only certified it to a depth of 1,300 metres. The Titanic wreck lies 3,800 metres below the ocean surface. Interesting to note the hull is made of carbon. A potential failure could be a micro-crack opening resulting in the destruction of some critical systems which stranded the ship. Also interesting is that Rush is on board a vessel he was warned was inadequately designed. Perhaps he either didn't believe him of thought firing him would get rid of the issue (cough, cough, Soviets). Either way, his life is in peril.
  5. Another excerpt from the BBC Submersible experts wrote to OceanGate CEO expressing concern The New York Times has unearthed a 2018 letter sent by submersible experts to Stockton Rush, the CEO of OceanGate. The authors of the letter expressed "unanimous concern" over the approach taken by OceanGate when building the Titan and warned of potential "catastrophic" issues with its design. They also said OceanGate was making "misleading" claims about its design exceeding established industry safety standards and urged Rush to institute a prototype testing program reviewed and witnessed by an accredited registrar. "It is our unanimous view that this validation process by a third-party is a critical component in the safeguards that protect all submersible occupants," the letter read. The NYT said a spokesperson for OceanGate declined to comment I agree with @tater This is currently the most likely scenario, I believe.
  6. From the BBC, an area larger than Connecticut has been searched. It's most probable that it is below the water.
  7. @Nuke Fair, you have a point. Impressive.
  8. Attach a magnet? Weak suggestion but they could tow them. Not the DSRV, another deep-diving sub. Triton makes some subs that can go way to far down. That's really the right thing to do. Scientific surveys, yes, Tourism, no. You're making money from thousands of people dying. That's kind of wrong. A fair bit less. According to CNN (https://edition.cnn.com/2022/11/07/world/titanic-mystery-deep-sea-coral-reef-scn/index.html), there are some rock formations, but apart from that it is a muddy featureless plain. I can't imagine a craft hitting the mud hard enough to produce sound. After all, these subs don't move fast. If it started falling, then maybe, but if it's falling, it's probably crashed into something. I believe it is unlikely that the sub is obscured by the Titanic, as I doubt they go inside. As to the navigation error, I don't know how they do it, so I won't comment. I don't see a happy ending.
  9. The silicon-burning process lasts 1 day!! I thought it was maybe a decade, a couple of years. No, a measly 24 hours. (Oxygen and Neon make this post-carbon era last about a year). The Wikipedia article is really interesting, give it a whirl. Shame it most likely won't, but one can dream.
  10. Wooooahhhhhhh. Thats sick, man. How did you get that long shot of the SSTO entering Laythe? Physics range extender? Also that Colony looks amazing. I really hope you make more, that was incredible.
  11. Oh man this is gonna be interesting (And very cool, we hope ) *opens popcorn* @Superfluous J Two words: Spot on. Can you maybe wait, like 24 hours ish or so? Until Friday? Until the 20th?
  12. Attempting to find the total force applied to an egg when dropped (Egg drop challenge basically). I'm confused about how mathematically you are supposed to find time to stop (decelerate). I have Mass (0.05kg), Velocity Initial(3.11m/s) and Velocity Final (0). How are you supposed to find the total time to stop assuming the floor is perfectly hard? I've tried calculating Kinetic energy, and then dividing it by time to stop, which I have just substituted values in, which is messy but works. Could someone with an actual understanding of basic Physics help me? Is calculus needed? Or am I missing something so simple I could kick my self (Like forgetting to pack enough batteries )
  13. There's no need to leave I agree with what you say but don't take it to heart. It's a game about green tic tacs making rockets go places. People will be unconditionally hopeful and doomful. There's no reason to leave. p.s ( I mostly agree with you, on the whole, it isn't in a great state, but this is NOT the place to discuss it please don't) You've done a lot for this place, and it would be a shame to lose such a knowledgeable player.
  14. That's actually a lot more engines than I expected. Makes sense though now that I remember reading 'Ignition', its mentioned in there with some engines.
  15. Maybe delete the files that you dont want? If they are not there then KSP can load them.
  16. Well, KSP is a game about Orbits, and it would probably have been a good idea to re-write the code so the new features of INterstellar (Mods in KSP 1) and multiplayer (Mod in KSP 1) work well. Yes, they could have, maybe, but when you consider everything else they added, like axial tilt and so forth, more bugs might have arisen than not. Maybe, but quite possibly, as you said earlier, every game has its bugs, and this method, while quicker, may not have been beneficial long term.
  17. I don't know why they would, but maybe, that would be sweet. I feel like the best strategy is to promise/deliver.
  18. How about, perhaps 1984? In my un-KSP2'ed opinion (don't have it )(take everything I say with an observes perspective), I might push the analogy that KSP 2 is possibly, maybe, just like a mod that just got released. Theres the core features, but there are a lot of bugs that take time to fix. Take a look at Neteas's (now amazingly glorious) FFT. There were bugs, sure they were not as bad as many in KSP 2, mainly graphics issues, but that's because it's a mod, not a whole game, the severity isn't going to be as large. Bugs happen and slip through. I remember myself fooling around in Unity cos it seemed fun, and I had a weird bug where if you walked to a raised platform that was just at the right height, you could spam jump then hold W and get absolutely yeeted. No idea why, but it wasn't intended. My way of looking at KSP 2 is to be cautiously optimistic. I believe that one day all the features we were promised will come. KSP 2 had Covid and contract problems, and Covid alone caused a massive change in workplaces. That's what I believe, and I certainly agree with calming down. Current roadmap, yes, as fast I want it to (Now, it sounds amazing), no, because that is unrealistic.
  19. Oh man, we are. Sweet. Gonna be interesting...
  20. Turns out the KSP Reddit is down Grrrr Reddit Apollo users don't want to have to pay Really annoying actually.
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