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PyjackMeat

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Everything posted by PyjackMeat

  1. How do I make the sunflare of another star, like Grannus, show up? It should show up as a bright star. And isn't to do with Distant Objects.
  2. Can anyone fix this? I want to play KSP already. Mods: KSP: 1.6.1 (Win64) - Unity: 2017.1.3p1 - OS: Windows 10 (10.0.0) 64bit ClickThroughBlocker - 0.1.6.10 Filter Extensions - 3.2.2.15 Toolbar - 1.7.17.15 USI Tools - 0.12 ToolbarControl - 0.1.6.20 CommunityPartsTitles - 0.3.6 ABCors - 0.5.0.4 Ablative-Airbrake - 0.3 AdvancedTextures - 1.4.5.5 AllYAllContinued - 0.11.16.3 Animated Decouplers - 1.4.2 Action Group Manager - 2.2.4 B9 Part Switch - 2.6 B9 Aerospace Procedural Parts - 0.50 BD Animation Modules - 0.6.5.6 BetterSRBs - 1.0.5 BetterTimeWarpContinued - 2.3.11.2 Bluedog Design Bureau - 1.4.4 CCTV - 1.1.5 Chatterer - 0.9.96.2332 CollisionFX-Updated - 5.0 Community Resource Pack - 1.0 CommunityTechTree - 3.3.6 Community Trait Icons - 1.0.1 Contract Configurator - 1.27.1 Contract Pack: Field Research - 1.2.1 Contract Pack: Bases and Stations - 3.7.1.2 CorrectCOL - 1.6.4.3 CryoEngines - 0.6.5 CryoTanks - 1.1.1 Community Terrain Texture Pack - 1.0.4 Custom Asteroids - 1.6 CustomBarnKit - 1.1.19 Decalc'o'mania - 1.1.1 DecouplerShroud - 0.6 DeployableEngines - 1.0 AGExt - 2.3.3.8 RCSLandAid - 3.3.1.2 DistantObjectEnhancement - 1.9.1 DMagic Orbital Science - 1.4.2 DockRotate - 1.6.1.22 DynamicBatteryStorage - 1.4 Easy Vessel Switch - 1.10.6933.41006 EditorExtensionsRedux - 3.3.19.10 Environmental Visual Enhancements - 1.4.2.2 EVAFollowerFollowed - 1.1.0.6 EVAFuelContinued - 1.6.5.2 ExperimentTracker - 1.3.4.5 FillItUp - 0.1.2 Firespitter - 7.9 FlagRotate - 1.1.6.2 FMRS (Flight Manager For Reusable Stages) - 1.2.7.4 FShangarExtender - 3.5.3.4 GrannusExpansionPack - 1.0.1.3 Haystack ReContinued - 0.5.4.5 HeatControl - 0.4.10 HideEmptyTechTreeNodes - 1.1 HullcamVDSContinued - 0.1.10.2 JanitorsCloset - 0.3.4.6 SmallTweaks - 1.6 JSIPartUtilities - 0.4.2.2 RasterPropMonitor - 0.30.6 KAS - 1.1.6876.38030 KerbalAtomics - 0.5.5 Kerbal Engineer Redux - 1.1.5.7 KerbalGPS - 1.1.0.14 KerbalKonstructs - 1.4.5.54 HyperEdit - 1.5.8 Kerbonov - 2.0.1 InlineBallutes - 1.2.9.7 Kerbal Inventory System - 1.16.6876.37464 <b><color=#CA7B3C>Kopernicus</color></b> - 1.6.1.1 KramaxAutoPilotContinued - 0.3.6.2 KSC Extended - 1.0 KSP-AVC Plugin - 1.2.0.7 KSPCalendar - 1.6.3.1 KSPDev LogConsole - 1.0.30184.6932 KSPRescuePodFix - 1.5.3.13 KSP Science Redone - 1.0.2 FanRadiator - 0.0.2 MagiCore - 1.3.1.4 Mk1-Cabin-Hatch - 0.2 MOARdV's Avionics Systems - 0.93.1 ModularFlightIntegrator - 1.2.6 ZZZRadioTelescope - 1.0.3.1 NASA_CountDown - 1.3.7.5 NavBallDockingAlignmentIndicatorCE - 1.0.4.4 NearFutureAeronautics - 1.0.4 NearFutureConstruction - 1.0.6 NearFutureElectrical - 0.10.6 NearFutureLaunchVehicles - 1.1.10 NearFutureProps - 0.5 NearFutureSolar - 0.8.15 NearFutureSpacecraft - 1.0.3 NEBULA_DecalsContinued - 0.1.2.2 Final Frontier - 1.5.3.3465 Nano Gauges - 1.8.5.3394 NRAP - 1.5.12 Old Parts Redux Beta - OuterPlanetsMod - 2.2.2 PartCommanderContinued - 1.1.5.2 PartOverhaulsSETI - 0.9.2 PEBKAC Launch Escape - 1.4.1 ProbeControlRoom - 1.2.2.4 PWBFuelBalancerRestored - 0.1.5.6 QuickBrake - 1.3.4.1 QuickExit - 2.1.4.1 RCS Build Aid - 0.9.7.4 RealChute - 1.4.7.2 Realistic-Atmospheres - 1.3 RealPlume - Stock - 1.3.1 RemoteTech - 1.9.1 ResonantOrbitCalculator - 0.0.4 RetractableLiftingSurface - 0.1.5.1 SCANsat - 1.1.8.10 ScienceLabInfo - 0.9.5 SETI-Contracts - 1.3 SETI-MetaModPack - 1.3 SETI-ProbeParts - 1.3.0.2 SETI-Rebalance - 1.3.0.2 ShipManifest - 5.2.1 SmartParts - 1.9.13.3 Space Age - 1.0.1 Spacetux - 0.3.12.5 SpeedUnitAnnex - 1.2.6 StageRecovery - 1.9.0.7 StationKeeping - 0.2.1.1 StationPartsExpansionRedux - 1.1 Stock Visual Enhancements - 1.3.0.4 Strategia - 1.7.3 Surface Experiment Package - 2.7 Surface Mounted Lights - 1.11.6951.3656 SXTContinued - 0.3.25.1 TextureReplacer - 3.6.2 ThroughTheEyes - 2.0.2.4 ToadicusToolsContinued - 0.22.3.3 TooManyOrbits - 1.1.3.3 Kerbal Alarm Clock - 3.10 <b><color=#ffffff>Tundra</color> <color=#0090ff>Space Center</color></b> - 1.0.1 TweakableEverything - 0.1.26 TweakScale - 2.4.0.7 USI Core - 0.7 Asteroid Recycling Tech - 0.13 USI Exploration Pack - 0.11 Freight Transport Tech - 0.10 Karbonite - 0.12 Konstruction - 0.5 USI-LS - 0.9 Sounding Rockets - 0.9 USI Alcubierre Drive - 0.10 Universal Storage 2 - 1.5.1.9 Unmanned before Manned - 1.3.0.2 EVAParachutesAndEjectionSeats - 0.1.16 VenStockRevamp - 1.12 VesselViewerContinued - 0.8.7.2 BARIS - 1.8 WildBlueTools - 1.70 Kerbal Actuators - 1.7.1 Buffalo - 2.6.12 Deep Space Exploration Vessels - 3.2.1 Kerbal Flying Saucers - 0.4.2 Airships - 2.14.1 Kerbal KIS Items - 2.1.6 Kerbal Komets - 0.6.2 Mark One Laboratory Extensions - 1.17.1 Pathfinder - 1.32.1
  3. KSP: 1.6.1 Problem: Modded 1.6.1 crashes on startup Reproduction steps: Start KSP Log: output_log.txt
  4. @PART[*]:HAS[@MODULE[ExWorkshop]:NEEDS[Launchpad]:FINAL { @name = ELWorkshop } @PART[*]:HAS[@MODULE[ExSurveyStation]:NEEDS[Launchpad]:FINAL { @name = ELSurveyStation } This should work in the mean time.
  5. Okay, this is weird but suddenly this and the other plugins giving me trouble are suddenly working again.
  6. AssemblyLoader: Exception loading 'PartCommanderContinued': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'PartCommanderContinued.PartCommander' from assembly 'PartCommanderContinued, Version=1.1.5.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type '<setHighlighting>c__AnonStorey0' from assembly 'PartCommanderContinued, Version=1.1.5.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type '<setHighlighting>c__AnonStorey1' from assembly 'PartCommanderContinued, Version=1.1.5.0, Culture=neutral, PublicKeyToken=null'. Broken for me. Using 1.4.5 windows 64bit
  7. ADDON BINDER: Cannot resolve assembly: UnityEngine.CoreModule, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ADDON BINDER: Cannot resolve assembly: UnityEngine.CoreModule, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) AssemblyLoader: Exception loading 'SmartActuation': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.IO.FileNotFoundException: Could not load file or assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. File name: 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' System.IO.FileNotFoundException: Could not load file or assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. File name: 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' System.IO.FileNotFoundException: Could not load file or assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. File name: 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Broken for me. Using 1.4.5 windows x64
  8. AssemblyLoader: Exception loading 'NASA_CountDown': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'NASA_CountDown.CountDownMain' from assembly 'NASA_CountDown, Version=1.3.7.3, Culture=neutral, PublicKeyToken=null'. Doesn't work. On Kerbal Space Program 1.4.5 64bit
  9. I have all the latest WildBlue mods, but it's still broken. Here is the log. NullReferenceException: Object reference not set to an instance of an object at WildBlueIndustries.WBIGeoLab.SetParentView (IParentView parentView) [0x00000] in <filename unknown>:0 at WildBlueIndustries.WBIPathfinderLab.SetParentView (IParentView parentView) [0x00000] in <filename unknown>:0 at WildBlueIndustries.OpsManagerView.UpdateButtonTabs () [0x00000] in <filename unknown>:0 at WildBlueIndustries.OpsManagerView.SetVisible (Boolean newValue) [0x00000] in <filename unknown>:0 at WildBlueIndustries.WBIOpsManager.ReconfigureStorage () [0x00000] in <filename unknown>:0 at BaseEvent.Invoke () [0x00000] in <filename unknown>:0 at UIPartActionButton.OnClick () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WildBlueIndustries.OpsManagerView.DrawWindowContents (Int32 windowId) [0x00000] in <filename unknown>:0 at WildBlueIndustries.Dialog`1[T].PreDrawWindowContents (Int32 windowId) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
  10. I fixed the RemoteTech config. Basically you change all instances of [RemoteTech!SETIrebalance] to [RemoteTech,!SETIrebalance].
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