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About me
Remaining Taciturn
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is everything
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Long walks on beaches and ... oh wait wrong site.
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I'm on multiple Discord servers. Some are well-managed and use all the features and are passable - almost as useful as a forum. Others are messes and not really worth my time. Never have I thought "This is better than a forum" and on all of them I've frequently thought the opposite.
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Asking a Question.....about Borderless
Superfluous J replied to GizmoMagui's topic in KSP2 Gameplay Questions and Tutorials
Weird, I don't know what to tell you - mostly because I still don't have KSP2. In KSP1 and every other Unity game I've tried it in though -popupwindow just removes the border from windowed mode, so if the height and width are less than fullscreen you can see what is behind the window. If that doesn't happen for you then I've got nothing -
Asking a Question.....about Borderless
Superfluous J replied to GizmoMagui's topic in KSP2 Gameplay Questions and Tutorials
In addition to -popupwindow, you can set the screen width and height, but I don't see a switch to set the x and y coordinate of the screen. All the commands available are on this page here: https://docs.unity3d.com/2019.4/Documentation/Manual/PlayerCommandLineArguments.html This will make your window old skool vga sized: -popupwindow -screen-width 640 -screen-height 480 To move the window, you may be able to use a utility such as those listed on this page here: https://stackoverflow.com/questions/7977322/set-window-position-of-an-application-on-windows-command-line -
Hardest Weekly Challenge Goal Should Be Jeb Level
Superfluous J replied to VlonaldKerman's topic in KSP2 Discussion
Finally we start getting to the IMPORTANT topics. -
Haha the problem is you're about the 500th person to say something like that and the first 499 weren't joking
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Your math is fine. However... Software versions are not decimal numbers.
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I believe the term refers to how your rocket ends up looking like a bunch of asparagus. It's quite fitting, actually.
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So I hope that clears it up for you, OP.
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using this logic, the Rhino is also useless.
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Don't even expect it tomorrow. EXPECT NOTHING.
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Developer Insights #18 - Graphics of Early Access KSP2
Superfluous J replied to Intercept Games's topic in Dev Diaries
Aren't the tutorials just videos? For all we knew they were done in 2019. -
From that video it seems that you just can't warp fast enough. That was a problem in KSP1 as well. Go to the actual tracking station (I believe you can click on that thing you hovered over in KSP2, but in KSP1 you'd go back to KSC and then click the tracking station, or hit ESC and choose the tracking station in the menu) and then you can time warp faster. This is not a bug, but I find the time warp limits to be extremely frustrating in KSP1, so much that I broke down and wrote a mod for it (and I suck at modding). I thought KSP2 had removed those limits but I guess not.
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Modern Earth Versus The Tomorrow War Whitespikes
Superfluous J replied to Spacescifi's topic in The Lounge
Earth has been decimated by aliens that started appearing a time X. So we build a time machine that can reach a time before time X. Let's pull all the able-bodied fighters to THIS time to fight the aliens here! Not try to stop the invasion before it even starts!