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Superfluous J

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  • About me
    Remaining Taciturn
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    is everything
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    Long walks on beaches and ... oh wait wrong site.

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  1. IMO sandbox is everything free, and you can put anything anywhere. Basically what KSP1 has with Sandbox + the cheat menu to place things.
  2. To know your exit velocity, you need to know your entry velocity and location, and the location of the planet/moon on its orbit. Luckily KSP gives you all of these in the orbit diagram (with a level 2 tracking station) so you don't have to math. I know the basics of how to do the math, but I'm about 30 years away from college so I'm very rusty, and won't even try it here. But it's "just" vector math: Your ship has a velocity (and location) relative to the sun when you enter the planet's SOI. Your ship has a velocity (and location) relative to the planet when you enter the planet's SOI. The planet has a velocity (and location) relative to the sun when you enter the planet's SOI. Your ship has a velocity (and location) relative to the planet when you exit the planet's SOI. The planet has a velocity (and location) relative to the sun when you exit the planet's SOI. 1+(2-4)+(3-5) = your ship's velocity (and location) relative to the sun when you exit the planet's SOI. 1, 2, and 3 you can find out by knowing when you enter the planet's SOI, which you are in control of. 4 and 5 you get by doing orbit math in the planet's SOI. Good luck with that Note I didn't actually take location into account relative to the sun, but that technically matters. It matters more in KSP's smaller solar system than it does in the real one, but it still matters there.
  3. Blueprint mode. Design ship 100x larger than vab. click "place in orbit" instead of "place on launchpad" I'm not saying it will be there. I'm saying it'd be a very simple thing to do. You don't NEED to build a ship in a VAB. The ship doesn't have to "fit" anywhere during the planning stage. And in a proper sandbox mode you should be able to place it anywhere at any time, including upon creation.
  4. You are presuming we are going to design ships in the VAB and not in some sort of blueprint mode. I'm not presuming we're NOT going to do that. But I'm open to the idea that it's possible. I am willing to presume - however - that whatever way we'd build a ship 10x bigger than the VAB in "career mode" will be available in "sandbox mode" from the start.
  5. My Olivia Newton John song stuck in my head today after the sad, sad news is
  6. It was so fast I had to edit it several times for accuracy Be sure to reload before using it as a reference.
  7. V is velocity Delta is change. Delta-V is change in velocity. If your ship has 5000 m/s of dV you can change its velocity 5000 m/s. So if it's going 5000 m/s you can stop it by firing backwards, make it go 10,000 m/s by firing forward, or make it go 5000m/s sideways in addition to the 5000m/s it's going "forward" (i.e. make it go diagonal).
  8. Back to songs stuck in our heads (and sorry about this one but hey it's stuck there quite firmly)
  9. When I made my 80s channel in Pandora over a decade ago, I seeded it with a single song. Other than thumbs up or down it's been pretty much the most 80s station I've ever heard. The cool thing is Alexa tells me she's playing "Like a Virgin Radio" which is a great name for an 80s radio station.
  10. Let me translate. "Whole Foods has peanut butter machines."
  11. Watched Adventures in Babysitting last week. Have had this song in my head since.
  12. I'll agree that it doesn't need it if you agree it would be fine with it.
  13. I see what you did there. I can't speak in absolutes about coffee or tea. There are many coffees that I prefer to many teas, and many teas I prefer to many coffees.
  14. I've been told this video of mine has helped. It's part 1 of a 3-parter, and when you finish it you should be relatively stationary less than a km or so from your target.
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