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Found 50 results

  1. I finally updated and uploaded all my Star Wars ships, speeders, stations, etc. I tried to be as part efficient as possible, so you can have huge battles. Also, I used only stock parts if possible. Almost all crafts need the TweakSacle Mod. Many of the smaller fighters need the KerbolBattles Parts Pack, and the Star Destroyer needs Quantum Struts. That's it. If something's not working, just ask me here. Have fun! Picture album here: https://imgur.com/gallery/0HYKx2s YouTube Video here: Download Links: https://kerbalx.com/hangars/107888 https://steamcommunity.com/profiles/76561198002994289/myworkshopfiles/?appid=220200 Mod Links:
  2. Welcome to my Podracer Page! After quite a long hiatus I’m pleased to bring you the ONLY legitimate and functional Podracers from a Galaxy Far Far Away complete with demonstration videos and some light commentary on certain aspects. First is the father of my podracer line: the aptly named MK I: Craft File: https://kerbalx.com/GillyMonster/Star-Wars-Podracer-Mk-I The Mk I was a concept I had to make a podracer with loosely connected engines and a command pod that could move freely, it is the first successful combination of balancing drag, weight, thrust, and some mild control surfaces. It’s maneuverability is relatively limited, HOWEVER it is so far the fastest pod I’ve made topping out at 592mph!
  3. Built this over 3 days. Has fully stock (no DLC) working S-Foils, flies fairly well, and only has 321 parts! KerbalX link: https://kerbalx.com/OlMuskiBoi/T-65-X-Wing Doesn't come with a targeting computer because Jeb kept switching it off anyway
  4. In the beginning of STAR WARS Episode I: The Phantom Menace, the Trade Federation supposedly blockades the planet of Naboo. Its main goal is to pressure its ruler into signing a treaty by cutting off all trade going on and off the planet. However, from an orbital mechanics standpoint, I'm not sure this blockade is even that effective. Wookiepedia image of the Naboo blockade First of all, the image is showing the Trade Federation ships blocking one part of the planet rather than the whole thing. Even if the ships weren't in geostationary orbit above a specific location, a trade ship could simply enter the planet from the other side without risk of getting shot. Since it is established that STAR WARS ships have hyperdrives, couldn't they just jump somewhere else and then approach from behind. If the blockade ships weren't geostationary, then the trade ships could just time their approach and make their Naboo insertion burn when the bad guys are supposed to be at the other side of the planet. Given how dense the blockade looked in the picture, it would have probably put the Trade Federation in debt to cover the whole planet rather than just one side. Besides, if Han Solo was alive at the time, he could just drop out of hyperspeed right as he passes the blockade (like he did in The Force Awakens) Second of all, just how long does it take for Trade Federation ships to get within firing range of approaching ships? Sure, the bad guys can deploy vulture droids, but even they must comply with the laws of physics when moving to intercept. Assuming the blockade is moving in a circular prograde orbit (geostationary or not), they would most likely have to adjust their orbital planes and wait quite a while before making their intercept burn. Not to mention that, if a trade ship enters Naboo's SOI or blasts off in RETROGRADE (or at least the opposite inclination of the blockade), the bad guys would either have to launch their intercept craft from the surface or waste a significant amount of delta-V to destroy the ship. They apparently also forgot to take polar orbits into account, which also deals with the first point I mentioned. The trade ship could be on the other side of the planet from the blockade before they breach the atmosphere. (For this diagram, let's assume Naboo is about the size of Earth for simplicity's sake) Anything I'm missing or overlooking here? Agree or disagree? Feel free to leave your questions/concerns/comments on this thread here. Have fun, and as always, may the Force be with you.
  5. Star Wars Tantive IV (CR90 Corvette) stock. This is a scale 1 to 5 that is 21,2m vs the original of ~120m. It can start standing on it's engines without cheats, but requires unlimited fuel if you want to fly more than 2000m of height. It can also land standing on the engines (parachutes can help you). With unlimited fuel you may need to empty one of the tanks of fuel. Or it can fly in space but lacks RCS thrusters so it can not dock but do steere with engines and reaction wheels. When preparing to make this post I found two other builds from 2014 and 2015 that looks cool but I Think my one based parts from a newer version parts has better flying capabilities I hope you like it, great if you enhance it and post it or just comment what you think. This is a link to the Pictures https://flic.kr/s/aHsmKhHRHJ and this is the ships Craft file. https://mega.nz/#!IsggBI5R
  6. So, after getting a death star (thanks to SWDennis) I was wondering if there are any mods out there for the death star laser/ the small lasers that lead up to it, does anyone know about one? (I use 1.1.3)
  7. Happy Star Wars day! my challange is going to be themed like the movies so if you haven’t seen them, this ‘shallange’ may not be for you. bronze: build an X-Wing Silver:build a TIE fighter gold: Build the millennium falcon! Iridium: build a lightsaber! if you are crazy enough to do this, good luck, fly safe! -Orion
  8. Im trying to write a story about a scientist who is working on something in the era of the New Republic. He does not believe in the Force. I just need something for him to be researching. It really isn’t that important to the story; it just has to sound cool and scientific. Also it can’t have already been done in Legends or Canon. I want a fresh idea. It cannot be - A time machine -A teleporter -A matter replicator -Synthetic tibanna gas -Synthetic coaxium (hyperfuel) -A singularity Weapon - Any type of droid -Anything to do with holograms -A food synthesizer - Anything to do with the Force or Midi-chlorians - A shrink ray -A freeze ray -pico and femtotechnology -A Dyson sphere or any type of megastructure. -Liquid metal armor or a nano morph In canon, during the Empire, scientists were researching methods to control droids, lasers that can punch through deflector shields and ship scale disintigrators. These ideas are therefore taken. I’m trying to look for something that was never researched until the era of the New Republic like kyber crystals weren’t until the Empire used them for a superlaser and even then, they had been used in weapons formation in the past. I’m looking for something that presumably hasn’t been thought of in the 25,000 years of time where almost everything has already been done.
  9. A basic Podracer with a building tutorial. Craft File: https://kerbalx.com/GillyMonster/Tutorial-Building-a-Star-Wars-Podracer
  10. KerbalX link: https://kerbalx.com/bugubird/PURE-STOCK-11-DEATH-STAR video link: https://www.bilibili.com/video/av35774022/ Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1566107081&searchtext= Strongly advice adding the SSTU pack to make the fairings looks prettier.
  11. After my son watched Episode 1 and loved the Pod Race, I had to build one. It’s an anti-Grav craft, and features actual wobbly control tethers thanks to infernal Robotics. It also possesses lore accurate top speed of almost 600mph! The Mk I Podracer! Craft Link Below the Video. Craft File: https://kerbalx.com/GillyMonster/Star-Wars-Podracer-Mk-I
  12. The new Solo: A Star Wars Story trailer just dropped, so I made a discussion thread about it. Here's the trailer below I'm excited for the movie, what are everyone else's thoughts on it?
  13. Just saw the movie today and I have a few things to say. That battle at the beginning was dope. Rey's parents being commoners R2D2 playing back the "help me obi wan kenobi" Leia dieing, but not quite Luke dying, but not quite but then for real Didn't really like the new character of Rose. Snoke's ship looking like a city sized B2 Snoke being cut in half That whole sequence i was like "what's gonna happen next!" Good that Kylo didn't get a redemption arc. Snoke felt like a useless character. This all powerful being who can force choke someone on another ship is killed without a flight. I wanted to see more of Captain Phasma. She looked like a powerful character but shows up for like 10 minutes across two movies and then killed. More after I read r/starwars and remember what i've forgotten
  14. Below are my latest Star Wars themed videos: - Jett
  15. So I made this crappy stock Tie Advanced x1 for some apparent reason. To tell you how bad it is i made it in under 30 minutes. Total of 33 parts and 24 tons. Here is a pic: (EDIT) Sorry I forgot to put download link Click Here to Download
  16. Hello! Today, the 4th of May, is International Star Wars Day! May the 4th be with you! (sorry for bad pun)
  17. The Strike Fighter from Star Trek https://spacedock.info/mod/1741/Federation Strike Fighter
  18. The Runabout is ready for delivery. https://spacedock.info/mod/1740/Danube Class Runabout?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E Enjoy
  19. The Yt1300 Mynock on approach to Typhon Station which orbits Kerbin at 900000
  20. So, after rewatching the Star Wars prequels for starship design inspiration recently, I was struck once again by the sleek beauty of the ships belonging to the Naboo, especially their N-1 Series Starfighters. Afterwards, I sat down with KSP and sought to make my closest in-game replica to the iconic ship as I could keeping a rough 1:1 scale of 1 Kerbal = 1 Adult Male Human as possible, and I'm quite happy with the resulting craft. With a sleek profile, twin engines allowing for roughly Mach 1 flight in-atmosphere (no spaceborne version since I designed this on an aesthetics-first basis), and adequate handling, this is a wonderful replica for those wishing to reenact battle scenes from Episode I: The Phantom Menace and its tie-in Star Wars Legends content. Download for the craft here! I've got more to come soon, so stay tuned to the SCE for further unique craft and replicas!
  21. Hi all, I opened this thread to look for a couple modders to work with me in making ksp star wars galaxy. So basically still have Earth, RSS, RSSVE etc... We would still have to leave Earth and go there, but at your destination there would be livable planets with earth like atmosphere. So in whole, it would be just adding a solar system like Constellations, which by the way is my favorite. I will contribute by building assets for the addon. currently I have two flyable crafts, TIE/IN and T-65 XWing. The TIE has both options of Interceptor or Fighter solar wings, Hatch opens , You can get inside thru hatch and add containers or whatever you like including the command chair. But it has the Capolola Internals so yes it has a cockpit view, TIE guns with actual sound including the scream of Twin ION Engines! The X-Wing has all the parts as well including working S-Foils, blaster canons etc... So if anyone is interested, please drop me a line or reply here. Thanks
  22. The Wait is over. STAR WARS SET 2 Has just been released. Several of the Medium scale Capitol ships are HUGE! May not work on all computers. Post remarks here. Thanks. May the Force be with You.
  23. I made some star wars stuff in my free time. most of them are modded. I have no idea which mod they belong to but i will soon post my mods list.
  24. This is the Page where we discuss the Famed YT1300 and its Mods. Post images and show off your SHIP!
  25. So. Mini Star Destroyer, perfect gift for Christmas/ hunting down Rebel Scum without risking the lives of precious stormtroopers! 100 parts. Fuel cell has to be manually activated- it's embedded in the bridge bit. Download