AndrewDraws 1,126 Posted December 30, 2016 Share Posted December 30, 2016 (edited) WHAT IS THIS? RSSVE-Lite is just that, a "lite" version of RSSVE, which is supposed to help people with lower-end computers still run RSS with a visual enhancements mod. RSSVE-Lite does this by completely removing Scatterer from the mix, and instead uses EVE to create all atmospheric effects. Meaning, if your computer is able to run EVE fine (which most are able to), RSSVE-Lite should work perfectly fine on your computer as well. Although RSSVE-Lite adds clouds to every planet with an atmosphere, the bodies with the most notable clouds are Venus, Earth, Mars and Titan. The gas and ice giants in our Solar System have clouds added to them, but the difference is not very noticeable. Atmospheric colors are really only noticeable around Earth, seeing as Earth is really the only planet with a colorful atmosphere. Again, I've added atmospheric colors to all of the planets, but the difference is more minute. SCREENSHOTS Spoiler DEPENDENCIES Spoiler Real Solar System (and its dependencies): Why would you be downloading RSSVE-Lite and not have RSS? Environmental Visual Enhancements (and its dependencies): Required for everything in this mod to work DOWNLOAD FROM SPACEDOCK CREDITS @pingopete for RVE @NathanKell for Real Solar System @rbray89 and @Waz for Environmental Visual Enhancements @Rubber Ducky and @MOARdV for Distant Object Enhancement @Phineas Freak for letting me use RSSVE as a base for this mod CHANGE LOG Spoiler 0.1.0 (December 30, 2016) Initial Release Liscence: Creative Commons Attribution-NonCommercial-ShareAlike Edited October 28, 2019 by AndrewDraws Just tweaking some things... Quote Link to post Share on other sites
Waz 477 Posted December 31, 2016 Share Posted December 31, 2016 Link for the up-to-date EVE thread: The other one stops at KSP 1.1.2. Quote Link to post Share on other sites
AndrewDraws 1,126 Posted December 31, 2016 Author Share Posted December 31, 2016 Just now, Waz said: Link for the up-to-date EVE thread: The other one stops at KSP 1.1.2. Haha I'd forgotten that EVE changed forums! I'll change that right now. Thanks for reminding me. Quote Link to post Share on other sites
Enceos 1,763 Posted December 31, 2016 Share Posted December 31, 2016 (edited) If you call a computer which can run EVE fine without Scatterer a potato... then l play KSP on abacus. Edited December 31, 2016 by Enceos Quote Link to post Share on other sites
The-Doctor 497 Posted December 31, 2016 Share Posted December 31, 2016 Wow, thanks a ton for this. This will enable me to play KSP much easier Quote Link to post Share on other sites
AndrewDraws 1,126 Posted December 31, 2016 Author Share Posted December 31, 2016 1 minute ago, The-Doctor said: Wow, thanks a ton for this. This will enable me to play KSP much easier No problem Quote Link to post Share on other sites
The-Doctor 497 Posted December 31, 2016 Share Posted December 31, 2016 6 hours ago, AndrewDrawsPrettyPictures said: No problem I did some testing, well, without scatterer it looks terrible lol, it reminded me of why I played with scatterer when I run EVE. Can this work with scatterer installed? Quote Link to post Share on other sites
AndrewDraws 1,126 Posted December 31, 2016 Author Share Posted December 31, 2016 3 minutes ago, The-Doctor said: I did some testing, well, without scatterer it looks terrible lol, it reminded me of why I played with scatterer when I run EVE. Can this work with scatterer installed? Keep in mind, I whipped out this mod in two days and it is only in v0.1.0. However, I wouldn't say it looks terrible, at least from orbit, that is. Maybe show me a screenshot of what looks "terrible" so I can improve it in upcoming versions? Admittedly, I haven't tested this mod very much, so a screenshot would be helpful. If you want to use scatterer with this, you might as well just download the full-fledged RSSVE, and disable volumetrics and the ocean shaders to get a bit of a performance boost, if you'd like. Quote Link to post Share on other sites
The-Doctor 497 Posted January 1, 2017 Share Posted January 1, 2017 2 hours ago, AndrewDrawsPrettyPictures said: Keep in mind, I whipped out this mod in two days and it is only in v0.1.0. However, I wouldn't say it looks terrible, at least from orbit, that is. Maybe show me a screenshot of what looks "terrible" so I can improve it in upcoming versions? Admittedly, I haven't tested this mod very much, so a screenshot would be helpful. If you want to use scatterer with this, you might as well just download the full-fledged RSSVE, and disable volumetrics and the ocean shaders to get a bit of a performance boost, if you'd like. Sorry for the terrible lol, it looks nice, just not close to the planet. Quote Link to post Share on other sites
AndrewDraws 1,126 Posted January 1, 2017 Author Share Posted January 1, 2017 3 hours ago, The-Doctor said: Sorry for the terrible lol, it looks nice, just not close to the planet. No its fine haha. I'll work on how things look close up. Happy new year! Quote Link to post Share on other sites
saturn28 1 Posted January 2, 2017 Share Posted January 2, 2017 Hi, I downloaded the mod installed RSS and then read the instrutions on space dock and I did it as it said so. I merged the mods game data folder with KSP root directory and I loaded KSP up and I didn't see the clouds on the start screen and on the KSC screen where all the buildings are:( I would like help on this and if you could fix it I would be happy:) Quote Link to post Share on other sites
AndrewDraws 1,126 Posted January 2, 2017 Author Share Posted January 2, 2017 18 hours ago, saturn28 said: Hi, I downloaded the mod installed RSS and then read the instrutions on space dock and I did it as it said so. I merged the mods game data folder with KSP root directory and I loaded KSP up and I didn't see the clouds on the start screen and on the KSC screen where all the buildings are:( I would like help on this and if you could fix it I would be happy:) This is a bug related to Kopernicus and Environmental Visual Enhancements. Did you go to the tracking station or look at the map view to see if the clouds are there? Quote Link to post Share on other sites
UnusualAttitude 2,060 Posted January 2, 2017 Share Posted January 2, 2017 You're clouds look really quite nice, particularly Earth and Venus. ... but still too demanding for this player's old potato. Putting aside for future reference, if I ever manage to upgrade to a pumpkin. Speaking of pumpkins, may I suggest a slightly paler and more yellow Titan? I find yours a little too vivid and orange. Spoiler Well done, regardless. Quote Link to post Share on other sites
AndrewDraws 1,126 Posted January 2, 2017 Author Share Posted January 2, 2017 (edited) 23 minutes ago, UnusualAttitude said: You're clouds look really quite nice, particularly Earth and Venus. ... but still too demanding for this player's old potato. Putting aside for future reference, if I ever manage to upgrade to a pumpkin. Speaking of pumpkins, may I suggest a slightly paler and more yellow Titan? I find yours a little too vivid and orange. Hide contents Well done, regardless. Thank you for the compliments! However, all of the textures were created by the creators of RVE, so don't give me too much credit . Anyways, that's unfortunate that you aren't able to run it. I think your computer is probably more like a dried peach slice than a potato. Potatoes are much more advanced than a dried peach slice, and are at least able to handle 2 dimensional cloud layers . If your computer is a potato, it's probably one of those potatoes that are way too old and have the horrible sprouts growing from them. As for Titan, I agree. RSSVE-Lite is based off of RSSVE (obviously), and RSSVE's Titan is real pumpkin-looking. I was planning on toning down the orange-ness a bit in the next update. Edited January 2, 2017 by AndrewDrawsPrettyPictures Quote Link to post Share on other sites
saturn28 1 Posted January 3, 2017 Share Posted January 3, 2017 Never mind I got it working sorry for the time waste:) I went to the tracking station and it did work, thanks:) And sorry Quote Link to post Share on other sites
AndrewDraws 1,126 Posted January 5, 2017 Author Share Posted January 5, 2017 On 1/3/2017 at 11:47 AM, saturn28 said: Never mind I got it working sorry for the time waste:) I went to the tracking station and it did work, thanks:) And sorry You're fine. No need to apologize Quote Link to post Share on other sites
Gman_builder 465 Posted January 15, 2017 Share Posted January 15, 2017 Will it work on my laptop that has no GPU? Quote Link to post Share on other sites
AndrewDraws 1,126 Posted January 23, 2017 Author Share Posted January 23, 2017 On 1/15/2017 at 0:10 AM, Gman_builder said: Will it work on my laptop that has no GPU? You mean a computer that has an integrated graphics card? Yes. As long as the integrated graphics card was made within the past couple of years. I don't think think there is such thing as a computer without a graphics card... Quote Link to post Share on other sites
apastron 4 Posted April 4, 2017 Share Posted April 4, 2017 Excellent! Just what I was looking for in RSS/RO. Thanks for the work... Quote Link to post Share on other sites
mesocyclone 69 Posted April 12, 2017 Share Posted April 12, 2017 Did everything as said, installed EVE then merged RSSVE-Lite "GameData" with the KSP "GameData", still, no clouds. From orbit I can see the city lights, but no clouds. Quote Link to post Share on other sites
PTNLemay 168 Posted April 29, 2017 Share Posted April 29, 2017 Looks nice. My computer's not too potato, but I notice it sometimes struggles with things it really shouldn't be struggling with (might just be a layer of dust in the GPU mucking up it's efficiency) so I want to give it a low-powered visual enhancer. I noticed this mod isn't in CKAN though. Are there any big compatibility issues that I should know about? I don't keep many mods, but I like using Distant Object Enhancer. Will this play well with that one? Quote Link to post Share on other sites
Gordon Dry 548 Posted May 17, 2017 Share Posted May 17, 2017 I only use EVE 1.2.2.1 core and RSSVE-Lite - I just recognized with a low part craft that the following happens: As soon as the vessel is higher than ~ 160 KM the fps went up to 60, the physics time-frame ratio went up to 95% - 100% ... I felt lucky. But then, on descent, as soon as the vessel (now really low count of parts left) got below ~ 160 KM the fps dropped down to 10 and the ratio went to 15% - 20% I tried to lower the visibleRange in the layerVolume section but that didn't help. Perhaps my computer is kinda potato but not that much... Quote Link to post Share on other sites
AndrewDraws 1,126 Posted May 21, 2017 Author Share Posted May 21, 2017 Sorry haven't been paying attention to this thread that much, I honestly forgot that I had even created this! On 4/11/2017 at 9:00 PM, mesocyclone said: Did everything as said, installed EVE then merged RSSVE-Lite "GameData" with the KSP "GameData", still, no clouds. From orbit I can see the city lights, but no clouds. Screenshot your GameData folder for me and post your output log. On 4/29/2017 at 10:34 AM, PTNLemay said: Looks nice. My computer's not too potato, but I notice it sometimes struggles with things it really shouldn't be struggling with (might just be a layer of dust in the GPU mucking up it's efficiency) so I want to give it a low-powered visual enhancer. I noticed this mod isn't in CKAN though. Are there any big compatibility issues that I should know about? I don't keep many mods, but I like using Distant Object Enhancer. Will this play well with that one? Yeah there are no compatibility issues that I am aware of, except scatterer obviously. It should work fine with DOE. On 5/17/2017 at 4:47 PM, Gordon Dry said: I only use EVE 1.2.2.1 core and RSSVE-Lite - I just recognized with a low part craft that the following happens: As soon as the vessel is higher than ~ 160 KM the fps went up to 60, the physics time-frame ratio went up to 95% - 100% ... I felt lucky. But then, on descent, as soon as the vessel (now really low count of parts left) got below ~ 160 KM the fps dropped down to 10 and the ratio went to 15% - 20% I tried to lower the visibleRange in the layerVolume section but that didn't help. Perhaps my computer is kinda potato but not that much... Weird. I'll try recreating what you are talking about. I'm going to be honest here, I do not dedicate any time at all to this mod as I am busy updating RSS Constellations and Extrasolar, so if you are able to find a fix for what you are talking about, feel free to post any patches you make. This applies not only to you but to anyone who wants to do that. Granted, don't try to claim that it is original work, as nearly 100% of the credit goes to PhineasFreak. Quote Link to post Share on other sites
cantab 3,145 Posted August 8, 2017 Share Posted August 8, 2017 Thanks for this mod. Seems to work fine with KSP 1.3 and now my Venus and Earth look realistic, and touch wood framerates will be good. Quote Link to post Share on other sites
DocRockwell 12 Posted August 26, 2017 Share Posted August 26, 2017 Thanks! Even though my computer is fast enough for scatterer, for some reason it causes a lot of coil whine, presumably from my graphics card (gtx1080), which is really annoying and somewhat concerning. Cheers. Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.