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[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0


Jhorriga

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Thread maintained by me

Addon maintained by MeCripp.

Use the provided .craft files instead of building it.

Hello all. This is the fixed version of Lionhead's Landers and Probes pack.

Credit to MeCripp for fixing this.

Currently includes:

-Thor pole explorer

-Valkriye

-kerbnik

Hermes

-Atlas

 

https://www.dropbox.com/s/qmy4u41ptq2qjm1/Lionhead_Aerospace_Inc_v1.42.zip?dl=0

Pictures:

https://gyazo.com/138891e1af436556dbbf2f6ed85bfd50'

 

 

 

Original thread:

 

 

Written permission granted from yogui87 to distribute.

Edited by Jhorriga
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While it is early in the revamp, if you also work it out with some other modders to have  MM patches  to integrate the parts into Community Tech Tree, SETI Tech tree, RealChutes for any chutes and DMagic Science Configs  it may increase the number of players who will DL.  BARIS is also gaining popularity.

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Good news! DSL Pandora (curiosity) is coming to this mod! And, if someone can provide me a download link, I may be able to squeeze in the Prometheus (Mars exploration rover or Spirit) Aswell.

Expect next release today. It will Include Valkriye.

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Alrighty. Thanks.

I need some help with Pandora's wheels.

They are part of the base of the rover, and the game recognizes them as an animation (since they deploy down) Instead of wheels. I need help with this. 

Im also fixing the skycrane animation and rigging it to an action group in the craft file.

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2 hours ago, Mecripp said:

@Jhorriga I'm Mecripp forgot my password on other account had to make new one this was the last time, I updated Lionhead probes think it was ksp 1.3.0 https://www.dropbox.com/s/4veajsa664mfnfc/LH_LandersProbes_v1.41_DDS.zip?dl=0

feel free to take a look and use anything you need

 

Your new and old accounts have been merged. 

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4 hours ago, Jhorriga said:

Cripp you didn't fix anything

Unless I posted the wrong file it was the one I used last time I played ksp which was 1.2.2 or 1.3.0 who can keep count

EDIT- Whoops might have posted the wrong one look at file installs last time played 1.2 I had these https://www.dropbox.com/s/qmy4u41ptq2qjm1/Lionhead_Aerospace_Inc_v1.42.zip?dl=0

Edited by Mecripp
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@Jhorigga I have a list of problems here.....

1. The chutes, when deployed, and the heatshield, still attached to the Aeroshell (on both Phoenix and Viking) cause a very bad vibration until the heatshield is jetted.

This vibration is bad enough to destroy Phoenix's solar panels.

2. a. The Viking orbiter, does not have a Solar Panel config, causing the end user to fix the old config with something

     b. Once the you leave the Viking orbiter with the panels deployed, and come back to it after leaving it on rails, the solar panels are still detected, but can not be deployed (may be from my configs)

     c. The Viking orbiter's solar panels does not give any power output at all, even while unobstructed. (may be from my configs)

may add a couple more by morning. high school is tiring enough and I'm here late in the night.

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@Jhorriga I also used TextureReplacerReplaced and the one before it and see I have one of them, I added the MODULE for it to the cfg's I posted I can try and take them out and just make a cfg for it to be add if the have them mod installed if needed if there is any problems and you need help with let me know you can pm if you want

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