Tidal Stream

[1.3.1, 1.4, 1.5, 1.6, 1.7] Procedural Parts - Tidal Stream Branch

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What do you thnik could be done about such warings here:

[LOG 23:54:19.831] PartLoader: Compiling Part 'ProceduralParts/Parts/ZOtherMods/RFTank/proceduralTankRealFuels'
[WRN 23:54:19.835] PartLoader Warning: Variable techRequired not found in Part

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Northstar1989as far as I know, this is the only and most relevant branch to date.

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On 5/31/2020 at 10:47 AM, Grem said:

Northstar1989as far as I know, this is the only and most relevant branch to date.

So if it's not an "official" branch, maybe somebody should fork it, and create an actual forum thread where new releases are periodically posted?

I'm assuming this branch is "dead" for the moment?  Forking dead mods to continue them has many, many, many precdents in the KSP community...

Don't look at me though: I *definitely* don't have the skills to maintain a mod like this on my own...

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Is any support available for the new 2.0 series? I'm baffled by the texture selections in the GUI.

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I'd suggest everyone to use KSP-RO fork 

24 minutes ago, dlrk said:

Is any support available for the new 2.0 series? I'm baffled by the texture selections in the GUI.

You should submit the issues to the 2.0 KSP-RO fork

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12 hours ago, jrodriguez said:

I'd suggest everyone to use KSP-RO fork 

You should submit the issues to the 2.0 KSP-RO fork

I don't play Realism Overhaul.

Nor would it make much sense for me to- as I currently play on Stock scale (partly as a function of the slow FPS and limited part-counts my computer can support: hence why I want to install an updated Procedural Parts- to shrink my part catalog and reduce Part Count on my craft!)

I'm not looking for a rebalanced fork meant for RO- I'm looking to use the stock mass ratios and such (because realistic ones are incredibly OP'd when it's less than 4 km/s vacuum Delta-V to LKO, even with a SpaceX style ascent and booster recovery. ..)

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Posted (edited)
15 hours ago, Northstar1989 said:

I don't play Realism Overhaul.

Nor would it make much sense for me to- as I currently play on Stock scale (partly as a function of the slow FPS and limited part-counts my computer can support: hence why I want to install an updated Procedural Parts- to shrink my part catalog and reduce Part Count on my craft!)

I'm not looking for a rebalanced fork meant for RO- I'm looking to use the stock mass ratios and such (because realistic ones are incredibly OP'd when it's less than 4 km/s vacuum Delta-V to LKO, even with a SpaceX style ascent and booster recovery. ..)

I'm using that fork without using Realism Overhaul.

From a technical point of view that fork is the only one really alive and where bugs are fixed and news features are being added (as the amazing TU support)
 https://github.com/KSP-RO/ProceduralParts/commits/master

 

Edited by jrodriguez

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On 6/4/2020 at 12:52 AM, jrodriguez said:

I'd suggest everyone to use KSP-RO fork 

You should submit the issues to the 2.0 KSP-RO fork

Is that actually viable for an otherwise stock career game with OPM? I don't care for RO, personally I get enough "realism" in my daily life as a cardiac nurse &) - but mainly because I find the gameplay is just fine with the original scaling, and I dont want to have to tinker with my addons to force them to work with RO values.

On 6/7/2020 at 10:11 AM, Tidal Stream said:

@jrodriguez I second that, the Realism Overhaul fork is the successor of my fork, and everyone should use that one.

Then perhaps this should be closed off? And a bit more clarity about the RO fork would be nice - is is "stock" when used with stock, or is it OP as hell because everything is changed fo RO values?  If the latter, then it is NOT really a successor, because it cannot be used in the stock game as-is.  Just saying.

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27 minutes ago, Murdabenne said:

Then perhaps this should be closed off? And a bit more clarity about the RO fork would be nice - is is "stock" when used with stock, or is it OP as hell because everything is changed fo RO values?  If the latter, then it is NOT really a successor, because it cannot be used in the stock game as-is.  Just saying.

The RO Fork doesn’t change any values. All that stuff is done in RealismOverhaul directly, like before. It’s just being maintained now by the KSP-RO Team, because it’s one of the vital mods in RO/RSS

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Is there a way to use a different part module (say, WBIConfigurableStorage) with a procedural tank?

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On 6/9/2020 at 2:05 AM, ValiZockt said:

It’s just being maintained now by the KSP-RO Team, because it’s one of the vital mods in RO/RSS

Can we get them to take over Kopernicus so we can run stuff like OPM on the most current releases?  Yeah I know - and it might be off topic.  But a guy can dream...

 

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1 hour ago, Murdabenne said:

Can we get them to take over Kopernicus so we can run stuff like OPM on the most current releases?  Yeah I know - and it might be off topic.  But a guy can dream...

 

No, we already have enough mods on our hands.

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