Jump to content

[1.12.x] Freight Transport Technologies [v0.6.0]


RoverDude
 Share

How do you feel about the VTOL engines? (Vote for both)  

372 members have voted

  1. 1. How do you feel about the VTOL engines? (Vote for both)

    • Propfan: Just right!
      217
    • Propfan: OMG! Overpowered!
      44
    • LFO Thrusters: Too weak
      124
    • LFO Thrusters: Just right!
      155
    • LFO Thrusters: OMG! Overpowered!
      36


Recommended Posts

  • 2 months later...

Me Again. The Konfabricator module  can make things instantly but they go into its stock (KSP) inventory system. How can I take them out of there into the Umbra inventory or into the "real world" and put them on the ground or something?  I made a basketball but I cant equip it or drop it or anything except move it from one slot to another 

Link to comment
Share on other sites

1 hour ago, Choc113 said:

Me Again. The Konfabricator module  can make things instantly but they go into its stock (KSP) inventory system. How can I take them out of there into the Umbra inventory or into the "real world" and put them on the ground or something?  I made a basketball but I cant equip it or drop it or anything except move it from one slot to another 

Go on EVA with an engineer, and you will see a hook icon replace the inventory icon on the right side bar. click it and you will be able to put things outside the inventory, adding them to other ships or making new ones. Unfortunately, you can only pick up 1 part at a time.

Link to comment
Share on other sites

  • 4 weeks later...

Version 112.0.1 of FTT has been released, and the thread has been updated to reflect the updated download location and KSP version supported.  CKAN should also be catching up for those of you who use it.  You can also nab the latest release here:

https://github.com/UmbraSpaceIndustries/FTT/releases

This is pretty much what was in the bleeding edge releases for 1.11, plus a few small tweaks.  Barring any major issues, this is likely going to be the release we stick with for the foreseeable future, as @DoktorKrogg and I are both neck deep in a new indie game we're both working on :)  

So while we're totally still around and active in the forums and on the USI discord, I would not anticipate any major new USI releases, at least in the short term, though there are still a few major things we both want to knock out (including updating all of the wheels, and some other large system changes).

Lastly, a couple of handy links.  First, the discord server for all things USI (though this also covers our new game as well), and a reminder that I'll be doing a bunch of streaming around game dev (mostly the art side, so Blender, Substance, Unity, etc.). though it's going to be exclusively work on the new game, vs KSP stuff.  

Discord:  https://discord.gg/FNBwUXRgX8

Twitch:  https://www.twitch.tv/RoverDude

Enjoy!  And make sure to let us know if any bees got into the build process.  If so, we'll do a fast follower in a week or two if necessary to update the releases.

Link to comment
Share on other sites

On 5/30/2022 at 3:14 AM, RoverDude said:

Version 112.0.1 of FTT has been released, and the thread has been updated to reflect the updated download location and KSP version supported.  CKAN should also be catching up for those of you who use it.  You can also nab the latest release here:

https://github.com/UmbraSpaceIndustries/FTT/releases

This is pretty much what was in the bleeding edge releases for 1.11, plus a few small tweaks.  Barring any major issues, this is likely going to be the release we stick with for the foreseeable future, as @DoktorKrogg and I are both neck deep in a new indie game we're both working on :) 

Enjoy!  And make sure to let us know if any bees got into the build process.  If so, we'll do a fast follower in a week or two if necessary to update the releases.

Hey @RoverDude and @DoktorKrogg,

Thanks for your great work!


Sorry for the maybe stupid question, but where can I find a full changelog?

I have an ongoing JNSQ (+Kerbalism) game and want to check, if it is save to update.

Link to comment
Share on other sites

  • 2 months later...

Hello everyone,

there is an issue with the images of the SAS and the Ballute being all white.

In the FTT/Parts/@thumbs folder.

greeting Sven

Edited by papste
Link to comment
Share on other sites

On 8/5/2022 at 6:49 PM, papste said:

Hello everyone,

there is an issue with the images of the SAS and the Ballute being all white.

In the FTT/Parts/@thumbs folder.

greeting Sven

No issue, just not finished I guess. 

Link to comment
Share on other sites

On 8/5/2022 at 12:49 PM, papste said:

Hello everyone,

there is an issue with the images of the SAS and the Ballute being all white.

In the FTT/Parts/@thumbs folder.

greeting Sven

Try deleting the @thumbs folder and see what happens

Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...