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MAFman

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    MafMan97
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    @FerrieMatthew

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  • About me
    Rocketry Enthusiast
  • Interests
    Robotics, programming, computer engineering, chemistry

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  1. I figured it out - It was a setting with my Razer mouse.
  2. After building my new PC, I've noticed that some of the hotkeys, but only a small subset, aren't working or have been modified by something. Not sure if it's due to some software that came with the motherboard or GPU, or what. Specifically, the debug menu appears to have changed itself from Alt-F12 to Shift-Alt-F12. My specs: Motherboard: MSI PRO B650M-P CPU: AMD Ryzen 5 7600 6-Core Processor @ 4 GHz RAM: 16.0 GB DDR5 @ 2400 MHz Storage: SSD - 931.5 GB Graphics card: NVIDIA GeForce RTX 3060 Driver: NVidia GeForce Game Ready Driver version 566.36 Mods: ClickThroughBlocker Harmony ToolbarControl ASET Avalanche B9PartSwitch BetterKerbol EVE CTTP DE_IVAExtension Distant Object DynamicBatteryStorage HUDReplacer RPM Kopernicus KSPCommunityFixes ModularFlightIntegrator OPM Parallax PlanetShine RCSBuildAid RealPlume + RealPlume Stock Restock RestockWaterfallExpansion Resurfaced RocketSoundEnhancement RSMP SCANsat Scatterer Shabby SmokeScreen SpaceTuxLibrary StockWaterfallEffects Trajectories Waterfall WaterfallRestock ZTheme Deferred Rendering
  3. I can't seem to find the plume switcher on the Terrier engine. IIRC a previous version had a switcher between Hypergolic and Kerolox modes.
  4. That thread is even older, and has been locked
  5. I'm trying to update this to work with 1.12.5, on a Windows machine. AFAIK the instructions to compile the source use Linux commands; how do I compile it on Windows?
  6. *starts playing Ievan Polkka on full volume
  7. I've noticed that the "Kodiak" engines (the Soyuz lookalikes) are far too powerful to get a reasonable TWR when I make a kind-of-realistic-looking Sputnik, Molniya, or Soyuz vehicle. Is this intended?
  8. I noticed that the resource scanning included with this mod doesn't integrate with the default KerbNet. Is there a workaround for this?
  9. Never mind, I just had to reinstall the mod. Something must've broken when I unzipped it the first time.
  10. No matter how I filter the parts menu, I can't find the camera. Is there something wrong with my installation?
  11. Where are the attachable camera parts that the external camera menu alludes to?
  12. It doesn't seem to show up on the RPM external camera display...instead it moves the viewpoint camera to the location of the camera part.
  13. Is this mod compatible with RasterPropMonitor?
  14. I can't find the camera part in my parts list after installing the mod. Help?
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