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==================================================================================================================== Restock Waterfall Effects 3.1.0 by AtomicTech based off of Stock Waterfall Effects by Knight of St. John and Waterfall Restock by Nertea. ==================================================================================================================== Restock Waterfall Effects contains a set of template and engine configuration files, that gives Knight of St. John's awesome waterfall effects to the stock engines. This is a config mod and does nothing by itself and is built from Knight of St. John's Stock Waterfall Effects, Nertea's Waterfall Restock, and Jet Sounds Continued. You need to install the dependency mods for it to work. =============================================== ENGINES INCLUDED (Differences between Waterfall Restock 0.2.3) =============================================== The Bobcat with its original Hypergolic Plume (SWE) along with a new Kerolox and Hypergolic Plume. The Cheetah with a new Hypergolic Plume and Kerolox Plume, along with the original Hydrolox Plume (RWE). The Thud with its Hypergolic Plume from SWE. The Swivel with its original Kerolox Plume from SWE. The Reliant with its original Kerolox Plume from SWE. The Skiff with its original Hydrolox Plume from SWE. The Goliath, Juno, Panther, Wheesley, Whiplash, and RAPIER's SWE Plumes all included. The Vernier (RCS) with its original Kerolox Plume from SWE. The Wolfhound with a new Methalox plume. The Vector with its Hydrolox, Methalox, and Stratzenblitz configs from SWE. Along with everything else from Waterfall Restock! ================================ DEPENDENCIES (RWE 0.1.0 - 0.3.0) ================================ Required: ModuleManager Waterfall B9PartSwitch Restock Waterfall Restock ================================ DEPENDENCIES (RWE 2.0.0 to RWE 2.2.0) ================================ Required: ModuleManager Waterfall B9PartSwitch Restock ================================ DEPENDENCIES ================================ --- NEW INSTALL/UPDATE INSTRUCTIONS FOR 3.1.0 --- 1.) If you have existing RestockWaterfallExpansion, StockWaterfallEffects, and/or WaterfallRestock folders, DELETE ALL OF THEM. 2.) Extract all of the contents of the RWE-Master folder (RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock) to your GameData folder. 3.) Update/install dependencies: ModuleManager, B9 Part Switch, and Waterfall. --- INSTALL/UPDATE INSTRUCTIONS FOR 3.0.0 --- 1.) If you have existing RestockWaterfallExpansion, StockWaterfallEffects, and/or WaterfallRestock folders, DELETE ALL OF THEM. 2.) Extract all of the contents of the RWE-Master folder (RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock) to your GameData folder. 3.) Update/install dependencies: Realplume, Realplume Stock Configs, ModuleManager, Waterfall, Smokescreen, and B9 Part Switch. 4.) Enjoy! --- UPDATING FROM 2.2.0 TO 3.0.0 (and later) --- 1.) If you have existing RestockWaterfallExpansion, JetSoundsUpdated, StockWaterfallEffects, and/or WaterfallRestock folders, DELETE ALL OF THEM. 2.) Update/install dependencies: Realplume, Realplume Stock Configs, ModuleManager, Waterfall, Smokescreen, and B9 Part Switch. 3.) Extract all of the contents of the RWE-Master folder (RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock) to your GameData folder. ============= INSTALLATION ============= Read the included instructions in the .zip. NEWS & UPDATES ================= - (Nov. 27th, 2022) Restock Waterfall Expansion (0.3.0, [The Titan Update](https://i.ibb.co/Hg4BCgc/Titan-Update.jpg)) is now in beta testing, release expected soon! - (Nov. 30th, 2022) Research has begun to create a full replacement for Restock Waterfall using Stock Waterfall Effects 0.6.3 & 0.7.0. - (Dec. 17th, 2022) Restock Waterfall Expansion 0.3.0, the Titan Update released. - (Dec. 18th, 2022) Restock Waterfall Expansion 0.4.0 (Modern Rocket Rockin') in development. - (Dec. 29th, 2022) Restock Waterfall Expansion 0.4.0 (Modern Rocket Rockin') development temporarily halted. - (Mar. 1st, 2023) Restock Waterfall Expansion 0.4.0 (Modern Rocket Rockin') cancelled. - (Mar. 6th, 2023) Restock Waterfall Expansion 2.0.0 (New Age, Old Thing) in development. - (Mar. 6th, 2023) Restock Waterfall Expansion 2.0.0 (New Age, Old Thing) released. - (Mar. 6th, 2024) Restock Waterfall Expansion 2.2.0 (Turbo Turbines) released. - (Mar. 19th, 2024) Restock Waterfall Expansion 3.0.0 (Stainless Steel Solids) in development. - (Apr. 25th, 2024) Restock Waterfall Expansion 3.0.0 (Stainless Steel Solids) released. - (Jun. 26th, 2024) Restock Waterfall Expansion (3.1.0, Aggie Engine Repairs) released. ========== LICENSING ========== This content is distributed under the Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) (For the RestockWaterfallExpansion & StockWaterfallEffects Folder, for the license for the Waterfall Restock, see Chris Adderly's custom license below.) You are free to: - Share — copy and redistribute the material in any medium or format - Adapt — remix, transform, and build upon the material The licensor cannot revoke these freedoms as long as you follow the license terms. Under the following terms: - Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. - NonCommercial — You may not use the material for commercial purposes. - ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. - No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits. ========================================== FROM WaterfallRestock BY CHRIS ADDERLEY ========================================== Copyright (c) 2019 Chris Adderley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ========== PICTURES ==========
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The Rinkeutov Project Hello everyone, I am trying to make a small Duna sized planet for the outer outer solar system. This is my first planet. Once I learn how to make this one work I hope to make more planets/moons for it and release a planet pack. So far I have managed to make it exist, but I am very bad at doing this and only have a small idea of what I'm doing. To do list: - Fix atmosphere pressure. - Add surface - Add ocean - Add color - Add clouds Download: To come once it starts working Pictures: https://imgur.com/a/u6bFzV5
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(not really sure where to post this) I seem to be having an issue making an image into a link. Now, if you'd click on either of the images in my signature you'd see that they are links, and they work. But, for some reason, I am unable to add an image to a post and then make it a link. As a matter of fact, the "Link" button does absolutely nothing if I have an image highlighted. Any help would be appreciated.
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I've been working on an improved nuclear engine for the past few hours (don't tell my english teacher) and it's almost done. Just one problem, I can't get all three modes to work. It just goes from liquid fuel to intake air, skipping oxidizer. Help is greatly appreciated. Code concerning switching: MODULE { name = MultiModeEngine primaryEngineID = LF secondaryEngineID = OX secondaryEngineID = IA } MODULE { name = ModuleEnginesFX engineID = LF thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 60 heatProduction = 250 fxOffset = 0, 0, 1.6 EngineType = Nuclear PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } atmosphereCurve { key = 0 800 key = 1 185 key = 2 0.001 } } MODULE { name = ModuleEnginesFX engineID = OX thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 60 heatProduction = 250 fxOffset = 0, 0, 1.6 EngineType = Nuclear PROPELLANT { name = Oxidizer ratio = 0.9 DrawGauge = True } atmosphereCurve { key = 0 800 key = 1 185 key = 2 0.001 } } MODULE { name = ModuleEnginesFX engineID = IA thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 60 heatProduction = 250 fxOffset = 0, 0, 1.6 EngineType = Nuclear PROPELLANT { name = IntakeAir ratio = 0.9 DrawGauge = True } atmosphereCurve { key = 0 800 key = 1 185 key = 2 0.001 } }