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Posts posted by CardBoardBoxProcessor
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no. you have four rcs tanks strapped to it. you can always strap more of those strap on tanks.
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SquidMade a 0.5m, 1 kerbal pod:
It reenters nose first, so it has extra-strong seatbelts.
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not exactly a game part :/ more for modders to add to their models for docking but that problem should probably be looked at lol.
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not going for historical accuracy
but also in ksp if the RCS thrust location is in the center of gravity it does less thrust. i originally had them in the proper locations however the did nothing. now that theya re lower they actually hve some effect
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why not just delete all of it? :/
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probably overweight. I am willing to take suggestions on itThe VA is beautifull. It looks great sitting there on top of the rocket. Anyone got suggesitons for boosters? Ive tried a few combinations , but they all seem to struggle to reach sub-orbital altitudes. How heavy is the VA?
I use a center core with 3 tanks and a thuster vectoring engine. then three side coupled boosters with fuel lines feeding the center. then three more cores attached to the main core feeding the boosters.
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Okay. that is illogical. just download it and use the VA the VA is nice it si a 1 meter pod that is self contained flight system
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its a nice capsule, the rcs is a little unresponsive, but thats probs because it is placed at the center of gravity, and very narrow. it will likely function more realisticly, when there is an orbiting module with it also.
also, i did some ROUGH testing, and if you save the escape tower till deorbit, it will alone deorbit you from any altitude up to arround 300km, its a good little tool
the RCS rotation power is currently bugged. if you use it for moving around it si great but rotation it is awful because of a game bug.
as for the escapoe tower it is Designed to be used mainly as a deorbiting Retro rocket escape tower is it\'s secondary ability.
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it is.Looks like a TKS capsule.
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looks like gemini but awesome dude ill download after school tomorrow and Some what first poster if that reserve dosent count
Russian VA TKS Cpasule was slightly copied form american stuff. so that si why it is simular.
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VA Capsule Construction Tutorial.
A set of Kosmos parts has been added, these are compatible with Zoxygen and Electrial Energy plugin.These parts have the same meshes of original Kosmos parts, and some blue stripes (for ZO2 equipment) or yellow stripes (for EE equipment).
These parts are:
- ZO2 Main System
- ZO2 filter
- ZO2 large tank
- ZO2 Small Tank (radial)
- small Battery
- large Battery
- Prograde ion engine
- Retrograde Ion Engine
- Ion RCS block
So you can build a Kosmos space station with these equipment and also add PowerSat and Dynasat panels for generating Electrical power.
This is the download link:
This is a sample space station containing these parts:
Maraz
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Personally, I\'m still anxiously awaiting the day that you\'ll resume work on the Venture Star.
lol. perhaps one day when the code supports the required parts.
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Will you go back and add the interior models when the support for them is properly released?
for the failcan stuff? one day. currently working on KOSMOS pack. failcan stuff will probably go unchanged till docking is added
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oh thanks
Thanks to Xemit\'s amazing panel work Mir Core now looks like this
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Well, you\'ll have too.
espesially since Salyut and Almaz and such will be at a later date.
I do plan to make the TKS modules and the VA capsule the first release. Mir after that.
Speaking of that I think it wi time to remodel some of the VA and get that released.
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lol. plenty of texture mod packs. someone could easily turn it all green
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It is brilliant! Brilliant I say! Though I think I liked the green/white color scheme more.
on the issue. i did as well but the majority hated it lol.
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I feel bad for not posting updates :/ but people want to not be teased so i will just bump the thread
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I like it but just one little peice of Advice. you should add a control surface flap under the engines. would add some extra control perhaps too as well as look nice like the shuttle has.
and might want to make the windows actual polies?
also, if you really really like JSC Shuttle ii you might like to read http://beyondapollo.blogspot.com/2011/04/jscs-shuttle-ii-1988.html
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escape tower configuration SRB is hard :/Oh I\'m sure it is, I just wondered what you meant.
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
in KSP1 Mod Releases
Posted
For example I encourage making your own craft i made it modular for a reason.