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Everything posted by Doc Shaftoe
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I'm sorry to hear your drivers borked your workflow! Congrats on getting things sort of figured out again though. Is there anything more satisfying than figuring out and resolving computer problems?
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If you're so inclined, you can do a little bit of .cfg manipulation to give Habtech 2 the very old and not very pretty Habtech 1 IVAs. All you need to do is download the OG Habtech get rid of everything but the internals then set the Habtech 2 parts to use the correct IVA cfg. That said, all of Benjee's newer mods have excellent IVAs. In fact I'd go so far as to say his IVAs are probably the best looking ones out there at the moment. Given that he's—slowly—reworking the Habtech 2 parts, there's a slim chance that he'll also build newer IVAs. Unless he's already said he won't and I've just missed it. In that case there probably won't ever be new IVAs for Habtech 2. Something else to consider is that KSP 2 is, at this point, just around the corner so a lot of modders (Benjee included) are probably going to wait for the Early Access release before diving into any major projects.
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That's probably a consequence of the mod changing hands a little bit during development.
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Those are definitely waterfall plumes, but the description is modified by RealPlume. My guess is that your RealPlume might be out of date or there's an error in the configs somewhere because that description modifier shouldn't be showing up if you have Waterfall installed. KeaKaka is right though, the issues with the plumes not connecting to the engine bells is a Waterfall issue and should probably be discussed in the thread for whatever waterfall configs you're using.
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Right now I think the only images are on their respective twitter accounts. There'll probably be a dev thread put up when it's a little further along.
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@Melluns SOCK doesn't have any compatibility problems with BDB, and I use them together all the time. If anything they compliment each other quite nicely! There's also a great payload delivery systems mod that adds a shuttle payload bay adapter for the BDB IUS and Centaur. I'm pretty sure it's called Shuttle Payload Deliver Systems? There's also a beautiful looking shuttle derived launchers mod in development that's going to add an external tank that's at the same art standard as BDB, SOCK, and Benjee's gorgeous new Artemis Construction Kit.
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@Melluns It looks like your problem is being caused by whatever mod you're using to apply TU shaders to parts. If you're dead-set on having a glossy shuttle, you might be able to bypass this by using conformal decals instead of the name and decal variants included on SOCK parts. My recommendation would be to avoid any of the mods that apply TU shaders universally because they tend to cause problems like this.
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Thank you for taking care of the patch! Your SSME is the best in the game so I'm glad it'll get more use with SOCK.
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Yes it is! It's just the prettiest KSP you'll ever see. At least until Blackrack's volumetric clouds are out in the wild...
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The SOCK-scaled Cotopaxi patch has an issue with Module Manager and an unresolved bracket on line 31. I realize it's not an actively supported patch , but it breaks the different engine configs for both Cotopaxis if it's used. You can still get the different mounts though. EDIT: The unresolved brackets are on lines 33-49. The spaces in the @SUBTYPE names are causing the problems. MM recommended replacing the spaces with a ? and that fixes the problem.
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Underwater scatters and ice shelves... I didn't even know I wanted those in KSP! Calling your work impressive would be a serious understatement. Mind blowing more like!
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