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Meecrob

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Everything posted by Meecrob

  1. Rules now are you have to be within gliding distance of a safe landing zone if over a built up area in a single engine aircraft. Don't know how they will get around that one.
  2. Yes I agree. I have been saying the same for hours now. We are on the same side. Edit - I'll leave it up to others if they see an issue.
  3. I already addressed this I don't think it matters if its called ASAS or SAS. The terms are antiquitated and people are drawing different conclusions from them. Hence why I am trying to figure this out without using Ksp terms. Edit - Maxmaps calls it SAS. Parts of the KSP community call it ASAS
  4. I'm not arguing the advantages or disadvantages. I am trying to clarify Maxmap's statement since the same argument came up every two pages. And it looks like I added to the confusion. 0.21 here, some of this is before my time. Let me see if I can re-state what I said in total non-Ksp lingo: There is a part in the game everyone knows and loves that will be removed. It used to function with other parts to make "piloting" (including unmanned) easier for the user. With this revision, the way you interact with it will be different. The functions remain the same (plus added features), but in order to utilize them, you will now have to use a different part. Again, I'm not arguing whether this is a good or bad idea. I just want to get to the bottom of this.
  5. I thought I would offer my interpretation of the SAS changes since they seem to be confusing people. This is after all taken from an interview, not a revised-and-edited-press-release-speech and presented to people who may not even speak English as their first language. (No offense to any party involved. I'm just pointing out the chance for mis-communication.) To me, this implies that the physical part you select in the VAB/SPH and place on your craft to perform SAS functions is now gone. To replace it, you will need a Kerbal (or a probecore of some sort - we need more information on what tier it will have to be). The tools SAS used to use are still there (RCS, RW's and pods), they will just have to be controlled by something other than the SAS module. SAS as you all know it is still there, you just have to utilize it slightly differently.
  6. This. I remember a time when I was learning to dock and literally thinking "well, I can't dock. I've been a pilot for 15 years and playing flight sims for 20 and KSP beat me." Then I watched a South Park, cleared my head a little and practiced some more. I have not missed a docking since. Took about 4-6 game hours to get it down pat. I guess my advice is to push through that initial overwhelming feeling of difficulty and keep practicing, because I found that it was memorizing the procedure that helped me the most. You should start to feel comfortable when you don't have to alt-tab to a tutorial or look at one on your phone. When you know what step comes next, you can begin to increase confidence.
  7. No problem. Here's the .craft file:http://www.filedropper.com/jettaildragger DISCLAIMER: This aircraft was made using the mod Stock Part Revamp. I think the wingpieces have been changed compared with stock. I fly with the keyboard so I cheated and tossed an SAS on the tail. You can fly without it on (trimmable to straight and level flight) but with the huge mass on the front, its a bit touchy. It seems like it would be acceptable to fly non-SAS with a joystick. Other than that it is all stock with no debug-menu clipping. Again, thanks Daniel K. Sometimes it takes a fresh set of eyes to break yourself out of a rut in design (even if it is a replica!) Tweaking the aerodynamics to make it work was an exercise I thoroughly enjoyed. EDIT: I think I had images of this plane http://www.airliners.net/photo/De-Havilland-DH-88/2537139/L/&sid=3cbd61e27cc3a2839ab9d9ff7ea79d3c in my head.
  8. Thanks, Daniel K. Eagle, you inspired me to make this: http://imgur.com/a/30kGf#0 lost it at ~473.4 m/s
  9. If you can manage to boot to BIOS settings, then your processor should be fine. As others before me have said, the computer will turn itself off to protect the processor. Your computer is very salvageable if you would like to fix it. You also posted about getting a new computer too. My advice for if it is the power supply to blame, is buy a new one as soon as you can. I had a failing power supply take out a hard drive because I was broke at the time and used my computer as normal (games, etc). I was young and stupid. Or if replacing your old one, spend extra on a good power supply. Don't learn it the hard way like me.
  10. Oops, my bad, I should have stated my point more clearly. MK3 parts are 100% known to be actively being upgraded. I should have said something more to the point of "we have only seen these parts for a couple days and there are calls from people to scrap all previous plans to wait for the cargo bays". I totally get that it SUCKS not having cargo bays, but with the amount of other features included with 0.90, it seems a bit ridiculous to hold back a release for what is clearly a really cool part (and will open up the game to new opportunities) compared to the sheer volume of other things they have added. The devs need to release 0.90 to us so they can get feedback. all the time wasted waiting for the cargo bays to be completed is time that could be spent reading bug reports and squashing them.
  11. I don't mean to offend anyone here, but lets be reasonable, folks. Cargo bays did not exist until the last update, and now we have people saying (not in as many words) "I don't care about all the other features Squad has worked on for 0.90. I want my cargo bays and if you don't give them to me then don't give me anything at all". I can't think of a better word for this behavior other than "childish". Please people, don't lose sight of the bigger picture here. We did not even know about MK3 parts until Tuesday and we have people saying "meh, looks like B9". Give Squad a break here. You are demanding a feature be included or hold back the release for a feature you did not know EXISTED until 3 days ago.
  12. ^Have no idea what happened with that edit, but that is awesome to hear
  13. I hope we get some appropriate landing gear to go along with these MK3 parts that are coming along just nicely!
  14. Just because you have to wait for mods to be updated doesn't mean the rest of us should have to wait for new releases.
  15. I agree with you 100% that it is a bad practice. I do think beginners should include rudders though. It is notoriously easy to tell flight training students who play flight sims apart from ones who don't - ones who play flight sims have pitch and roll down pat before sitting in the plane but have zero yaw skills. The lack of use of a rudder is a bad practice also. I think I'm more stuck in the train of thought that a keyboard controlling a plane is crap no matter what and bad practices will be developed no matter what. Especially without an "instructor" to beat it out of them like in real flight training. Back to my original post though, I'll be the first to admit what I said is NOT the proper way to fly. In real life, a sim, anywhere. I also admit that I made an assumption of the op's intentions. So OP! do you want to learn the proper way to fly because flight is what interests you or do you want to design a vehicle to get you to a destination without having to worry about the finer points of flying and realism be damned?
  16. You can get away without using a rudder, but the OP seems to be new to spaceplanes and planes in general, and with keyboard controls being what they are, I think his turns at first will be yawing for fine heading changes and roll+pitch for large changes. It's a pattern I've noticed with people new to flight sims combined with keyboard control. There seems to be a tendency to stay wings level if possible.
  17. I agree, but I'm not sure that SS2 had remote guidance or fully pre-programmed autoflight capabilities unfortunately.
  18. So basically he's gotta have a helium-filled neutral-buoyant, CFRP hovering tank to get through minefields if I understand you.
  19. How do you stop? Also with regards to minefields - there has to be an upwards force to make the tank hover equal to the weight of a tank. This force will set of mines just the same as tank treads.
  20. While I agree it might be overpowered in its current version, the game mechanic got me playing KSP again. I was as excited as the rest of us for 0.24 and when it hit, I found myself at a wall. I had almost maxed my reputation and had over 2 million in the bank and had only gone as far as Minmus, but constantly lagging was science (I don't find it enjoyable to grind science). After setting up an orbital science lab around Minmus, I burned out of landing and docking after my second landing. I already know how to land and dock and click my mouse - don't need to prove it after doing it hundreds of times. I had explore Duna contracts, but no RTG's or large solar panels unlocked. I know I could cobble something together with a crapton of batteries and 1 x 6 panels, but why bother? I was not excited about 0.25 whatsoever due to the wall I hit, but figured I would try out the SP+ parts....then I found the Admin building and have been pretty much dead to the world due to playing KSP. Again, probably overpowered, but it makes the game more customizeable to different players wants and styles, so overall, I think the idea behind this feature is sound.
  21. Just want to nip this one in the bud...many people mention that the Buran was advanced for being able to fly autonomously. The reason is necessity - they had not completed human life support systems in time for the test flight. While the Buran's autopilot is a triumph of 80's engineering, the fact that it was just not possible for them to send a human onboard gives some insight to the future of this program. Its a MANNED spacecraft that was not funded/developed enough to carry a man/woman.
  22. As far as I know, no modern fighter aircraft have Envelope Protection. Fighter pilots are trained to squeeze every last drop of performance out of their aircraft with the training to know where the limits are. Commercial aircraft aren't evading enemy missiles so you don't need it to pull 9 Gs. This is where Envelope Protection comes in. In a commercial aircraft, if you are pulling 9 Gs, something is seriously wrong and the computer can prevent a pilot from entering such a condition inadvertantly. A fighter aircraft on the other hand SHOULD be pulling 9Gs IF it is required. They design them to be tougher than the humans flying them in case they need to be punished to bring a pilot home in one piece. This is also why commercial aircraft have service lives of 75000-100000 hours while fighter aircraft have service lives of ~5000 hours. Overall, I have not seen any form of Envelope Protection for fighter pilots built into the Fly-By-wire/Autopilot systems. Envelope Protection is accomplished by training the pilot to recognize the situation and react accordingly. Just because a computer CAN do it, doesn't mean a computer DOES do it. With a missile on my tail, I don't want some computer limiting me to 9 Gs when I need 9.2 to not get shot out of the sky.
  23. I agree with Seret. There is a fundamental difference between the end use of civil and military fly-by-wire applications. Keep in mind that fly-by-wire does not mean Envelope Protection. Envelope Protection requires fly-by-wire- however.
  24. I agree with KerbMav. The contract does not require you actually return/transmit meaningful science, but simply perform the experiment. Whether you get 10,000 Science or 0 Science is irrelevant. Think of it the same way it will give you a contract to test an Ion Engine on the Mun, but does not give you fuel for the engine. All it wants you to do is stage the engine. Similarly, if you transmit 0 Science from an orbit/biome you have already exhausted you will get the rewards from the contract even though technically no science was gathered.
  25. Well said the_bT and regex. People will complain no matter what you do. The fact remains that Squad tried to do something for the community and that is what everyone here was asking for. Now people complain they get free stuff?I'll go and crucify myself and say I don't particularly enjoy or follow soccer, BUT I appreciate immensely the fact that Squad is making an effort to engage users by tying a contest into a world event. And to echo what has been said ITS FREE! Nobody is forced to download it and nobody has to pay a cent for it. Certain people seem to think that because they paid 20 some odd dollars they are entitled to have every wish of theirs granted.
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