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juvilado

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Everything posted by juvilado

  1. Quickstart is deleting all my contracts eaach time i use it :-(
  2. Good mods! Im afraid quick contracts is outdated... but I installed quickstart! Quickstart is deleting all my contracts!!!!
  3. Hi, is Scansat working with custom celestial bodies like Outer Planet Mod ones? I deduce it doesnt as its names doesnt appear in the surface map list. Are there any plans of implement it?
  4. Hi, i want to build an HTHL spacecraft for HL in Minmus, and was thinking about using rcs thrusters to compensate vertical descent while still can operate with main engines just in case. Is that possible? How do you do that?
  5. So this is about the request i asked for? Is it already useable or it is more oriented for modders?
  6. That is promising! Just what i was asking for, thank you very much!
  7. Hi, i would love to have a key in the mission control center for "decline contract". Many times i want a specific mission but it just doesnt appear until some contracts have been declined, but that requires a los of mouse movement and clicking. Just the shortcut would be very useful. Another way of getting that mission would be a custom mission creator. Ive seen a mod trying to do this, but havent tested yet. Anyway, although both features are related, still wish that decline key binding...
  8. Do it do it!! ^^ Anyway if you dont mind notify us if you open a new thread about the development of this feature, thanks
  9. Thats a bit annoying, doing it EVERY time you make a new vessel. Thats exactly what i want to avoid... A custom part could be made with just the name, or just replace the flag with the vessel´s name, or any other option someone invents.
  10. Im after SSTOs too, its one of the funniest features of KSP IMHO...
  11. Hi, im not sure if we need to close air intakes once the jets arent breathing, is it worth?
  12. The solar panels look awesome (all the vessel), what mods are you using?
  13. Hey I'm not sure if there is already a mod for this, but I would like that the vessels had its names printed...
  14. Omg, this mode shapes the way I look at the game now I'm spending a lot of time just having a look at the planetae!
  15. Good looking design, with plenty of scy. Good work!
  16. I still remember when i landed on the moon for the first time... i felt like Neil Amstrong himself! I bought the game some years ago and i still play, in fact i recently restarted a career with 1.1.3, im returning a manned mission from Duna now...
  17. I already made a Douglas R.O.M.B.U.S (http://www.pmview.com/spaceodysseytwo/spacelvs/sld008.htm) for fun :-) Now lets see if i can recover both stages...
  18. Maybe i put this post in the wrong place... I just wanted to give you design ideas, im not mandatory asking you to build them, you can do what you want with them ;-)
  19. Hi, i just found this huge repository called INTRODUCTION TO FUTURE LAUNCH VEHICLE PLANS [1963-2001] http://www.pmview.com/spaceodysseytwo/spacelvs/index.htm and thought it was a must to share it with all of you. It contains many many designs, some of them can give us ideas for our own vessels. Anyway i think it is worth having a look... Regards
  20. You mean now i can decouple the 1st stage at 23Km, activate the parachutes and trust in its safely landing for further recovering while im ascending with the upper stages? that couldn't be done before, as the 1st stage just used to vanish...
  21. Hi, im not sure if a core problem KSP had in earlier versions is still in 1.1.3. In earlier versions we couldn't separate one vessel from another on suborbital and go on ascending with one while the other slowly descended. There was a point (i think it was related to distance between them) where the non active vessel just vanished. Is it already solved?
  22. I endorse Life support in stock, with customization, like heat. You can customize the life support requirements or even deactivate it.
  23. Well, this may be a foolish post, but i want to share my feelings about this game. For me, it is by far the best buy i made for playing. Not only im having so good time with it NOT ONLY PLAYING, BUT ALSO IN THE FOURMS, YOUTUBE, AND SO ON, im learning a lot about physichs, orbital maneouvers, and universe itself... It is the only game i can spend more time reading a and learning in the forums than playing, or enjoy judt looking at what pp have made (mods) to improve this each time better and better game. I recently sent a probe to Sarnus (OP Mod) and wow, i couldnt sleep thinking about the "incredible" voyage the probe "is doing". Blame me if you want, but i can say for sure KSP partially stuffed (well, only being a real astrophysicist woulf fullfill) a hole i had in my mind looking for space exploration! I just want to congratulate KSP developpers and modders for all the good time you are giving to me and so many users. Thanks!
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