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Kavaeric

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  1. We don't have any plans right now—mostly out of being unsure what the value of it would be beyond being an aesthetic novelty when the part isn't attached.
  2. HEY. Y'all like PBR engines? Oh, and for those who like Waterfall (which should be all of you), stuff's been happening on that front too :>
  3. Happy to lend a helping hand. Appreciate the trust!
  4. Do you mean the Phoebe, Rhea, and Callisto, the orbital command pods? Those command pods are optimised for orbital operations, and sacrifice thermal resilience as a trade-off.
  5. I'm not Nertea, but they felt it made sense for me to share something I've been working on in this thread.
  6. Apologies for the late response—busy with personal life and other modding affairs (hint hint), and instability of the forums nowadays makes it hard to check messages regularly. From my understanding it shouldn't be an issue beyond a bit of log spam, as the attach node size number only really controls the size of the attachment point "ball" in the VAB. I suppose I could update it to 2 to bring it line with other 1.875m parts
  7. Huge congrats after watching everyone pick at this for months! Can't wait for the projects I work on to begin PBR conversion.
  8. Updated to version 1.0.4: Added VABOrganizer support, courtesy of TripleChii. Yep, thanks to @triple cheeseburger CEX now supports the brilliant VAB Organizer mod! I've also gone ahead and fixed some of the broken images on the forum post.
  9. Hey, if you're gonna tease that I'm gonna take the liberty to do some teasing of my own! More parts where this came from, of course. See you all soon :>
  10. Updated to version 1.0.2: Added Japanese [ja] translation, courtesy of Mei Konishi.
  11. Like all of these engines, it's an entirely fictional design. As for the tank, assuming you're talking about one of the screenshots in the OP, I think it's one of the multipurpose fuel tanks from Near Future Exploration?
  12. Hope you are enjoying them! As for the balance, I imagine that those are for the "hydrolox super-lifters"—namely the Kunlun and the Aso. They're intentionally super-powerful but also incredibly expensive and cost-ineffective. If you are playing on career with CTT they take a lot to get to (near the end of the rocketry tech branch) and are on tech par with some pretty nutty nuclear engines at that point. I may look to adjusting their balance in future but right now I think the fact they're just so hard to reach in career makes them okay right now.
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